No scramble, thanks
S.A. Axis vs Andul Allies
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in Mexico
Battle in Siam
Battle in Kweichow
Japanese attack with 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 mech_infantrys in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Soviet Far East from Russians, taking Mexico from Americans, taking Siam from UK_Pacific, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Battle in Kwangsi
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers
ANZAC defend with 5 fighters; British defend with 2 aaGuns, 4 armour, 1 artillery and 15 infantry
AA guns fire in Kwangsi : 1/6 hits
1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 1 : 4/4 hits
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 8 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers in Kwangsi, round 1 : 14/30 hits
Chinese roll dice for 2 aaGuns, 4 armour, 1 artillery, 5 fighters and 15 infantry in Kwangsi, round 1 : 11/25 hits
15 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 artillery owned by the British , 2 aaGuns owned by the British , 2 artilleries owned by the Japanese and 6 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour, 2 bombers, 8 fighters and 7 tactical_bombers in Kwangsi, round 2 : 12/19 hits
Chinese roll dice for 4 armour and 5 fighters in Kwangsi, round 2 : 7/9 hits
4 armour owned by the British , 1 armour owned by the Japanese , 3 tactical_bombers owned by the Japanese , 3 fighters owned by the Japanese and 5 fighters owned by the ANZAC lost in Kwangsi
Japanese win, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour, 2 artilleries, 4 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers
Casualties for ANZAC: 5 fighters
Casualties for British: 2 aaGuns, 4 armour, 1 artillery and 15 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Kwangtung
1 aaGun moved from Kiangsi to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
1 armour, 3 artilleries, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalDice Statistics:
Total
1 was rolled 22 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.088
Median : 3.000
Variance : 1.426
Standard Deviation : 1.194
Total rolls : 102Japanese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.102
Median : 3.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 59British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Chinese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.189
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37 -
Dang! Germany had some crappy dice.
That’s the way it is sometimes, when I get bad dice I try not to play too many games.
From the 18th-29th I’ll be away on vacation
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
2 cruisers and 1 destroyer moved from 107 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 armour, 5 artilleries, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 10 transports moved from 104 Sea Zone to 110 Sea Zone
1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from 110 Sea Zone to Holland Belgium
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Western United States to Mexico
2 armour moved from Central United States to Alberta Saskatchewan Manitoba
1 armour moved from Central United States to British Columbia
1 armour moved from Western United States to British ColumbiaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber, 2 cruisers and 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 2 cruisers and 1 destroyer in 109 Sea Zone, round 1 : 2/4 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Holland Belgium
Americans attack with 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys in Holland Belgium, round 1 : 6/18 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 1 : 2/10 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in British Columbia
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in British Columbia, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Alberta Saskatchewan Manitoba, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mexico
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Mexico, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Mexico, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 bomber moved from 109 Sea Zone to Germany
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
Americans collect 52 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
British Columbia : 2 armour
Mexico : 2 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alberta Saskatchewan Manitoba : 2 armour
Gibraltar : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germany : 1 bomber, 5 fighters and 1 tactical_bomber
Holland Belgium : 1 flag, 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
109 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
91 Sea Zone : 1 battleship, 2 carriers, 1 submarine and 2 transports
110 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 15 transportsProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 63 / 67
Americans : 53 / 72
Chinese : 3 / 3
British : 35 / 27
UK_Pacific : 13 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 62 / 67
Americans : 53 / 72
Chinese : 4 / 10
British : 35 / 27
UK_Pacific : 13 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 3 transports; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Battle in Northwest Persia
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Northwest Persia, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 3/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Iraq to Egypt
2 armour moved from Iraq to Eastern Persia
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Germany
1 fighter moved from Poland to Germany
1 bomber moved from United Kingdom to GermanyPlace Units - British
3 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,3,3,4,4
British collect 32 PUs (6 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,5,6,2,5,2,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 artillery and 1 infantry
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Malaya : 1 artillery, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 7 armour, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Germany : 1 bomber and 2 fighters
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour
81 Sea Zone : 1 battleship
Northwest Persia : 1 flag, 1 armour and 1 infantry
Persia : 1 flag
110 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 61 / 67
Americans : 53 / 72
Chinese : 4 / 10
British : 38 / 43
UK_Pacific : 14 / 10
Italians : 12 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
bump again!
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 armour moved from Northern Italy to Germany
1 bomber moved from Western Germany to Germany
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 armour moved from Northern Italy to Germany
1 bomber moved from Western Germany to Germany
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Germany
Italians attack with 1 armour, 2 artilleries, 1 bomber and 6 infantry
British defend with 1 bomber and 2 fighters; Russians defend with 4 armour, 7 artilleries and 1 factory_minor; Americans defend with 1 bomber, 5 fighters and 1 tactical_bomber
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Germany, round 1 : 1/10 hits
Russians roll dice for 4 armour, 7 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber in Germany, round 1 : 12/21 hits
2 artilleries owned by the Italians , 1 artillery owned by the Russians , 1 armour owned by the Italians , 6 infantry owned by the Italians and 1 bomber owned by the Italians lost in Germany
Russians win with 4 armour, 6 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Russians: 1 artillery
Casualties for Italians: 1 armour, 2 artilleries, 1 bomber and 6 infantry
Battle in Gibraltar
Italians attack with 3 artilleries and 3 infantry
British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Italians roll dice for 3 artilleries and 3 infantry in Gibraltar, round 1 : 2/6 hits
British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries and 1 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries in Gibraltar, round 3 : 2/3 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery moved from Yugoslavia to Greater Southern GermanyPlace Units - Italians
1 armour, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.423
Median : 3.000
Variance : 0.392
Standard Deviation : 0.626
Total rolls : 52British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21Italians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.708
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24 -
Sorry I was on vacation from the 18th-29th and thought I posted it to all my games.
Dang!!! Germany is having it handed to them. -
Actually, you did post it a couple of comments above this one……Sorry SA, I totally missed it.
Anyway, welcome back…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 fighter and 4 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Combat Move - Germans
1 armour and 4 infantry moved from Western Germany to Germany
6 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Germany
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Romania
2 infantry moved from Southern France to France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Combat Move - Germans
1 armour and 4 infantry moved from Western Germany to Germany
6 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Germany
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Romania
2 infantry moved from Southern France to FranceCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 6 infantry
Americans defend with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 1 : 0/7 hits
Americans roll dice for 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys in Holland Belgium, round 1 : 8/17 hits
6 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is -22
Casualties for Germans: 1 artillery and 6 infantry
Battle in Germany
Germans attack with 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 bomber and 2 fighters; Russians defend with 4 armour, 6 artilleries and 1 factory_minor; Americans defend with 1 bomber, 5 fighters and 1 tactical_bomber
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Germany, round 1 : 4/9 hits
Russians roll dice for 4 armour, 6 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber in Germany, round 1 : 9/20 hits
1 bomber owned by the British , 4 infantry owned by the Germans , 2 bombers owned by the Germans , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans , 3 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Germany
Russians win with 4 armour, 3 artilleries, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -39
Casualties for Germans: 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for Russians: 3 artilleries
Casualties for British: 1 bomberNon Combat Move - Germans
Turn Complete - Germans
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Romania : 1 infantry
Vyborg : 1 flag
Bessarabia : 1 flag
112 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
126 Sea Zone : 1 transportDice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.491
Median : 3.000
Variance : 0.712
Standard Deviation : 0.844
Total rolls : 53Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.312
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.650
Median : 3.500
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.471
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 18 armour; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
4 armour and 3 artilleries moved from Germany to Western Germany
3 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Romania
2 armour and 1 mech_infantry moved from Poland to Western Germany
3 armour moved from Eastern Poland to Slovakia Hungary
3 armour moved from Ukraine to RomaniaCombat - Russians
Battle in Romania
Russians attack with 3 armour and 1 artillery
Germans defend with 1 infantry
Russians roll dice for 3 armour and 1 artillery in Romania, round 1 : 4/4 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 3 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour and 3 infantry in Slovakia Hungary, round 1 : 2/6 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Russians attack with 6 armour, 3 artilleries and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Russians roll dice for 6 armour, 3 artilleries and 1 mech_infantry in Western Germany, round 1 : 5/10 hits
Germans roll dice for 2 aaGuns and 6 infantry in Western Germany, round 1 : 2/6 hits
3 infantry owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Western Germany
Russians roll dice for 6 armour and 2 artilleries in Western Germany, round 2 : 5/8 hits
Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits
3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Germany
Russians converts factory_major into different units
Russians win, taking Western Germany from Germans with 6 armour remaining. Battle score for attacker is 12
Casualties for Germans: 2 aaGuns and 6 infantry
Casualties for Russians: 3 artilleries and 1 mech_infantryNon Combat Move - Russians
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Novgorod to Finland
2 armour moved from Novgorod to Vologda
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Samara to Urals
1 armour moved from Russia to Urals
3 infantry moved from Samara to Novosibirsk
2 fighters and 1 tactical_bomber moved from Poland to RussiaPlace Units - Russians
10 armour placed in Russia
3 armour placed in Volgograd
3 armour placed in Ukraine
2 armour placed in GermanyTurn Complete - Russians
Russians collect 50 PUs; end with 52 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 75 PUsTerritory Summary for Russians :
Shensi : 1 infantry
Kansu : 1 infantry
Sikang : 1 artillery and 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 2 infantry
Slovakia Hungary : 1 flag, 3 armour and 3 infantry
Western Germany : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
Romania : 1 flag, 3 armour and 1 artillery
Poland : 1 flag
Germany : 1 flag, 2 armour and 1 factory_minor
Urals : 1 armour and 1 mech_infantry
Eastern Poland : 1 aaGun, 1 artillery and 1 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 10 armour, 1 factory_major, 2 fighters and 1 tactical_bomber
Ukraine : 3 armour and 1 factory_minor
Novosibirsk : 3 infantry
Vologda : 2 armour, 1 artillery and 1 infantry
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 17 / 0
Russians : 50 / 75
Japanese : 59 / 67
Americans : 53 / 72
Chinese : 6 / 10
British : 38 / 43
UK_Pacific : 14 / 10
Italians : 12 / 22
ANZAC : 10 / 8
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Buryatia
1 armour and 1 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Shan State
1 armour moved from Kwangsi to Shan State
1 artillery moved from Siam to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 bombers moved from Kwangtung to Shensi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Japan to 36 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Buryatia
1 armour and 1 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Shan State
1 armour moved from Kwangsi to Shan State
1 artillery moved from Siam to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 bombers moved from Kwangtung to Shensi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Japan to 36 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to KweichowCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers in Shensi, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 1 : 3/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 fighters
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Evenkiyskiy, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Shensi to Hunan
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 submarine moved from 37 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.297
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.269
Median : 3.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 armour moved from Holland Belgium to Northern Italy
4 mech_infantrys moved from Holland Belgium to Northern Italy
4 fighters moved from 110 Sea Zone to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
5 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 bomber moved from Germany to 126 Sea Zone
5 fighters and 1 tactical_bomber moved from Germany to Northern Italy
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 cruiser and 1 destroyer moved from 109 Sea Zone to 119 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 3 transports
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer and 3 transports in 26 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
3 transports owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
Casualties for Japanese: 1 destroyer, 1 submarine and 3 transports
Battle in 119 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
Americans attack with 2 battleships, 1 carrier and 1 cruiser
Germans defend with 1 carrier, 2 destroyers and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 2 battleships, 1 carrier and 1 cruiser in 112 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier and 2 destroyers in 112 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 battleships, 1 carrier and 1 cruiser in 112 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 carrier and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 battleships, 1 carrier and 1 cruiser in 112 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 carrier in 112 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Germans lost in 112 Sea Zone
Americans win with 2 battleships, 1 carrier and 1 cruiser remaining. Battle score for attacker is 32
Casualties for Germans: 1 carrier and 2 destroyers
Battle in 126 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in France
Americans attack with 5 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Americans roll dice for 5 artilleries and 3 infantry in France, round 1 : 4/8 hits
Germans roll dice for 1 aaGun and 2 infantry in France, round 1 : 0/2 hits
2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in France
Americans win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Southern France from Americans, taking Syria from British, taking Tunisia from British with 5 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Northern Italy
Americans attack with 1 armour, 9 fighters, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
AA guns fire in Northern Italy : 1/6 hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 8 fighters, 4 mech_infantrys and 1 tactical_bomber in Northern Italy, round 1 : 7/14 hits
Italians roll dice for 2 aaGuns, 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 1 : 3/6 hits
2 aaGuns owned by the Italians , 3 mech_infantrys owned by the Americans , 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/11 hits
Italians roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
1 armour owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 2 aaGuns, 1 armour, 2 artilleries and 3 infantry
Casualties for Americans: 1 fighter and 3 mech_infantrys
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Northern Italy to Germany
5 artilleries and 7 infantry moved from Holland Belgium to 110 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 102 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Northern Italy to Western Germany
2 carriers and 9 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour moved from British Columbia to Western United States
2 armour moved from Alberta Saskatchewan Manitoba to Western United States
2 armour moved from Mexico to Western United States
1 bomber moved from 126 Sea Zone to GermanyPlace Units - Americans
5 infantry placed in Western United States
5 transports placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 armour, 1 factory_major, 1 harbour and 5 infantry
Alaska : 1 armour
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
10 Sea Zone : 5 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Southern France : 1 infantry
France : 5 artilleries and 3 infantry
Western Germany : 3 fighters
Germany : 1 bomber, 5 fighters and 1 tactical_bomber
Holland Belgium : 1 flag
Northern Italy : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
112 Sea Zone : 2 battleships, 1 carrier and 1 cruiser
119 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
89 Sea Zone : 2 transports
102 Sea Zone : 5 artilleries, 1 battleship, 3 carriers, 7 infantry and 15 transports
109 Sea Zone : 1 flag
101 Sea Zone : 2 destroyers and 1 submarine
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 10 / 0
Russians : 49 / 75
Japanese : 65 / 72
Americans : 56 / 76
Chinese : 4 / 10
British : 34 / 43
UK_Pacific : 10 / 10
Italians : 8 / 22
ANZAC : 10 / 8
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 3 infantry
Production/PUs Summary :
Germans : 10 / 0
Russians : 49 / 75
Japanese : 65 / 72
Americans : 56 / 76
Chinese : 4 / 5
British : 34 / 43
UK_Pacific : 10 / 10
Italians : 8 / 22
ANZAC : 10 / 8
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0