Here’s what I do in the first couple of rounds with japan.
Rnd 1 (2 Hit Battleship)
By Transport and IC.
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Attack Pearl Harbor with Transport with 2inf, 1Fighters, 2Battleship, 1 Sub, ACC. I take Pearl with no loses, then I land on Pearl with 2Inf and 1fighter. By taking Hawaii America’s counter attack is less because they cannot land on the Island.
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2 inf on Transport attack India with 1 fighter. (Which we have UK usually take kwangtung).
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Rest of Air Force and 1 inf from Burma attacks Manchuria (Usually taken by Russia) or Kwangtung).
Rnd 2 - 3
3 Tanks + Transport, if possible 2 inf.
Do the usual attacks on Asia, start moving toward Russia.
- The key here is start bombarding Western US. Park your 2 Battleships, ACC 2 planes and bring in the transport with 2 inf from Hawaii.
Move your Transport that you just built in Rnd 1 to Wake Island with 2 inf.
Next round this one attacks with 2 Bombardments and Air Support. The Transport that was at Western US send it 2 spaces towards Japan. Doing this with 3 Transports is effective.
Basically Every round you attack Western US with:
2 Bombardments
2 Fighters
2 Inf.
This way US really needs to start putting money on Western US. It’s cheap for Japan (6IPC’s/Rnd) but it helps a great deal Germany and it stinks for the Yanks.
The only way the Yanks will get this cleared up is if they leave their Air force in US to attack the japanese fleat and build a new Air Force.
Our Rules:
2 Hit Battleship
Bombardment (Like Anti Air Craft)
Submerge sub.
We call it “The Rotation” :evil: