G40 Boogaroo (axis) vs Atease (Allies+6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Hey, changed my purchase from sub to DD, since there’s no combat, no harm done. Adjusted the PUs to match purchase.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Archangel to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.

    Non Combat Move - Germans
                6 infantry moved from Germany to 114 Sea Zone
                6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 carrier, 1 cruiser and 2 destroyers moved from 114 Sea Zone to 115 Sea Zone
                2 aaGuns and 2 infantry moved from Normandy Bordeaux to France
                6 infantry moved from Western Germany to France
                1 submarine moved from 93 Sea Zone to 99 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                2 artilleries and 6 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 artilleries and 8 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 fighters moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Samara to Russia
                4 infantry moved from Tsinghai to Shensi

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Bryansk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns
                EDIT: Adding units owned by Russians to Timguska: 2 aaGuns
                EDIT: Turning off Edit Mode
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 33 / 42
        Japanese : 49 / 61
        Americans : 56 / 82
        Chinese : 4 / 5
        British : 31 / 37
        UK_Pacific : 11 / 13
        Italians : 19 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                4 armour and 4 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 artillery moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from Kwangsi to Shan State
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                2 carriers moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 armour and 2 infantry moved from 35 Sea Zone to Philippines
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from French Indo China to Shan State
                2 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                3 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 battleship, 3 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; British defend with 1 artillery and 4 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 artillery and 4 infantry

    Non Combat Move - Japanese
                2 bombers and 3 fighters moved from Shan State to French Indo China
                2 armour and 2 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun and 1 infantry moved from Kweichow to Yunnan
                2 artilleries and 4 infantry moved from Suiyuyan to Chahar
                3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                3 armour, 1 artillery and 4 infantry placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour moved from Eastern United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States
                3 infantry and 3 mech_infantrys moved from Eastern United States to Central United States
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 94 Sea Zone
                4 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 battleship, 2 carriers, 4 fighters and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tunisia
                    Americans attack with 4 artilleries and 5 infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        Americans roll dice for 4 artilleries and 5 infantry in Tunisia, round 1 :  5/9 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 1 :  0/3 hits
                        1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 33 / 42
        Japanese : 57 / 63
        Americans : 55 / 79
        Chinese : 3 / 5
        British : 31 / 37
        UK_Pacific : 10 / 13
        Italians : 18 / 16
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 2.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Italians Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Tsinghai to Kansu
                1 artillery moved from Shensi to Kansu
                11 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 33 / 42
        Japanese : 52 / 63
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 31 / 37
        UK_Pacific : 10 / 13
        Italians : 18 / 16
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.621
            Median : 4.000
            Variance : 0.536
            Standard Deviation : 0.732
            Total rolls : 29

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour and 1 artillery moved from Tobruk to Alexandria
                1 armour moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 armour and 1 mech_infantry moved from West India to India
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 armour and 2 infantry moved from 94 Sea Zone to Tunisia
                1 aaGun moved from 94 Sea Zone to Tunisia

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 29 PUs (3 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 33 / 42
        Japanese : 52 / 63
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 10 / 11
        Italians : 17 / 16
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.629
            Standard Deviation : 0.793
            Total rolls : 36

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Slovakia Hungary
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 aaGun and 8 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 4 submarines moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from Shensi to Hopei
                1 fighter moved from India to Hopei

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone
                2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 31 / 42
        Japanese : 52 / 63
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 10 / 11
        Italians : 19 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 31 / 42
        Japanese : 52 / 63
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 10 / 11
        Italians : 19 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Hey could you move the 2 Anzac infantries to Iraq please? Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    1 armour owned by the Germans retreated to Western Ukraine
                    Russians win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Germany to 114 Sea Zone
                6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                2 artilleries moved from Western Germany to France

    Place Units - Germans
                6 infantry placed in Germany
                2 bombers placed in Western Germany
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 45 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 armour moved from Bryansk to Bessarabia
                2 artilleries moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Shensi to Kweichow

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 artilleries, 2 fighters and 3 infantry
                    Germans defend with 1 armour; Italians defend with 2 infantry
                        Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Western Ukraine, round 1 :  2/7 hits
                        Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
                        Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Western Ukraine, round 2 :  2/5 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Russia
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Ukraine
                4 aaGuns, 9 artilleries and 23 infantry moved from Bryansk to Russia
                2 aaGuns moved from Timguska to Novosibirsk

    Place Units - Russians
                1 infantry placed in Ukraine
                9 infantry placed in Russia
                2 mech_infantrys placed in Ukraine
                Russians undo move 3.
                3 mech_infantrys placed in Volgograd
                Russians undo move 3.
                2 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 34
        Japanese : 52 / 63
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 10 / 11
        Italians : 17 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 16

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Italians Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour and 2 infantry moved from Philippines to 35 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 79 Sea Zone
                1 battleship, 1 carrier and 3 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to Shan State
                2 armour and 2 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 3 carriers and 2 destroyers moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from French Indo China to 6 Sea Zone
                2 armour and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 carriers moved from 42 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 2 transports
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 45 Sea Zone, round 1 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 45 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers and 3 destroyers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 carriers and 3 destroyers in 39 Sea Zone, round 1 :  1/4 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship, 3 carriers and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 79 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship and 1 transport
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 79 Sea Zone, round 1 :  3/6 hits
                        British roll dice for 1 battleship and 1 transport in 79 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 battleship owned by the British lost in 79 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in Malaya
                Battle in Dutch New Guinea
                    Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 1 :  4/10 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Malaya from UK_Pacific, taking Dutch New Guinea from ANZAC with 2 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 fighters moved from Dutch New Guinea to 45 Sea Zone
                3 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                1 aaGun and 1 infantry moved from Yunnan to Shan State
                2 artilleries and 4 infantry moved from Chahar to Jehol
                3 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
                2 bombers moved from India to Shan State

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in French Indo China
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 2 artilleries and 4 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 4 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 harbour and 4 infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 armour and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
        37 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 4 transports
        39 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 34
        Japanese : 56 / 61
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 6 / 11
        Italians : 17 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I figured you didn’t want to scramble or intercept with your only fighter in India.  If you want to change that let’s roll it on the forum and edit in the new results.


  • Just a word on my varying speed of play - I have chemotherapy treatments every two weeks, and it usually knocks me out for at least 3 days. This last one has been a bit harsher, and it’s Tuesday and I still can’t concentrate very well. I should resume playing regularly any day now, but forewarning if you ever see me disappear for 3-6 days, that is the reason and I haven’t forgotten you.


  • Thanks for the note, best wishes to your treatment!

    Only way I know I can help is if some of these brownies I make could help you with your appetite.  :wink:


  • Mary Jane brownies?  :-o

    My appetite is fine, in fact most people on my chemo regime gain weight during treatment. strange like that.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 battleships, 3 carriers, 5 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Algeria to 94 Sea Zone
                4 artilleries and 3 infantry moved from Tunisia to 94 Sea Zone
                4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 94 Sea Zone to 99 Sea Zone
                4 artilleries and 4 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Central United States to Western United States

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 submarine and 4 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Greece

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 battleship, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 34
        Japanese : 56 / 61
        Americans : 57 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 6 / 11
        Italians : 15 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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