@dawgoneit US is up
Mallery/Unknown (Axis) vs AKGrown/Vold (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Philippines
Battle in CelebesNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
7 armour, 8 artilleries, 1 bomber, 1 fighter, 3 infantry, 10 mech_infantrys and 3 tactical_bombers moved from Belarus to Smolensk
1 infantry moved from Archangel to Smolensk
2 fighters moved from Western Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to YugoslaviaCombat - Germans
Battle in Smolensk
Germans attack with 7 armour, 8 artilleries, 1 bomber, 1 fighter, 4 infantry, 10 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 11 artilleries and 16 infantry
7 armour owned by the Germans and 6 artilleries owned by the Germans retreated to Belarus
Russians win with 7 artilleries remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries, 4 infantry and 10 mech_infantrys
Casualties for Russians: 2 aaGuns, 4 artilleries and 16 infantry
Battle in Yugoslavia
Germans attack with 2 fighters and 1 infantry
British defend with 1 armour
Germans win, taking Yugoslavia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Western Germany
3 infantry moved from Novgorod to Belarus
1 bomber, 1 fighter and 3 tactical_bombers moved from Smolensk to Belarus
4 armour and 5 mech_infantrys moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern PolandPlace Units - Germans
4 infantry placed in Germany
3 infantry placed in Novgorod
Germans undo move 2.
3 artilleries and 1 fighter placed in Western Germany
2 infantry placed in Novgorod
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6,3,1,2,5,3,2,2,5,1,4,4,6,6
Germans collect 41 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
7 artilleries moved from Smolensk to Russia
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Olgiy to Novosibirsk
3 mech_infantrys moved from Russia to Novosibirsk
3 artilleries and 8 infantry moved from Volgograd to Tambov
4 artilleries and 5 infantry moved from Tambov to RussiaPlace Units - Russians
2 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs -
Just an FYI -
Starting Monday, I’m heading out to the villages (spotty internet). If I can’t post the moves during the week, I’m back in Anchorage during the weekends and will post the moves then. This will last until September.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
3 armour, 1 artillery and 3 mech_infantrys moved from Shensi to Sikang
1 artillery moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to 56 Sea Zone
1 bomber moved from Malaya to 56 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 3 armour, 1 artillery and 3 mech_infantrys
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Sikang, round 1 : 4/7 hits
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 1 : 2/4 hits
1 fighter owned by the Chinese , 3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits
1 mech_infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers in 56 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Philippines, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Philippines, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Philippines, round 3 : 0/3 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 armour and 1 mech_infantry in Philippines, round 4 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 4 : 0/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Philippines, round 5 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 5 : 1/2 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 armour in Philippines, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Philippines, round 6 : 1/1 hits
1 armour owned by the Japanese lost in Philippines
Americans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
2 bombers moved from 56 Sea Zone to Malaya
2 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
2 armour and 1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kweichow to Shan State
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Kansu to KweichowPlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Shantung : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 4 armour, 4 infantry and 4 mech_infantrys
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
43 Sea Zone : 1 flag
Olgiy : 1 flag, 1 infantry
36 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
16 Sea Zone : 1 submarine
6 Sea Zone : 3 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
56 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 47
Russians : 23 / 43
Japanese : 71 / 76
Americans : 62 / 82
Chinese : 1 / 3
British : 35 / 44
UK_Pacific : 5 / 6
Italians : 8 / 3
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just an FYI -
Starting Monday, I’m heading out to the villages (spotty internet). If I can’t post the moves during the week, I’m back in Anchorage during the weekends and will post the moves then. This will last until September.
No worries…just a friendly game 8-)
Be safe up there in Alaska!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 bomber moved from Norway to Germany
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from South Australia to 56 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 31 Sea Zone
2 submarines moved from 31 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 31 Sea Zone
2 destroyers moved from 31 Sea Zone to 16 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 destroyers and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
2 artilleries and 4 infantry moved from Norway to Finland
1 bomber moved from Eastern United States to United Kingdom
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 56 Sea Zone to South Australia
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 armour placed in Norway
3 infantry placed in Southern France
2 mech_infantrys placed in Western United States
1 bomber, 1 fighter and 3 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
Americans undo move 4.
1 bomber and 3 infantry placed in Eastern United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,1,2,4,5,3,2,6,2,2,4,5,1
Americans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 artilleries, 1 fighter and 2 infantry
South Australia : 1 fighter
New Guinea : 1 armour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 mech_infantry
42 Sea Zone : 1 flag, 1 cruiser
39 Sea Zone : 1 cruiser and 3 destroyers
26 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
16 Sea Zone : 2 destroyers and 2 submarines
56 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
United Kingdom : 2 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
Norway : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 2 fighters and 3 mech_infantrys
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
80 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
109 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
97 Sea Zone : 1 cruiser, 1 destroyer and 3 submarines
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag
Finland : 1 flag, 2 artilleries and 4 infantryProduction/PUs Summary :
Germans : 42 / 47
Russians : 23 / 43
Japanese : 71 / 76
Americans : 66 / 89
Chinese : 1 / 3
British : 35 / 44
UK_Pacific : 5 / 6
Italians : 4 / 3
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 43 PUs;
British buy 1 artillery, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 armour moved from United Kingdom to 110 Sea Zone
2 armour moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 2 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 19 infantry
Romania : 1 flag, 1 infantry
Albania : 1 flag
Ethiopia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 39 / 47
Russians : 23 / 43
Japanese : 70 / 76
Americans : 66 / 89
Chinese : 1 / 4
British : 38 / 44
UK_Pacific : 6 / 6
Italians : 4 / 3
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
How is that turn coming? :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6,5,2,1,3,4,6,2,1,3,4,3,5,6,5
Italians collect 1 PU (3 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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bump - should be back in town for the weekend since the weather finally broke today. Wouldn’t mind getting another turn done.
Thanks
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Are you guys still playing?
Please either continue or resign instead of letting it just fade out.
V
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It is quite possible Mallery is out at sea. I will do Germany when I get home tonight
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I clicked done instead of post. Also, I clicked done before adding the other 2 infantry to W.Germany, so I used edit to do so. I am not sure if they just went away or what but I could not find them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Russians
Purchase Units - Russians
Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Timguska
1 fighter moved from Russia to Timguska
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
2 artilleries and 5 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Archangel
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 5 infantry
Battle in Kansu
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Timguska to Samara
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Smolensk
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Vologda
5 artilleries and 5 infantry moved from Russia to TambovPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs -
Sorry all - my bad. With so many gaps in play I had forgotten which countries I was playing! heh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Sikang to Novosibirsk
Japanese take Tsinghai from Chinese
Japanese take Novosibirsk from Russians
1 infantry moved from Olgiy to Kansu
1 artillery moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
2 armour moved from Sikang to Kansu
2 fighters and 2 tactical_bombers moved from Kweichow to Burma
2 infantry moved from Shan State to Burma
2 bombers moved from Malaya to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 transports moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Tsagaan Olom to KansuCombat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 cruiser in Philippines, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 1 : 2/6 hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Burma, round 1 : 0/3 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Kansu
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 armour and 2 infantry in Kansu, round 1 : 1/4 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kansu, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kansu
Japanese roll dice for 2 armour and 1 infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
1 armour owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 41 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 cruiser in 42 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 2 destroyers and 2 submarines
Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 2 destroyers in 16 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 2 destroyers and 2 submarinesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 2 carriers and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from Burma to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Kweichow to Shan State
1 armour moved from Shantung to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
3 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to MalayaPlace Units - Japanese
1 airfield placed in Malaya
2 destroyers and 1 submarine placed in 37 Sea Zone
3 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 mech_infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs totalTerritory Summary for Japanese :
Shantung : 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 2 armour and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 4 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 artillery and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
Dzavhan : 1 flag
39 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 3 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 40 / 46
Russians : 20 / 36
Japanese : 72 / 72
Americans : 60 / 89
Chinese : 0 / 4
British : 37 / 44
UK_Pacific : 5 / 6
Italians : 9 / 1
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





