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JeffM/ RGP44 (Axis) vs. AK_Grown (Allies) +5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 76 / 81
Americans : 56 / 75
Chinese : 0 / 3
British : 31 / 35
UK_Pacific : 6 / 5
Italians : 19 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Null / Other
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - British
British buy 1 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
5 infantry moved from Afghanistan to Eastern Persia
2 armour and 4 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
5 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Eastern Persia
British attack with 2 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour and 4 mech_infantrys
British roll dice for 2 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 1 : 4/13 hits
Germans roll dice for 5 armour and 4 mech_infantrys in Eastern Persia, round 1 : 5/9 hits
5 infantry owned by the British and 4 mech_infantrys owned by the Germans lost in Eastern Persia
British roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 4/8 hits
Germans roll dice for 5 armour in Eastern Persia, round 2 : 3/5 hits
4 armour owned by the Germans and 3 mech_infantrys owned by the British lost in Eastern Persia
British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/5 hits
Germans roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits
1 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 5 armour and 4 mech_infantrys
Casualties for British: 5 infantry and 3 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 mech_infantry moved from Saudi Arabia to Egypt
1 infantry moved from Saudi Arabia to Trans-Jordan
2 infantry moved from Mozambique to Tanganyika Territory
1 mech_infantry moved from Mozambique to Kenya
1 armour moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian CongoPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,1,4,4,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 5 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 armour, 1 harbour, 3 infantry and 4 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Kenya : 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 25 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Tanganyika Territory : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
Mozambique : 1 flag
Saudi Arabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Angola : 1 flag
Eastern Persia : 1 flag, 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 75 / 81
Americans : 56 / 75
Chinese : 0 / 3
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 19 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.367
Median : 3.000
Variance : 0.312
Standard Deviation : 0.559
Total rolls : 49Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.500
Median : 3.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Spain to Portugal
1 armour moved from Libya to Alexandria
Italians take Tobruk from British
Italians take Alexandria from British
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from 92 Sea Zone to Portugal
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Northern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 1 : 4/5 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Portugal
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Portugal, round 1 : 3/5 hits
Neutral_True roll dice for 2 infantry in Portugal, round 1 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Italians win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Italians
2 fighters moved from Portugal to Gibraltar
1 fighter moved from Northern Italy to Gibraltar
1 infantry moved from Southern France to Spain
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 2.
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour
Gibraltar : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 harbour
Malta : 1 flag
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Tobruk : 1 aaGun, 1 artillery and 2 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Portugal : 1 flag, 1 armour, 1 artillery and 1 infantry
96 Sea Zone : 2 transports
Greece : 1 flag
Spain : 1 flag, 1 infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 75 / 81
Americans : 56 / 75
Chinese : 0 / 3
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 20 / 35
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
2 artilleries moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 61 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
3 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Northern Territory : 1 fighter and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 submarine
61 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 75 / 81
Americans : 56 / 75
Chinese : 0 / 3
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 20 / 35
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Combat Move - French
2 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 armour
French roll dice for 2 infantry in Alexandria, round 1 : 0/2 hits
Italians roll dice for 1 armour in Alexandria, round 1 : 1/1 hits
1 infantry owned by the French lost in Alexandria
French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits
French roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits
1 infantry owned by the French lost in Alexandria
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 75 / 81
Americans : 56 / 75
Chinese : 0 / 3
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 20 / 35
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.385
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 battleship and 15 infantry; Remaining resources: 2 PUs;Combat Move - Germans
9 artilleries, 17 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Scotland to United Kingdom
9 transports moved from 111 Sea Zone to 112 Sea Zone
9 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
9 artilleries, 5 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to United Kingdom
9 artilleries moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 111 Sea Zone to 110 Sea Zone
2 carriers moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
4 fighters moved from 111 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 113 Sea Zone to 110 Sea Zone
5 armour moved from Iraq to Trans-Jordan
6 mech_infantrys moved from Iraq to Trans-Jordan
4 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Iraq to Trans-JordanCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 9 transports
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 3 carriers, 1 cruiser, 4 destroyers and 9 transports in 110 Sea Zone, round 1 : 1/6 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 9 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Germans attack with 2 armour and 4 mech_infantrys
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Eastern Persia, round 1 : 1/6 hits
British roll dice for 2 armour and 1 mech_infantry in Eastern Persia, round 1 : 3/3 hits
1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Eastern Persia
Germans roll dice for 2 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits
British roll dice for 2 armour in Eastern Persia, round 2 : 1/2 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
Germans roll dice for 2 armour in Eastern Persia, round 3 : 0/2 hits
British roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits
1 armour owned by the Germans lost in Eastern Persia
Germans roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits
British roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits
1 armour owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 2 armour and 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 5 armour and 8 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour and 8 mech_infantrys in Trans-Jordan, round 1 : 6/13 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 18 artilleries, 2 bombers, 6 fighters, 22 infantry, 4 mech_infantrys and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 25 infantry and 1 mech_infantry; Americans defend with 1 fighter and 1 tactical_bomber
AA guns fire in United Kingdom : 0/12 hits
Germans roll dice for 18 artilleries, 2 bombers, 6 fighters, 22 infantry, 4 mech_infantrys and 4 tactical_bombers in United Kingdom, round 1 : 18/56 hits
British roll dice for 5 aaGuns, 1 artillery, 8 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 1 : 14/38 hits
11 infantry owned by the British , 2 infantry owned by the French , 14 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 18 artilleries, 2 bombers, 6 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers in United Kingdom, round 2 : 15/42 hits
British roll dice for 1 artillery, 8 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 9/25 hits
14 infantry owned by the British , 8 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in United Kingdom
Germans roll dice for 18 artilleries, 2 bombers, 6 fighters, 3 mech_infantrys and 4 tactical_bombers in United Kingdom, round 3 : 14/33 hits
British roll dice for 1 artillery, 8 fighters and 1 tactical_bomber in United Kingdom, round 3 : 5/10 hits
1 fighter owned by the Americans , 1 artillery owned by the British , 1 tactical_bomber owned by the Americans , 6 fighters owned by the British , 1 fighter owned by the French , 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 16 artilleries, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 115
Casualties for Germans: 2 artilleries, 22 infantry and 4 mech_infantrys
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 6 fighters, 25 infantry and 1 mech_infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from Scotland to United Kingdom
4 artilleries and 3 infantry moved from Germany to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to France
2 fighters and 2 tactical_bombers moved from United Kingdom to Scotland
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Eire to Scotland
1 mech_infantry moved from Finland to Norway
1 artillery moved from Poland to Germany
3 artilleries moved from Volgograd to Kazakhstan
2 aaGuns moved from Volgograd to Kazakhstan
1 bomber moved from 110 Sea Zone to France
2 bombers moved from United Kingdom to FrancePlace Units - Germans
1 battleship placed in 110 Sea Zone
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in France
4 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 79 PUs; end with 110 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 116 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 136 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 2 aaGuns and 3 artilleries
Trans-Jordan : 1 flag, 5 armour and 7 mech_infantrys
Gibraltar : 4 mech_infantrys
Scotland : 1 flag, 1 airfield, 2 fighters, 1 infantry and 2 tactical_bombers
United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 16 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 8 artilleries, 1 factory_major, 1 harbour and 9 infantry
Germany : 1 aaGun, 1 artillery and 1 factory_major
Norway : 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 transports
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour
121 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 9 transportsProduction/PUs Summary :
Germans : 79 / 136
Russians : 0 / 0
Japanese : 75 / 81
Americans : 56 / 75
Chinese : 0 / 3
British : 24 / 0
UK_Pacific : 7 / 6
Italians : 20 / 35
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Northern Territory
1 fighter moved from Philippines to 46 Sea Zone
1 destroyer moved from 56 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to Northern Territory
1 battleship moved from 56 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 54 Sea Zone
4 mech_infantrys moved from Yunnan to Burma
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
2 armour moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Yunnan to Burma
1 bomber and 1 tactical_bomber moved from Malaya to BurmaCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 1 : 7/11 hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 3 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
British defend with 5 infantry
Japanese roll dice for 3 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Burma, round 1 : 5/12 hits
UK_Pacific roll dice for 5 infantry in Burma, round 1 : 2/5 hits
5 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 5 infantry
Battle in Western Australia
Battle in Northern Territory
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Territory, round 1 : 1/5 hits
ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 1 : 2/3 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Northern Territory
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northern Territory, round 2 : 1/3 hits
ANZAC roll dice for 1 fighter and 1 infantry in Northern Territory, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Northern Territory
Japanese roll dice for 1 bomber and 1 tactical_bomber in Northern Territory, round 3 : 1/2 hits
ANZAC roll dice for 1 fighter in Northern Territory, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory
Japanese win, taking Western Australia from ANZAC with 1 bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 56 Sea Zone
1 bomber moved from Northern Territory to Java
1 fighter moved from 46 Sea Zone to Dutch New Guinea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Sikang to Szechwan
2 infantry moved from Sikang to Szechwan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 3 tactical_bombers moved from Burma to Malaya
1 bomber moved from Burma to Malaya
1 carrier moved from 56 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 infantry placed in Japan
1 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 1 armour and 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 aaGun and 2 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 3 armour and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 tactical_bombers
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 bomber and 2 infantry
Dutch New Guinea : 1 flag, 1 fighter
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 submarine
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 destroyer
35 Sea Zone : 3 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 1 submarine
23 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 3 destroyers and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
56 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
55 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
61 Sea Zone : 1 destroyer
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flagProduction/PUs Summary :
Germans : 79 / 136
Russians : 0 / 0
Japanese : 78 / 83
Americans : 56 / 75
Chinese : 0 / 3
British : 24 / 0
UK_Pacific : 5 / 6
Italians : 20 / 35
ANZAC : 9 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
Damn guys - just noticed you have 8.
Scramble Italy in Gib?
I can at least take out some fleet before I lose! :lol:
-
The file
-
scramble 3 Italy
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Americans
Americans buy 1 bomber, 2 cruisers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Eastern United States to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to PortugalCombat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 2 transports
Germans defend with 1 submarine; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 transports
Americans roll dice for 4 submarines in 91 Sea Zone, round 1 : 0/4 hits
Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 1 : 5/6 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 transports in 91 Sea Zone, round 1 : 5/9 hits
Units damaged: 1 carrier owned by the Americans
1 carrier owned by the Italians , 3 submarines owned by the Americans , 1 destroyer owned by the Italians , 1 destroyer owned by the Americans , 1 submarine owned by the Italians and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians lost in 91 Sea Zone
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 5 fighters in 91 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 3 fighters owned by the Italians , 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 2 transports in 91 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 battleship, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Italians , 1 cruiser owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 bomber and 2 transports in 91 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 battleship, 1 fighter and 2 transports in 91 Sea Zone, round 4 : 2/2 hits
1 fighter owned by the Italians , 1 transport owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Portugal
Italians roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 5 : 1/1 hits
1 transport owned by the Americans lost in 91 Sea Zone
2 infantry owned by the Americans lost in Portugal
Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -18
Casualties for Germans: 1 submarine
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Casualties for Americans: 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 2 transportsNon Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 cruiser and 1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 cruiser, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
India : 1 bomber and 1 fighter
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 cruiser, 1 submarine and 1 transport
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Argentina : 1 flag, 5 infantry
101 Sea Zone : 1 cruiser, 1 submarine and 2 transports
Brazil : 1 flag
Venezuela : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 79 / 136
Russians : 0 / 0
Japanese : 78 / 83
Americans : 56 / 77
Chinese : 0 / 3
British : 24 / 0
UK_Pacific : 5 / 6
Italians : 20 / 35
ANZAC : 9 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.512
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 43Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.565
Median : 4.000
Variance : 0.318
Standard Deviation : 0.564
Total rolls : 23Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.450
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 armour moved from Anglo Egyptian Sudan to Alexandria
5 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Alexandria
British attack with 1 armour and 2 infantry
Italians defend with 1 armour
British roll dice for 1 armour and 2 infantry in Alexandria, round 1 : 0/3 hits
Italians roll dice for 1 armour in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 2/2 hits
Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Battle in Trans-Jordan
British attack with 5 armour, 2 infantry and 4 mech_infantrys
Germans defend with 5 armour and 7 mech_infantrys
British roll dice for 5 armour, 2 infantry and 4 mech_infantrys in Trans-Jordan, round 1 : 2/11 hits
Germans roll dice for 5 armour and 7 mech_infantrys in Trans-Jordan, round 1 : 3/12 hits
2 infantry owned by the British , 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
British roll dice for 5 armour and 3 mech_infantrys in Trans-Jordan, round 2 : 2/8 hits
Germans roll dice for 5 armour and 5 mech_infantrys in Trans-Jordan, round 2 : 2/10 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
British roll dice for 5 armour and 1 mech_infantry in Trans-Jordan, round 3 : 5/6 hits
Germans roll dice for 5 armour and 3 mech_infantrys in Trans-Jordan, round 3 : 3/8 hits
2 armour owned by the British , 2 armour owned by the Germans , 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Trans-Jordan
British roll dice for 3 armour in Trans-Jordan, round 4 : 3/3 hits
Germans roll dice for 3 armour in Trans-Jordan, round 4 : 3/3 hits
3 armour owned by the British and 3 armour owned by the Germans lost in Trans-Jordan
Germans win with no units remaining. Battle score for attacker is 6
Casualties for Germans: 5 armour and 7 mech_infantrys
Casualties for British: 5 armour, 2 infantry and 4 mech_infantrysNon Combat Move - British
1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from India to West IndiaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
West India : 1 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 armour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 2 infantry
Anglo Egyptian Sudan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
Angola : 1 flagProduction/PUs Summary :
Germans : 79 / 136
Russians : 0 / 0
Japanese : 78 / 83
Americans : 56 / 77
Chinese : 0 / 3
British : 24 / 0
UK_Pacific : 5 / 2
Italians : 20 / 35
ANZAC : 9 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 20 times
5 was rolled 18 times
6 was rolled 16 times
Average roll : 3.469
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 113Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.788
Median : 4.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 33British Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.212
Median : 3.000
Variance : 0.531
Standard Deviation : 0.729
Total rolls : 33Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.520
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.450
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 fighter, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 1 : 2/4 hits
British roll dice for 1 fighter and 1 mech_infantry in Egypt, round 1 : 2/2 hits
1 mech_infantry owned by the British , 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 armour moved from Portugal to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Tobruk
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 battleship moved from 91 Sea Zone to 96 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
Italians undo move 2.
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 flag, 1 artillery and 1 harbour
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 aaGun, 1 armour, 1 artillery and 2 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Portugal : 1 flag
96 Sea Zone : 1 battleship and 2 transports
Greece : 1 flag
97 Sea Zone : 1 carrier
Iraq : 1 bomber
Yugoslavia : 2 artilleries and 2 infantry
Spain : 1 flag
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 79 / 136
Russians : 0 / 0
Japanese : 78 / 83
Americans : 56 / 77
Chinese : 0 / 3
British : 22 / 0
UK_Pacific : 5 / 2
Italians : 22 / 32
ANZAC : 9 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 61 Sea ZoneCombat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 61 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,3,6,2,1,4,2,4,3,3,1,2
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 79 / 136
Russians : 0 / 0
Japanese : 78 / 83
Americans : 56 / 77
Chinese : 0 / 3
British : 22 / 0
UK_Pacific : 5 / 2
Italians : 22 / 32
ANZAC : 9 / 7
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2.966
Median : 3.000
Variance : 2.036
Standard Deviation : 1.427
Total rolls : 29Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 79 / 136
Russians : 0 / 0
Japanese : 78 / 83
Americans : 56 / 77
Chinese : 0 / 3
British : 22 / 0
UK_Pacific : 5 / 2
Italians : 22 / 32
ANZAC : 9 / 7
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2.966
Median : 3.000
Variance : 2.036
Standard Deviation : 1.427
Total rolls : 29Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Nice game.
Thanks for the fun.