XDAP LBXX - Atlanta Axis vs We Win

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - British
                British buy 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians
                2 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Germans
                1 bomber moved from Iraq to 39 Sea Zone
                2 fighters moved from Iraq to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber and 2 fighters in 39 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 39 Sea Zone
                        1 transport owned by the Japanese lost in 39 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - British
                1 bomber moved from 39 Sea Zone to Iraq
                2 fighters moved from 39 Sea Zone to 80 Sea Zone
                4 infantry moved from Iraq to Persia
                2 mech_infantrys moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 armour moved from Iraq to Persia
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                4 infantry moved from Alexandria to Egypt
                1 aaGun moved from Alexandria to Egypt
                5 infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom
                2 mech_infantrys placed in Iraq
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 artillery and 6 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        125 Sea Zone : 2 submarines
        80 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        93 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        110 Sea Zone : 2 carriers, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 46 / 77
        Russians : 23 / 37
        Japanese : 62 / 68
        Americans : 64 / 84
        Chinese : 2 / 2
        British : 36 / 36
        UK_Pacific : 0 / 0
        Italians : 13 / 17
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19

    be back next weekend.

  • '15

    it’s sweet that you and Seth are vacationing together.


  • Funny guy aren’t you . . .

  • '15

    :cry:

  • '12

    The winner of this game faces the ancients.

  • '15

    they’ve already won the game after 3 turns?

  • '12

    @rgp44:

    they’ve already won the game after 3 turns?

    That was a quick game!

  • '12

    @JeffM:

    @rgp44:

    they’ve already won the game after 3 turns?

    That was a quick game!

    hank and love have not given up yet.

  • '15

    And now, the continuing story of a quack who’s gone to the dogs.

  • '15

    alright, seriously, its been 10 days or more since you’ve posted and seth has been around the whole time, let’s either get this game moving again or just concede.


  • No conceding going on here unless you guys are the ones who want to concede. So just calm down, sit back, and just relax. People take vacations and pause games all the time. It’s not like he’s posting elsewhere and just avoiding the game.


  • Say hypothetically that this game ended tonight . . .  guess what? You’d still have to WAIT because the other game is still going and so it’s not like we’re delaying the next round in any way, shape, or form.

  • '15

    one of the main purposes of having multiple players on these teams was so that if one person was unable to play for an extended period a teammate could take over and keep the game moving.  I don’t care if the other game is finished or not I would like to win this game by taking Germany and not by relying on someone else to look at the board.

  • '19

    forgot to post.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from South Australia to Queensland
                1 fighter moved from 54 Sea Zone to Queensland

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales
                2 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 artillery and 2 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        54 Sea Zone : 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 49 / 77
        Russians : 21 / 37
        Japanese : 59 / 68
        Americans : 64 / 84
        Chinese : 2 / 2
        British : 33 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 9
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Ethiopia : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 77
        Russians : 21 / 37
        Japanese : 59 / 68
        Americans : 64 / 84
        Chinese : 2 / 2
        British : 33 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 9
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    post failed again I think

  • '15

    wrong board

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 fighter moved from 115 Sea Zone to Archangel
                1 bomber moved from Western Germany to Archangel
                1 bomber moved from Germany to Archangel
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Western Germany to Southern France

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Southern France
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Southern France to Western Germany
                1 fighter moved from Germany to Western Germany
                2 bombers moved from Archangel to Novgorod
                1 mech_infantry moved from Karelia to Belarus
                1 infantry moved from Belarus to Smolensk
                5 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                7 infantry moved from Western Ukraine to Bryansk
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Western Germany to France
                1 fighter moved from Archangel to Novgorod

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,1,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,6,3,2,3,3,5
                Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

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