XDAP LBXX - Atlanta Axis vs We Win

  • '19

    map

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :19

    Combat Move - Russians
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Persia to Iraq
                1 fighter moved from Persia to Egypt
                1 infantry moved from Volgograd to Caucasus
                1 artillery and 4 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Samara to Vologda

    Turn Complete - Russians

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Tsinghai : 1 artillery and 4 infantry
        Amur : 1 aaGun and 4 infantry
        Siberia : 1 infantry
        Egypt : 1 fighter and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry
        Samara : 1 infantry
        Iraq : 1 tactical_bomber

    Production/PUs Summary :

    Germans : 54 / 98
        Russians : 19 / 0
        Japanese : 27 / 51
        Americans : 81 / 114
        Chinese : 14 / 8
        British : 30 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 12
        ANZAC : 19 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    the other game just started round 5.  round 5.  :roll:

  • TripleA

    We’ll make it to round 19 too. It might not be until this time next year, but we’ll get there…

    ugg :(


  • @ksmckay:

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
                    Germans captures 31PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 50

    Giggity  :-D


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :19

    Purchase Units - Japanese
                Japanese buy 2 bombers, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 armour, 6 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
                      Japanese take Persia from Americans
                1 artillery and 3 infantry moved from West India to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 armour and 2 mech_infantrys moved from West India to Persia
                1 artillery, 4 carriers, 4 destroyers, 1 fighter, 4 infantry, 2 submarines and 3 transports moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 4 infantry moved from 76 Sea Zone to British Somaliland
                1 bomber moved from Eastern Persia to Caucasus
                1 fighter and 1 mech_infantry moved from India to Burma
                1 submarine moved from 78 Sea Zone to 76 Sea Zone
                2 fighters moved from Eastern Persia to Caucasus
                1 fighter moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 1 bomber and 2 fighters
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter and 1 mech_infantry
                    ANZAC defend with 1 harbour and 1 infantry
                    Japanese win, taking Burma from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine; Americans defend with 1 aaGun, 4 submarines and 1 transport
                    4 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 aaGun and 1 transport
                Battle in British Somaliland

    Non Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter and 3 tactical_bombers moved from Eastern Persia to 76 Sea Zone
                1 fighter moved from West India to 76 Sea Zone
                2 fighters moved from India to 76 Sea Zone
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 aaGun moved from Eastern Persia to Persia
                1 fighter moved from Burma to Eastern Persia
                2 fighters moved from Caucasus to Eastern Persia
                1 bomber moved from Caucasus to Rostov

    Place Units - Japanese
                1 bomber and 2 fighters placed in India
                1 bomber and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,3,2,6,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,4,3,2,2,2,1,6,1,3,6,2,4,6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,4,3,3,6,1,4,6
                Japanese collect 19 PUs (11 lost to blockades); end with 20 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs

  • '12

    @seththenewb:

    @ksmckay:

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
                    Germans captures 31PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 50

    Giggity  :-D

    what game is this from seth?


  • From Kyle’s turn when he just now sacked Moscow.  :roll:

  • '12

    @seththenewb:

    From Kyle’s turn when he just now sacked Moscow.  :roll:

    :lol:

  • '12

    or was it moscow that sacked him?


  • He should’ve taken it stronger, but I’m just happy that the result wasn’t part of the 30% where Russia holds. Cow gave me PTSD from that one game where he won three hugely important battles I should’ve won 67%, 70%, and 75% of the time. W. Germany was bad as well, but again I’m happy that he has it back.

  • '12

    yeah poor atlanta axis got crushed by cowluck on very similar battle - and so the game continues!


  • FYI, tomorrow I’m going to be playing G40 ftf. I have to get there early to set up the boards, so I’ll be there from 10:30 am my time till whenever we call it a day. Sometimes for me that means staying until the sunrise of the day the next day, if I opt for a game 2.  :-D

    So, Kyle has my permission to do Japan if my turn should come up while I’m gaming and/or sleeping in after gaming.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :19

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 factory_minor, 5 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Normandy Bordeaux to Germany
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                3 transports moved from 112 Sea Zone to 109 Sea Zone
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                4 fighters moved from 112 Sea Zone to 113 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 artillery moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from French Indo China to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Kwangtung to Kiangsi
                1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 17 Sea Zone
                Battle in Holland Belgium
                    Americans attack with 8 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        Americans roll dice for 8 infantry in Holland Belgium, round 1 :  3/8 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Holland Belgium from Germans with 7 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Formosa
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in 113 Sea Zone
                    Americans attack with 6 fighters and 2 tactical_bombers
                    Germans defend with 1 carrier, 2 destroyers and 2 transports
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 113 Sea Zone, round 1 :  2/8 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 2 destroyers and 2 transports in 113 Sea Zone, round 1 :  1/3 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 113 Sea Zone
                        Americans roll dice for 5 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 :  6/7 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 2 transports in 113 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Americans , 2 transports owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 113 Sea Zone
                    Americans win, taking Formosa from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 carrier, 2 destroyers and 2 transports
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 bomber moved from Germany to Normandy Bordeaux
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from 113 Sea Zone to United Kingdom
                1 fighter moved from 113 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Iraq to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 aaGun moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                2 fighters moved from Eastern United States to French West Africa
                4 infantry moved from Eastern United States to Quebec
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 artilleries moved from Quebec to 106 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Midway
                1 bomber moved from Midway to Korea
                1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                2 destroyers moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from Korea to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                2 infantry moved from New Guinea to Dutch New Guinea
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                3 submarines moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                3 submarines moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Americans
                2 armour placed in French Indo China
                1 factory_minor placed in Kwangtung
                3 infantry placed in Normandy Bordeaux
                5 fighters and 5 infantry placed in Eastern United States
                1 bomber placed in Western United States
                1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 83 PUs; end with 83 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag, 1 artillery
        Korea : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
        Kiangsi : 1 artillery and 1 infantry
        Jehol : 1 artillery
        Manchuria : 1 infantry
        Yunnan : 1 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 bomber
        French Indo China : 1 flag, 2 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 3 submarines
        35 Sea Zone : 1 flag, 1 submarine and 2 transports
        26 Sea Zone : 2 transports
        20 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports
        19 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 artillery, 3 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 5 infantry
        Quebec : 1 artillery and 5 infantry
        Trans-Jordan : 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
        Egypt : 1 mech_infantry
        United Kingdom : 2 fighters
        Morocco : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Algeria : 1 flag
        French West Africa : 2 fighters
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 7 infantry
        Libya : 1 flag
        112 Sea Zone : 1 tactical_bomber
        125 Sea Zone : 1 flag
        108 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        106 Sea Zone : 1 flag, 3 transports
        93 Sea Zone : 1 submarine
        109 Sea Zone : 3 transports
        97 Sea Zone : 1 submarine
        Brazil : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 51 / 98
        Russians : 19 / 0
        Japanese : 26 / 25
        Americans : 83 / 108
        Chinese : 17 / 8
        British : 30 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 12
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.414
            Median : 4.000
            Variance : 1.228
            Standard Deviation : 1.108
            Total rolls : 58

    Null / Other
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 2 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 98
        Russians : 19 / 0
        Japanese : 22 / 25
        Americans : 83 / 108
        Chinese : 21 / 23
        British : 30 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 12
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.414
            Median : 4.000
            Variance : 1.228
            Standard Deviation : 1.108
            Total rolls : 58

    Null / Other
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :19

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France

    Combat - British
                Battle in Southern France
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 bomber and 2 infantry in Southern France, round 1 :  1/3 hits
                        Italians roll dice for 2 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                        British roll dice for 1 bomber and 1 infantry in Southern France, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber moved from Southern France to Normandy Bordeaux
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 carriers, 1 destroyer, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 submarines moved from 112 Sea Zone to 125 Sea Zone
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 bomber and 5 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 3 artilleries and 5 infantry
        125 Sea Zone : 2 submarines
        93 Sea Zone : 1 flag
        Eire : 1 flag
        99 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 flag, 1 airfield and 1 factory_minor
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
        Northwest Persia : 1 flag
        110 Sea Zone : 2 carriers, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 51 / 98
        Russians : 19 / 0
        Japanese : 22 / 25
        Americans : 83 / 108
        Chinese : 21 / 23
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 13 / 12
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :19

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Bulgaria to Southern France
                1 infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Southern France to Southern Italy
                1 aaGun and 4 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Germany to Western Germany

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3,3,1,3,6,1,1
                Italians collect 5 PUs (13 lost to blockades); end with 5 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 10 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :19

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC
                1 fighter moved from Philippines to 6 Sea Zone
                2 fighters moved from French Indo China to 6 Sea Zone
                2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in Malaya
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Okinawa : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 airfield
        Malaya : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Borneo : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 artilleries and 5 infantry
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine and 3 transports
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 2 destroyers and 1 transport
        6 Sea Zone : 1 flag, 3 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 98
        Russians : 17 / 0
        Japanese : 21 / 25
        Americans : 83 / 108
        Chinese : 21 / 23
        British : 30 / 33
        UK_Pacific : 0 / 0
        Italians : 18 / 15
        ANZAC : 19 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :19

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 98
        Russians : 17 / 0
        Japanese : 21 / 25
        Americans : 83 / 108
        Chinese : 21 / 23
        British : 30 / 33
        UK_Pacific : 0 / 0
        Italians : 18 / 15
        ANZAC : 19 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :20

    Politics - Germans

    Purchase Units - Germans
                Germans repair 11 damage on 5 factory_majors and 6 factory_minors; Remaining resources: 87 PUs;
                Germans buy 3 armour, 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Tambov
                1 bomber moved from Bryansk to Tambov
                1 bomber moved from Southern Italy to Tambov
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 armour and 2 bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 artilleries, 4 infantry and 3 mech_infantrys moved from Germany to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                1 fighter moved from Bryansk to Germany
                2 fighters moved from Bryansk to Slovakia Hungary
                4 aaGuns moved from Bryansk to Rostov
                2 bombers moved from Tambov to Rostov
                1 armour moved from Russia to Rostov
                8 armour moved from Russia to Volgograd
                2 infantry moved from Smolensk to Russia

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Western Ukraine
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                3 artilleries placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,2,2,6,5,1,4
                Germans collect 49 PUs (5 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs

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