Fascinating!! Thanks!
XDAP LBXX - Atlanta Axis vs We Win
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
1 artillery and 4 infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Iraq to EgyptTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 aaGun and 5 infantry
Siberia : 1 infantry
Kazakhstan : 1 artillery and 4 infantry
Egypt : 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Vologda : 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 14 / 0
Japanese : 21 / 25
Americans : 83 / 108
Chinese : 21 / 23
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 18 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 26 Sea Zone
1 bomber moved from India to 35 Sea Zone
4 carriers, 4 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
3 fighters moved from Eastern Persia to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
Japanese take Iraq from British
2 fighters moved from India to 81 Sea Zone
1 artillery and 3 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians -
I’m going to be leaving for the airport soon to see my youngest brother off to college. So Kyle can finish the turn if need be.
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Made an addition to the combat move
- recapturing Ethiopia
I’ve also decided that in the interest of keeping the game moving, I will continue with no scramble. I don’t see any reason to scramble at this time, maybe if I were trying an amph assault and was bringing less to the SZ. We can reroll if need be and I’m wrong.
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as long as you bring everything to the sea zone you are correct we would not scramble.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 26 Sea Zone
1 bomber moved from India to 35 Sea Zone
4 carriers, 4 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
3 fighters moved from Eastern Persia to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
Japanese take Iraq from British
2 fighters moved from India to 81 Sea Zone
1 artillery and 3 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 4 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 3 transports; Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 35
Casualties for ANZAC: 3 transports
Casualties for Americans: 2 transports
Battle in 81 Sea Zone
Japanese attack with 4 carriers, 4 destroyers, 10 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win with 4 carriers, 2 destroyers, 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 2 destroyers and 3 submarines
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
1 bomber moved from 26 Sea Zone to Marshall Islands
1 bomber moved from 35 Sea Zone to Paulau Island
1 aaGun, 5 armour, 6 infantry and 5 mech_infantrys moved from Persia to Iraq
1 bomber moved from Rostov to Southern Italy
2 fighters moved from 81 Sea Zone to Persia
1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Persia
3 transports moved from 76 Sea Zone to 80 Sea ZonePlace Units - Japanese
5 infantry placed in Japan
1 armour and 1 mech_infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,2,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6,1,1,6,5,1,6,2,5,5,6
Japanese collect 15 PUs (9 lost to blockades); end with 15 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs -
as long as you bring everything to the sea zone you are correct we would not scramble.
I didn’t bring the kitchen sink (ie the Bomber in Rostov) :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 3 fighters, 1 harbour, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from Midway to Marshall Islands
2 tactical_bombers moved from 110 Sea Zone to Southern France
1 armour moved from French Indo China to Siam
Americans take Siam from Japanese
2 transports moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour moved from 36 Sea Zone to HainanCombat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in Southern France
Americans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 1 : 4/6 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Hainan
Battle in Marshall Islands
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans roll dice for 1 bomber in Marshall Islands, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 1 : 0/1 hits
Americans roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Marshall Islands
Japanese win, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 armour moved from Siam to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
7 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Southern France to 110 Sea Zone
1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery and 5 infantry moved from Quebec to 106 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 108 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 108 Sea Zone to 109 Sea Zone
5 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
5 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
5 fighters moved from Eastern United States to French West Africa
2 fighters moved from French West Africa to Egypt
1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from Western United States to Korea
1 destroyer moved from 19 Sea Zone to 36 Sea ZonePlace Units - Americans
1 harbour placed in French Indo China
1 artillery and 2 infantry placed in French Indo China
1 bomber and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
3 artilleries placed in Normandy Bordeaux
1 artillery, 3 fighters and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 84 PUs; end with 84 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 1 artillery
Korea : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Kiangsi : 1 artillery and 1 infantry
Siam : 1 flag
Hainan : 1 flag, 1 armour
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 4 submarines
36 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
35 Sea Zone : 1 flag
20 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports
19 Sea Zone : 1 flag, 1 artillery and 1 infantry
17 Sea Zone : 1 flag
6 Sea Zone : 1 artillery, 3 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Quebec : 5 infantry and 1 mech_infantry
Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 2 mech_infantrys
United Kingdom : 1 artillery, 2 fighters and 5 infantry
Morocco : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
Algeria : 1 flag
French West Africa : 5 fighters
Tunisia : 1 flag
Holland Belgium : 1 flag
Libya : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag, 3 transports
93 Sea Zone : 1 submarine
109 Sea Zone : 3 transports
97 Sea Zone : 1 submarine
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 54 / 75
Russians : 12 / 0
Japanese : 23 / 20
Americans : 84 / 109
Chinese : 21 / 23
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 19 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 3 infantry
Hunan : 1 infantry
Tsinghai : 7 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 12 / 0
Japanese : 21 / 20
Americans : 84 / 109
Chinese : 23 / 25
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 19 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 39 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
British buy 3 artilleries and 6 infantry; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from ItaliansCombat - British
Non Combat Move - British
2 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
1 bomber moved from Normandy Bordeaux to Egypt
5 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
3 artilleries placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 34 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 15 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Normandy Bordeaux : 5 artilleries and 12 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 2 submarines
93 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Northwest Persia : 1 flag
110 Sea Zone : 2 carriers, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 54 / 75
Russians : 12 / 0
Japanese : 21 / 20
Americans : 84 / 109
Chinese : 23 / 25
British : 31 / 34
UK_Pacific : 0 / 0
Italians : 16 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 3 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to France
2 aaGuns and 3 infantry moved from Western Germany to France
7 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,5,3,1,1,6,4,2,5
Italians collect 7 PUs (12 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to Paulau Island
2 armour and 1 mech_infantry moved from Malaya to BurmaCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Burma
ANZAC attack with 2 armour and 1 mech_infantry
Japanese defend with 1 harbour and 1 mech_infantry
ANZAC roll dice for 2 armour and 1 mech_infantry in Burma, round 1 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 1/1 hits
1 mech_infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
ANZAC win, taking 20 Sea Zone from Japanese, taking Burma from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Paulau Island
ANZAC attack with 1 bomber
Japanese defend with 1 bomber
ANZAC roll dice for 1 bomber in Paulau Island, round 1 : 1/1 hits
Japanese roll dice for 1 bomber in Paulau Island, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in Paulau Island
ANZAC win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - ANZAC
1 bomber moved from Paulau Island to Philippines
1 fighter moved from Malaya to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 armour and 2 bombers placed in MalayaTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Okinawa : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 2 armour and 1 harbour
Malaya : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 artilleries, 1 bomber, 1 fighter and 5 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 2 destroyers, 3 fighters and 1 transportProduction/PUs Summary :
Germans : 57 / 75
Russians : 12 / 0
Japanese : 20 / 20
Americans : 81 / 109
Chinese : 23 / 25
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 57 / 75
Russians : 12 / 0
Japanese : 20 / 20
Americans : 81 / 109
Chinese : 23 / 25
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_majors; Remaining resources: 73 PUs;
Germans buy 2 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Non Combat Move - Germans
8 artilleries, 1 fighter, 4 infantry and 8 mech_infantrys moved from Western Germany to France
1 fighter and 8 mech_infantrys moved from Germany to France
9 armour moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Tambov to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Bryansk
2 bombers moved from Rostov to France
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to FrancePlace Units - Germans
2 infantry placed in Russia
1 infantry and 9 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,4,6,3,6,4,2,2,1
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 4 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Siberia to Amur
1 infantry moved from Korea to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 aaGun and 4 infantry
Manchuria : 1 infantry
Amur : 1 infantry
Egypt : 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Novosibirsk : 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 57 / 79
Russians : 12 / 0
Japanese : 20 / 20
Americans : 81 / 109
Chinese : 23 / 25
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - Japanese
Japanese repair 4 damage on 4 airfields; Remaining resources: 16 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 armour, 6 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from Russians
7 fighters moved from 81 Sea Zone to Egypt
1 bomber moved from Marshall Islands to Japan
3 fighters moved from Persia to EgyptCombat - Japanese
Air Battle in Egypt
Japanese attacks with 11 units heading to Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters moved from Egypt to Persia
3 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Iraq
2 fighters moved from Egypt to 81 Sea Zone
2 infantry moved from Ethiopia to British SomalilandPlace Units - Japanese
2 artilleries placed in Persia
1 destroyer placed in 80 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,5,5,5,1,1,1,1,1,5,5,6
Japanese collect 11 PUs (10 lost to blockades); end with 11 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 16 PUs -
Actually, use this
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Sorry, final final edit.
AA gun up to Transjordan por favor
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Just curious, were you all making another move or do you plan on sitting tight till Garg declares a winner? I know the date has come and gone, but Garg hasn’t made an appearance yet.
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scramble/kamikaze orders coming
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