@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Egypt
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
4 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
Place Units - British
1 cruiser, 1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Changing PUs for UK_Pacific from 8 to 10
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to 104 Sea Zone
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to 104 Sea Zone
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery and 1 harbour
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 1 : 1/5 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 1 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 2 infantry
Battle in 104 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 104 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the Americans , 1 destroyer owned by the Italians , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Italians lost in 104 Sea Zone
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 104 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 artillery and 9 infantry
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 artillery and 9 infantry in Bessarabia, round 1 : 4/10 hits
1 infantry owned by the Russians and 4 infantry owned by the Italians lost in Bessarabia
1 artillery owned by the Italians and 2 armour owned by the Italians retreated to Romania
Russians win with 1 artillery and 8 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour, 3 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Production/PUs Summary :
Germans : 47 / 59
Russians : 22 / 32
Japanese : 65 / 68
Americans : 48 / 58
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 8 / 10
Italians : 26 / 45
ANZAC : 14 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.522
Median : 3.500
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 46
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.607
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 cruisers and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
scramble orders
Scramble just one fighter
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 cruisers and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
ANZAC attack with 2 cruisers and 2 destroyers
Japanese defend with 1 carrier and 1 fighter
ANZAC win, taking 26 Sea Zone from Japanese with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 armour moved from Belarus to Tambov
Germans take Tambov from Russians
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Tobruk to Egypt
2 bombers moved from Western Germany to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 armour moved from Belarus to Tambov
Germans take Tambov from Russians
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Tobruk to Egypt
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 1 : 1/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/2 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Baltic States to Eastern Poland
2 armour moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 armour moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
1 armour, 1 artillery and 2 infantry placed in Germany
1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Production/PUs Summary :
Germans : 54 / 74
Russians : 15 / 32
Japanese : 65 / 68
Americans : 48 / 58
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 8 / 10
Italians : 26 / 45
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.653
Median : 3.000
Variance : 1.396
Standard Deviation : 1.181
Total rolls : 49
Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.714
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21
Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.714
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21
British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
I did send Veqryn a pm. just waiting for a response.

I think you may have to log out and log back in ….it seems to be a password problem, if it doesn’t work I’ll talk to Gar. again
S.A.
Whats going on gents?
He can open the game, make his moves and when he goes to post turn or post move he’s getting an error
Blastrfstr can tell ya more
Long time, no hear.
You may have to uninstall triple a, but try logging off and back on again. oops don’t forget to reinstall triple a 1.7.0.3
S.A.
Here it is and Russia is up
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
5 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
3 infantry moved from Russia to Tambov
1 artillery moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
6 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Kansu to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
5 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
3 infantry moved from Russia to Tambov
1 artillery moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
6 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Kansu to Suiyuyan
Combat - Russians
Battle in Rostov
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 7 infantry
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Vologda
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total