* 13L G40 UnknownSoldier (allies +10) vs Last Jack (axis)

  • '13

    bump to the top


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Shan State to Burma
                2 bombers and 2 tactical_bombers moved from Yunnan to Burma
                1 fighter and 3 tactical_bombers moved from Shensi to Burma
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 5 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                    Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 armour and 1 artillery moved from Kansu to Shensi
                1 artillery, 3 infantry and 1 mech_infantry moved from Tsinghai to Shensi
                2 armour moved from Yunnan to Shensi
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                4 artilleries moved from Shan State to Yunnan
                2 bombers moved from Burma to Shensi
                1 fighter and 5 tactical_bombers moved from Burma to Yunnan
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to French Indo China

    Place Units - Japanese
                2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
                2 armour and 2 infantry placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
                1 fighter moved from 92 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 1 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 44 Sea Zone to Western Australia
                3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Tunisia to Morocco
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco

    Place Units - Americans
                3 artilleries and 4 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 4 infantry and 1 mech_infantry
        Western Australia : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 destroyer and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        54 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 3 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 1 flag, 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
        Algeria : 1 flag
        Tunisia : 1 flag
        104 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 20 / 25
        Japanese : 73 / 75
        Americans : 55 / 75
        Chinese : 0 / 5
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 12 / 11
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 carriers, 1 cruiser, 2 tactical_bombers and 4 transports moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from Alexandria to Egypt
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Egypt to Gibraltar

    Place Units - British
                1 destroyer and 2 submarines placed in 98 Sea Zone
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 26 infantry and 2 mech_infantrys
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        British Guiana : 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 20 / 25
        Japanese : 73 / 75
        Americans : 55 / 75
        Chinese : 0 / 5
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 12 / 11
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour, 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Bryansk
                1 artillery moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Malaya from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        54 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 transport
        Egypt : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 19 / 25
        Japanese : 70 / 75
        Americans : 55 / 75
        Chinese : 0 / 5
        British : 34 / 39
        UK_Pacific : 9 / 6
        Italians : 13 / 12
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 19 / 25
        Japanese : 70 / 75
        Americans : 55 / 75
        Chinese : 0 / 5
        British : 34 / 39
        UK_Pacific : 9 / 6
        Italians : 13 / 12
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    movin’ to the top

  • '13

    bump


  • scramble?

    scramble.tsvg

  • '13

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                2 bombers moved from Western Germany to Ukraine
                4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                    Germans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                4 fighters moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                3 bombers moved from Ukraine to Bryansk
                2 aaGuns, 16 armour, 12 artilleries, 10 infantry and 27 mech_infantrys moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun, 1 artillery and 8 infantry moved from Novgorod to Belarus
                3 armour moved from Germany to Eastern Poland

    Place Units - Germans
                3 armour placed in Novgorod
                1 artillery and 2 infantry placed in France
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 armour moved from Urals to Yenisey
                      Russians take Evenkiyskiy from Japanese
                      Russians take Yenisey from Japanese
                1 mech_infantry moved from Urals to Archangel
                1 tactical_bomber moved from Samara to Archangel
                1 fighter moved from Samara to Archangel
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 armour moved from Urals to Russia
                3 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Yenisey : 1 armour
        Timguska : 1 infantry
        Archangel : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 6 armour, 17 artilleries, 1 factory_major, 2 fighters, 60 infantry, 3 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Samara : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 19 / 24
        Japanese : 64 / 75
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 34 / 39
        UK_Pacific : 9 / 6
        Italians : 13 / 12
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    movin it up

  • '13

    did you forget about our game?

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