XDAP LBXX - Atlanta Axis vs We Win

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :20

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Southern France to France
                2 aaGuns and 3 infantry moved from Western Germany to France
                7 infantry moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy
                1 artillery and 3 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,5,3,1,1,6,4,2,5
                Italians collect 7 PUs (12 lost to blockades); end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :20

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to Paulau Island
                2 armour and 1 mech_infantry moved from Malaya to Burma

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in Burma
                    ANZAC attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                        ANZAC roll dice for 2 armour and 1 mech_infantry in Burma, round 1 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 1 :  1/1 hits
                        1 mech_infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
                    ANZAC win, taking 20 Sea Zone from Japanese, taking Burma from Japanese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Paulau Island
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 bomber
                        ANZAC roll dice for 1 bomber in Paulau Island, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber in Paulau Island, round 1 :  0/1 hits
                        1 bomber owned by the Japanese lost in Paulau Island
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - ANZAC
                1 bomber moved from Paulau Island to Philippines
                1 fighter moved from Malaya to Philippines
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                3 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 destroyers moved from 19 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 armour and 2 bombers placed in Malaya

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Okinawa : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 airfield
        Burma : 1 flag, 2 armour and 1 harbour
        Malaya : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 artilleries, 1 bomber, 1 fighter and 5 infantry
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        6 Sea Zone : 1 flag, 2 destroyers, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 57 / 75
        Russians : 12 / 0
        Japanese : 20 / 20
        Americans : 81 / 109
        Chinese : 23 / 25
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :20

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 75
        Russians : 12 / 0
        Japanese : 20 / 20
        Americans : 81 / 109
        Chinese : 23 / 25
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Politics - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 2 factory_majors; Remaining resources: 73 PUs;
                Germans buy 2 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British

    Combat - Germans

    Non Combat Move - Germans
                8 artilleries, 1 fighter, 4 infantry and 8 mech_infantrys moved from Western Germany to France
                1 fighter and 8 mech_infantrys moved from Germany to France
                9 armour moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                1 armour moved from Tambov to Caucasus
                2 aaGuns moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Bryansk
                2 bombers moved from Rostov to France
                1 fighter moved from Slovakia Hungary to Germany
                1 fighter moved from Slovakia Hungary to France

    Place Units - Germans
                2 infantry placed in Russia
                1 infantry and 9 mech_infantrys placed in Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,4,6,3,6,4,2,2,1
                Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 4 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Siberia to Amur
                1 infantry moved from Korea to Manchuria

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 aaGun and 4 infantry
        Manchuria : 1 infantry
        Amur : 1 infantry
        Egypt : 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Novosibirsk : 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 12 / 0
        Japanese : 20 / 20
        Americans : 81 / 109
        Chinese : 23 / 25
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 airfields; Remaining resources: 16 PUs; 6 SuicideAttackTokens;
                Japanese buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 armour, 6 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                1 bomber moved from Southern Italy to Egypt
                1 infantry moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from Russians
                7 fighters moved from 81 Sea Zone to Egypt
                1 bomber moved from Marshall Islands to Japan
                3 fighters moved from Persia to Egypt

    Combat - Japanese
                Air Battle in Egypt
                    Japanese attacks with 11 units heading to Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 fighters moved from Egypt to Persia
                3 fighters moved from Egypt to Iraq
                1 tactical_bomber moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to Persia
                1 fighter moved from Egypt to Iraq
                2 fighters moved from Egypt to 81 Sea Zone
                2 infantry moved from Ethiopia to British Somaliland

    Place Units - Japanese
                2 artilleries placed in Persia
                1 destroyer placed in 80 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,5,5,5,1,1,1,1,1,5,5,6
                Japanese collect 11 PUs (10 lost to blockades); end with 11 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 16 PUs


  • Actually, use this


  • Sorry, final final edit.

    AA gun up to Transjordan por favor


  • Just curious, were you all making another move or do you plan on sitting tight till Garg declares a winner? I know the date has come and gone, but Garg hasn’t made an appearance yet.

  • '15

    scramble/kamikaze orders coming

  • '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 8 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 armour moved from Hainan to 36 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 armour, 5 artilleries and 7 infantry moved from 6 Sea Zone to Japan
                1 bomber moved from Kwangtung to Japan
                2 bombers moved from Korea to Japan
                2 tactical_bombers moved from Korea to Japan
                2 fighters moved from Korea to Japan
                3 fighters moved from 6 Sea Zone to Japan
                2 carriers and 3 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                5 artilleries and 10 infantry moved from Normandy Bordeaux to Holland Belgium
                1 carrier moved from 110 Sea Zone to 119 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium

  • '12

    Seth, when you get a chance can you give me scramble/ kamikaze orders of the Japan attack?

  • '19

    2 kami each cv, no scramble

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 8 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 armour moved from Hainan to 36 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 armour, 5 artilleries and 7 infantry moved from 6 Sea Zone to Japan
                1 bomber moved from Kwangtung to Japan
                2 bombers moved from Korea to Japan
                2 tactical_bombers moved from Korea to Japan
                2 fighters moved from Korea to Japan
                3 fighters moved from 6 Sea Zone to Japan
                2 carriers and 3 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                5 artilleries and 10 infantry moved from Normandy Bordeaux to Holland Belgium
                1 carrier moved from 110 Sea Zone to 119 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,5
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 1,2
                Battle in Japan
                    Americans attack with 1 armour, 5 artilleries, 3 bombers, 5 fighters, 7 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
                        AA guns fire in Japan :  1/3 hits
                        1 fighter owned by the Americans lost in Japan
                        Americans roll dice for 1 armour, 5 artilleries, 3 bombers, 4 fighters, 7 infantry and 2 tactical_bombers in Japan, round 1 :  8/22 hits
                        Japanese roll dice for 1 aaGun, 1 bomber, 3 fighters and 17 infantry in Japan, round 1 :  4/21 hits
                        1 bomber owned by the Japanese , 6 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 4 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 armour, 5 artilleries, 3 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Japan, round 2 :  8/18 hits
                        Japanese roll dice for 3 fighters and 11 infantry in Japan, round 2 :  6/14 hits
                        3 artilleries owned by the Americans , 8 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 armour, 2 artilleries, 3 bombers, 4 fighters and 2 tactical_bombers in Japan, round 3 :  3/12 hits
                        Japanese roll dice for 3 fighters and 3 infantry in Japan, round 3 :  4/6 hits
                        3 fighters owned by the Americans , 1 artillery owned by the Americans and 3 infantry owned by the Japanese lost in Japan
                        Americans roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 2 tactical_bombers in Japan, round 4 :  4/8 hits
                        Japanese roll dice for 3 fighters in Japan, round 4 :  1/3 hits
                        1 artillery owned by the Americans and 3 fighters owned by the Japanese lost in Japan
                    Americans captures 16PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 aaGun, 1 bomber, 3 fighters and 17 infantry
                    Casualties for Americans: 5 artilleries, 4 fighters and 7 infantry
                Battle in Holland Belgium
                    Americans attack with 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        Americans roll dice for 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  5/23 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Americans attack with 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Southern France to Egypt
                2 fighters moved from Southern France to Algeria
                1 fighter moved from United Kingdom to Algeria
                1 tactical_bomber moved from Holland Belgium to 119 Sea Zone
                1 fighter moved from Holland Belgium to 119 Sea Zone
                5 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 119 Sea Zone
                5 infantry moved from 119 Sea Zone to Scotland
                1 mech_infantry moved from 119 Sea Zone to Scotland
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 5 infantry moved from Eastern United States to Quebec
                1 armour moved from French Indo China to Burma
                1 fighter moved from Japan to Kiangsu
                1 tactical_bomber moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Japan to Korea
                2 bombers moved from Japan to Chahar
                1 bomber moved from Japan to Korea
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 78 Sea Zone
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 submarine moved from 39 Sea Zone to 40 Sea Zone
                5 fighters moved from French West Africa to Egypt
                3 fighters moved from Eastern United States to French West Africa

    Place Units - Americans
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 artillery, 6 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 92 PUs; end with 108 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 123 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 133 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag
        Korea : 1 flag, 1 bomber and 1 tactical_bomber
        Kiangsu : 1 fighter
        Japan : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Siam : 1 flag
        Hainan : 1 flag
        Chahar : 2 bombers
        Burma : 1 armour
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Midway : 1 airfield
        French Indo China : 1 flag, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        40 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 2 carriers and 1 tactical_bomber
        17 Sea Zone : 1 flag
        6 Sea Zone : 2 carriers, 6 destroyers, 2 fighters, 4 submarines and 6 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour and 3 infantry
        Quebec : 1 artillery and 5 infantry
        Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 7 fighters and 2 mech_infantrys
        Scotland : 5 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 3 fighters
        French West Africa : 3 fighters
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 6 artilleries and 15 infantry
        Libya : 1 flag
        119 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag, 3 transports
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        79 Sea Zone : 1 submarine
        Brazil : 1 flag
        78 Sea Zone : 1 submarine
        107 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 12 / 0
        Japanese : 13 / 0
        Americans : 92 / 133
        Chinese : 23 / 25
        British : 27 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 21 times
                3 was rolled 22 times
                4 was rolled 31 times
                5 was rolled 26 times
                6 was rolled 23 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.613
            Standard Deviation : 0.783
            Total rolls : 143

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3.660
            Median : 4.000
            Variance : 0.904
            Standard Deviation : 0.951
            Total rolls : 53

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 17 times
                4 was rolled 21 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.648
            Median : 4.000
            Variance : 0.920
            Standard Deviation : 0.959
            Total rolls : 88

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Hunan

    Non Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Tsinghai : 18 infantry

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 12 / 0
        Japanese : 13 / 0
        Americans : 92 / 133
        Chinese : 23 / 24
        British : 27 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 20
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 21 times
                3 was rolled 22 times
                4 was rolled 31 times
                5 was rolled 26 times
                6 was rolled 23 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.613
            Standard Deviation : 0.783
            Total rolls : 143

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3.660
            Median : 4.000
            Variance : 0.904
            Standard Deviation : 0.951
            Total rolls : 53

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 17 times
                4 was rolled 21 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.648
            Median : 4.000
            Variance : 0.920
            Standard Deviation : 0.959
            Total rolls : 88

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 28 PUs;
                British buy 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians

    Combat - British

    Non Combat Move - British
                5 artilleries and 11 infantry moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 18 infantry and 4 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 5 artilleries and 17 infantry
        125 Sea Zone : 2 submarines
        93 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 5 submarines
        110 Sea Zone : 2 carriers, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 12 / 0
        Japanese : 13 / 0
        Americans : 92 / 133
        Chinese : 23 / 24
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 20
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Purchase Units - Italians
                Italians repair 3 damage on 3 factory_majors; Remaining resources: 17 PUs;
                Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                2 infantry moved from France to Southern France
                1 bomber and 2 fighters moved from France to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to France
                1 aaGun and 4 infantry moved from Northern Italy to Greater Southern Germany
                1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
                3 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern France to France
                1 infantry moved from Caucasus to Volgograd

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,5,5,1,1,3,6,4,6,3
                Italians collect 9 PUs (12 lost to blockades); end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 armour moved from Burma to India
                      UK_Pacific take India from Japanese
                      UK_Pacific take Shan State from ANZAC
                      UK_Pacific take Burma from ANZAC
                      UK_Pacific take Malaya from ANZAC
                      UK_Pacific take Borneo from ANZAC
                      UK_Pacific take Kwangtung from Americans
                1 armour moved from Malaya to Yunnan
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                3 fighters moved from 19 Sea Zone to Shan State
                1 fighter moved from Philippines to Shan State
                2 bombers moved from Malaya to Tsinghai
                1 bomber moved from Philippines to Tsinghai

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Okinawa : 1 flag
        Yunnan : 1 armour
        Tsinghai : 3 bombers
        Shan State : 4 fighters
        India : 2 armour
        Queensland : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 artilleries and 5 infantry
        French Indo China : 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 destroyer and 2 submarines
        36 Sea Zone : 2 destroyers and 1 transport
        20 Sea Zone : 1 flag
        6 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 12 / 0
        Japanese : 10 / 0
        Americans : 87 / 133
        Chinese : 23 / 24
        British : 27 / 31
        UK_Pacific : 15 / 0
        Italians : 21 / 20
        ANZAC : 11 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :21

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 12 / 0
        Japanese : 10 / 0
        Americans : 87 / 133
        Chinese : 23 / 24
        British : 27 / 31
        UK_Pacific : 15 / 0
        Italians : 21 / 20
        ANZAC : 11 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :22

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 74 PUs;
                Germans buy 11 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Iraq to Turkey
                2 armour and 4 mech_infantrys moved from Volgograd to Turkey
                1 armour and 2 mech_infantrys moved from Rostov to Turkey

    Combat - Germans
                Battle in Turkey
                    Germans attack with 4 armour and 6 mech_infantrys
                    Neutral_True defend with 8 infantry
                    4 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Iraq
                    Neutral_True win with 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Neutral_True: 5 infantry

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                9 armour moved from Northwest Persia to Trans-Jordan
                3 fighters moved from France to Trans-Jordan
                3 aaGuns moved from Caucasus to Volgograd
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                9 mech_infantrys moved from Germany to Poland
                1 fighter moved from Germany to Southern Italy
                8 infantry moved from Finland to Vyborg
                3 infantry moved from Novgorod to Baltic States
                1 aaGun moved from Bryansk to Russia

    Place Units - Germans
                10 artilleries placed in Germany
                1 artillery and 2 infantry placed in France
                1 bomber and 1 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,5,2,2,4,3,2,5,1
                Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs

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