S.A. Axis vs Andul Allies


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                      Japanese take Alberta Saskatchewan Manitoba from British
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Mexico
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 mech_infantrys moved from Shantung to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                2 destroyers moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                2 destroyers moved from 44 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Szechwan to Kweichow
                1 mech_infantry moved from Hunan to Kwangsi
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                      Japanese take Alberta Saskatchewan Manitoba from British
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Mexico
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 mech_infantrys moved from Shantung to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                2 destroyers moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                2 destroyers moved from 44 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Szechwan to Kweichow
                1 mech_infantry moved from Hunan to Kwangsi
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Mexico
                Battle in Siam
                Battle in Kweichow
                    Japanese attack with 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 mech_infantrys in Kweichow, round 1 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Kweichow
                        Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Soviet Far East from Russians, taking Mexico from Americans, taking Siam from UK_Pacific, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                Battle in Kwangsi
                    Japanese attack with 3 armour, 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers
                    ANZAC defend with 5 fighters; British defend with 2 aaGuns, 4 armour, 1 artillery and 15 infantry
                        AA guns fire in Kwangsi :  1/6 hits
                        1 fighter owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 1 :  4/4 hits
                        Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 8 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers in Kwangsi, round 1 :  14/30 hits
                        Chinese roll dice for 2 aaGuns, 4 armour, 1 artillery, 5 fighters and 15 infantry in Kwangsi, round 1 :  11/25 hits
                        15 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 artillery owned by the British , 2 aaGuns owned by the British , 2 artilleries owned by the Japanese and 6 mech_infantrys owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 armour, 2 bombers, 8 fighters and 7 tactical_bombers in Kwangsi, round 2 :  12/19 hits
                        Chinese roll dice for 4 armour and 5 fighters in Kwangsi, round 2 :  7/9 hits
                        4 armour owned by the British , 1 armour owned by the Japanese , 3 tactical_bombers owned by the Japanese , 3 fighters owned by the Japanese and 5 fighters owned by the ANZAC lost in Kwangsi
                    Japanese win, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour, 2 artilleries, 4 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers
                    Casualties for ANZAC: 5 fighters
                    Casualties for British: 2 aaGuns, 4 armour, 1 artillery and 15 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 bombers moved from Kwangsi to Kwangtung
                1 aaGun moved from Kiangsi to Kwangtung

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 transport placed in 6 Sea Zone
                1 armour, 3 artilleries, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 20 times
                3 was rolled 23 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.088
            Median : 3.000
            Variance : 1.426
            Standard Deviation : 1.194
            Total rolls : 102

    Japanese Combat
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.102
            Median : 3.000
            Variance : 1.259
            Standard Deviation : 1.122
            Total rolls : 59

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
            Average roll : 2.333
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Chinese Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.189
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37


  • Dang!  Germany had some crappy dice.
    That’s the way it is sometimes, when I get bad dice I try not to play too many games.
    From the 18th-29th I’ll be away on vacation
    S.A.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 cruisers and 1 destroyer moved from 107 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 armour, 5 artilleries, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 10 transports moved from 104 Sea Zone to 110 Sea Zone
                1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from 110 Sea Zone to Holland Belgium
                5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour moved from Western United States to Mexico
                2 armour moved from Central United States to Alberta Saskatchewan Manitoba
                1 armour moved from Central United States to British Columbia
                1 armour moved from Western United States to British Columbia

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 2 cruisers and 1 destroyer
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 bomber, 2 cruisers and 1 destroyer in 109 Sea Zone, round 1 :  2/4 hits
                        2 submarines owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Holland Belgium
                    Americans attack with 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys in Holland Belgium, round 1 :  6/18 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 5 artilleries and 5 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 1 :  2/10 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 :  4/10 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in British Columbia
                    Americans attack with 2 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 armour in British Columbia, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alberta Saskatchewan Manitoba
                    Americans attack with 2 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 armour in Alberta Saskatchewan Manitoba, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
                    Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Mexico
                    Americans attack with 2 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 armour in Mexico, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Mexico, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Mexico
                    Americans win, taking Mexico from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
                1 bomber moved from 109 Sea Zone to Germany
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
                Americans collect 52 PUs (1 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    British Columbia : 2 armour
        Mexico : 2 armour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alberta Saskatchewan Manitoba : 2 armour
        Gibraltar : 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Germany : 1 bomber, 5 fighters and 1 tactical_bomber
        Holland Belgium : 1 flag, 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
        109 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
        91 Sea Zone : 1 battleship, 2 carriers, 1 submarine and 2 transports
        110 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 15 transports

    Production/PUs Summary :

    Germans : 28 / 0
        Russians : 39 / 110
        Japanese : 63 / 67
        Americans : 53 / 72
        Chinese : 3 / 3
        British : 35 / 27
        UK_Pacific : 13 / 15
        Italians : 15 / 23
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 28 / 0
        Russians : 39 / 110
        Japanese : 62 / 67
        Americans : 53 / 72
        Chinese : 4 / 10
        British : 35 / 27
        UK_Pacific : 13 / 15
        Italians : 15 / 23
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 3 transports; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 armour moved from Algeria to Libya
                      British take Libya from Italians
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 armour and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Northwest Persia, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                        British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                3 armour moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Iraq to Egypt
                2 armour moved from Iraq to Eastern Persia
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to Germany
                1 fighter moved from Poland to Germany
                1 bomber moved from United Kingdom to Germany

    Place Units - British
                3 transports placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,3,3,4,4
                British collect 32 PUs (6 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,5,6,2,5,2,4
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 artillery and 1 infantry
        Burma : 2 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Malaya : 1 artillery, 1 harbour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 7 armour, 3 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Germany : 1 bomber and 2 fighters
        Libya : 1 flag, 1 armour
        Ethiopia : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 armour
        81 Sea Zone : 1 battleship
        Northwest Persia : 1 flag, 1 armour and 1 infantry
        Persia : 1 flag
        110 Sea Zone : 5 transports

    Production/PUs Summary :

    Germans : 28 / 0
        Russians : 39 / 110
        Japanese : 61 / 67
        Americans : 53 / 72
        Chinese : 4 / 10
        British : 38 / 43
        UK_Pacific : 14 / 10
        Italians : 12 / 23
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • bump again!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Slovakia Hungary to Germany
                3 infantry moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                1 armour moved from Northern Italy to Germany
                1 bomber moved from Western Germany to Germany
                3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Slovakia Hungary to Germany
                3 infantry moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                1 armour moved from Northern Italy to Germany
                1 bomber moved from Western Germany to Germany
                3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Germany
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 6 infantry
                    British defend with 1 bomber and 2 fighters; Russians defend with 4 armour, 7 artilleries and 1 factory_minor; Americans defend with 1 bomber, 5 fighters and 1 tactical_bomber
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Germany, round 1 :  1/10 hits
                        Russians roll dice for 4 armour, 7 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber in Germany, round 1 :  12/21 hits
                        2 artilleries owned by the Italians , 1 artillery owned by the Russians , 1 armour owned by the Italians , 6 infantry owned by the Italians and 1 bomber owned by the Italians lost in Germany
                    Russians win with 4 armour, 6 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -40
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 armour, 2 artilleries, 1 bomber and 6 infantry
                Battle in Gibraltar
                    Italians attack with 3 artilleries and 3 infantry
                    British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Italians roll dice for 3 artilleries and 3 infantry in Gibraltar, round 1 :  2/6 hits
                        British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 3 artilleries and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 2 artilleries in Gibraltar, round 2 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 3 artilleries in Gibraltar, round 3 :  2/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 3 artilleries remaining. Battle score for attacker is 5
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 artillery moved from Yugoslavia to Greater Southern Germany

    Place Units - Italians
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.423
            Median : 3.000
            Variance : 0.392
            Standard Deviation : 0.626
            Total rolls : 52

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.708
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24


  • Sorry I was on vacation from the 18th-29th and thought I posted it to all my games.
    Dang!!! Germany is having it handed to them.


  • Actually, you did post it a couple of comments above this one……Sorry SA, I totally missed it.

    Anyway, welcome back…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 fighter and 4 infantry moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Combat Move - Germans
                1 armour and 4 infantry moved from Western Germany to Germany
                6 infantry moved from Denmark to Western Germany
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
                1 destroyer moved from 126 Sea Zone to 112 Sea Zone
                1 artillery and 6 infantry moved from France to Holland Belgium
                2 bombers moved from Western Germany to Germany
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Bessarabia to Romania
                2 infantry moved from Southern France to France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Combat Move - Germans
                1 armour and 4 infantry moved from Western Germany to Germany
                6 infantry moved from Denmark to Western Germany
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
                1 destroyer moved from 126 Sea Zone to 112 Sea Zone
                1 artillery and 6 infantry moved from France to Holland Belgium
                2 bombers moved from Western Germany to Germany
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Bessarabia to Romania
                2 infantry moved from Southern France to France

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 6 infantry
                    Americans defend with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
                        Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 1 :  0/7 hits
                        Americans roll dice for 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys in Holland Belgium, round 1 :  8/17 hits
                        6 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 artillery and 6 infantry
                Battle in Germany
                    Germans attack with 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 bomber and 2 fighters; Russians defend with 4 armour, 6 artilleries and 1 factory_minor; Americans defend with 1 bomber, 5 fighters and 1 tactical_bomber
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Germany, round 1 :  4/9 hits
                        Russians roll dice for 4 armour, 6 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber in Germany, round 1 :  9/20 hits
                        1 bomber owned by the British , 4 infantry owned by the Germans , 2 bombers owned by the Germans , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans , 3 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Germany
                    Russians win with 4 armour, 3 artilleries, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -39
                    Casualties for Germans: 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for Russians: 3 artilleries
                    Casualties for British: 1 bomber

    Non Combat Move - Germans

    Turn Complete - Germans

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Slovakia Hungary : 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Romania : 1 infantry
        Vyborg : 1 flag
        Bessarabia : 1 flag
        112 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        126 Sea Zone : 1 transport

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.491
            Median : 3.000
            Variance : 0.712
            Standard Deviation : 0.844
            Total rolls : 53

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.650
            Median : 3.500
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.471
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 18 armour; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                4 armour and 3 artilleries moved from Germany to Western Germany
                3 infantry moved from Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Romania
                2 armour and 1 mech_infantry moved from Poland to Western Germany
                3 armour moved from Eastern Poland to Slovakia Hungary
                3 armour moved from Ukraine to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 3 armour and 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour and 1 artillery in Romania, round 1 :  4/4 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 3 armour and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour and 3 infantry in Slovakia Hungary, round 1 :  2/6 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Germany
                    Russians attack with 6 armour, 3 artilleries and 1 mech_infantry
                    Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
                        Russians roll dice for 6 armour, 3 artilleries and 1 mech_infantry in Western Germany, round 1 :  5/10 hits
                        Germans roll dice for 2 aaGuns and 6 infantry in Western Germany, round 1 :  2/6 hits
                        3 infantry owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Western Germany
                        Russians roll dice for 6 armour and 2 artilleries in Western Germany, round 2 :  5/8 hits
                        Germans roll dice for 3 infantry in Western Germany, round 2 :  2/3 hits
                        3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Germany
                    Russians converts factory_major into different units
                    Russians win, taking Western Germany from Germans with 6 armour remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 aaGuns and 6 infantry
                    Casualties for Russians: 3 artilleries and 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Novgorod to Finland
                2 armour moved from Novgorod to Vologda
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Novosibirsk to Timguska
                1 mech_infantry moved from Samara to Urals
                1 armour moved from Russia to Urals
                3 infantry moved from Samara to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Poland to Russia

    Place Units - Russians
                10 armour placed in Russia
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                2 armour placed in Germany

    Turn Complete - Russians
                Russians collect 50 PUs; end with 52 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 75 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Sikang : 1 artillery and 1 infantry
        Evenkiyskiy : 1 infantry
        Timguska : 2 infantry
        Slovakia Hungary : 1 flag, 3 armour and 3 infantry
        Western Germany : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
        Romania : 1 flag, 3 armour and 1 artillery
        Poland : 1 flag
        Germany : 1 flag, 2 armour and 1 factory_minor
        Urals : 1 armour and 1 mech_infantry
        Eastern Poland : 1 aaGun, 1 artillery and 1 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 10 armour, 1 factory_major, 2 fighters and 1 tactical_bomber
        Ukraine : 3 armour and 1 factory_minor
        Novosibirsk : 3 infantry
        Vologda : 2 armour, 1 artillery and 1 infantry
        Volgograd : 3 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 17 / 0
        Russians : 50 / 75
        Japanese : 59 / 67
        Americans : 53 / 72
        Chinese : 6 / 10
        British : 38 / 43
        UK_Pacific : 14 / 10
        Italians : 12 / 22
        ANZAC : 10 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Sakha to Buryatia
                1 armour and 1 infantry moved from Yenisey to Evenkiyskiy
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Szechwan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Shan State
                1 armour moved from Kwangsi to Shan State
                1 artillery moved from Siam to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                2 bombers moved from Kwangtung to Shensi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter moved from Japan to 36 Sea Zone
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Sakha to Buryatia
                1 armour and 1 infantry moved from Yenisey to Evenkiyskiy
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Szechwan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Shan State
                1 armour moved from Kwangsi to Shan State
                1 artillery moved from Siam to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                2 bombers moved from Kwangtung to Shensi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter moved from Japan to 36 Sea Zone
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers in Shensi, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 2 fighters
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Evenkiyskiy, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 bomber moved from Shensi to Hunan
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 36 Sea Zone
                2 fighters moved from Shan State to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 submarine moved from 37 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 submarine and 1 transport placed in 6 Sea Zone
                2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.297
            Median : 3.000
            Variance : 0.306
            Standard Deviation : 0.553
            Total rolls : 37

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.269
            Median : 3.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 armour moved from Holland Belgium to Northern Italy
                4 mech_infantrys moved from Holland Belgium to Northern Italy
                4 fighters moved from 110 Sea Zone to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                5 artilleries and 3 infantry moved from Normandy Bordeaux to France
                1 bomber moved from Germany to 126 Sea Zone
                5 fighters and 1 tactical_bomber moved from Germany to Northern Italy
                2 battleships moved from 110 Sea Zone to 112 Sea Zone
                1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 119 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 3 transports
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 26 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        3 transports owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 destroyer, 1 submarine and 3 transports
                Battle in 119 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 112 Sea Zone
                    Americans attack with 2 battleships, 1 carrier and 1 cruiser
                    Germans defend with 1 carrier, 2 destroyers and 1 submarine
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 2 battleships, 1 carrier and 1 cruiser in 112 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier and 2 destroyers in 112 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 battleships, 1 carrier and 1 cruiser in 112 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 112 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 battleships, 1 carrier and 1 cruiser in 112 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 carrier in 112 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the Germans lost in 112 Sea Zone
                    Americans win with 2 battleships, 1 carrier and 1 cruiser remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 carrier and 2 destroyers
                Battle in 126 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 126 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in France
                    Americans attack with 5 artilleries and 3 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
                        Americans roll dice for 5 artilleries and 3 infantry in France, round 1 :  4/8 hits
                        Germans roll dice for 1 aaGun and 2 infantry in France, round 1 :  0/2 hits
                        2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in France
                    Americans win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Southern France from Americans, taking Syria from British, taking Tunisia from British with 5 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry
                Battle in Northern Italy
                    Americans attack with 1 armour, 9 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
                        AA guns fire in Northern Italy :  1/6 hits
                        1 fighter owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 armour, 8 fighters, 4 mech_infantrys and 1 tactical_bomber in Northern Italy, round 1 :  7/14 hits
                        Italians roll dice for 2 aaGuns, 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 1 :  3/6 hits
                        2 aaGuns owned by the Italians , 3 mech_infantrys owned by the Americans , 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 :  7/11 hits
                        Italians roll dice for 1 armour in Northern Italy, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 aaGuns, 1 armour, 2 artilleries and 3 infantry
                    Casualties for Americans: 1 fighter and 3 mech_infantrys
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from Northern Italy to Germany
                5 artilleries and 7 infantry moved from Holland Belgium to 110 Sea Zone
                5 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 102 Sea Zone
                1 battleship and 1 carrier moved from 91 Sea Zone to 102 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from Northern Italy to Western Germany
                2 carriers and 9 transports moved from 110 Sea Zone to 102 Sea Zone
                1 armour moved from British Columbia to Western United States
                2 armour moved from Alberta Saskatchewan Manitoba to Western United States
                2 armour moved from Mexico to Western United States
                1 bomber moved from 126 Sea Zone to Germany

    Place Units - Americans
                5 infantry placed in Western United States
                5 transports placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 armour, 1 factory_major, 1 harbour and 5 infantry
        Alaska : 1 armour
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        10 Sea Zone : 5 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Southern France : 1 infantry
        France : 5 artilleries and 3 infantry
        Western Germany : 3 fighters
        Germany : 1 bomber, 5 fighters and 1 tactical_bomber
        Holland Belgium : 1 flag
        Northern Italy : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        112 Sea Zone : 2 battleships, 1 carrier and 1 cruiser
        119 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        89 Sea Zone : 2 transports
        102 Sea Zone : 5 artilleries, 1 battleship, 3 carriers, 7 infantry and 15 transports
        109 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers and 1 submarine
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 10 / 0
        Russians : 49 / 75
        Japanese : 65 / 72
        Americans : 56 / 76
        Chinese : 4 / 10
        British : 34 / 43
        UK_Pacific : 10 / 10
        Italians : 8 / 22
        ANZAC : 10 / 8
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 3 infantry

    Production/PUs Summary :

    Germans : 10 / 0
        Russians : 49 / 75
        Japanese : 65 / 72
        Americans : 56 / 76
        Chinese : 4 / 5
        British : 34 / 43
        UK_Pacific : 10 / 10
        Italians : 8 / 22
        ANZAC : 10 / 8
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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