Suprise Attack VS Blasterfast


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Eastern United States to Quebec
                1 artillery moved from Eastern United States to Quebec
                1 armour moved from India to Shan State
                1 artillery and 6 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State


  • Looks like you need to finish the Brits and India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Eastern United States to Quebec
                1 artillery moved from Eastern United States to Quebec
                1 armour moved from India to Shan State
                1 artillery and 6 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 destroyer; Italians defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                    Germans win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Battle in Quebec
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Quebec from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
                    Japanese defend with 4 fighters, 1 infantry and 6 tactical_bombers
                    1 armour owned by the British retreated to Burma
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry and 3 tactical_bombers
                    Casualties for British: 1 artillery, 6 infantry and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Kenya to Tanganyika Territory

    Place Units - British
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 4 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 91 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Romania
                1 armour moved from Tobruk to Egypt
                1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 91 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Romania
                1 armour moved from Tobruk to Egypt
                1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Trans-Jordan

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter and 2 submarines
                    Americans defend with 2 cruisers and 1 transport
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 2 cruisers and 1 transport in 91 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Italians and 1 cruiser owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians and 1 cruiser owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 2 cruisers and 1 transport
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 armour
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        British roll dice for 1 armour in Gibraltar, round 1 :  0/1 hits
                        1 armour owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry; British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 :  2/2 hits
                        1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 armour, 1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 26 / 37
        Japanese : 61 / 66
        Americans : 48 / 58
        Chinese : 4 / 5
        British : 26 / 26
        UK_Pacific : 9 / 9
        Italians : 25 / 44
        ANZAC : 14 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.568
            Median : 3.000
            Variance : 0.194
            Standard Deviation : 0.441
            Total rolls : 37

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.476
            Median : 4.000
            Variance : 0.150
            Standard Deviation : 0.387
            Total rolls : 21

    Americans Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5,6,6,2,2,2,5,6,6
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Scotland to Eire
                      French take Eire from Neutral_Allies

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 103 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 104 Sea Zone
                1 transport moved from 127 Sea Zone to 125 Sea Zone
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 124 Sea Zone
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 armour moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                3 infantry moved from Poland to Baltic States
                2 armour moved from Poland to Baltic States
                2 armour, 1 artillery and 6 infantry moved from Novgorod to Belarus
                2 armour moved from Slovakia Hungary to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 103 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 104 Sea Zone
                1 transport moved from 127 Sea Zone to 125 Sea Zone
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 124 Sea Zone
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 armour moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                3 infantry moved from Poland to Baltic States
                2 armour moved from Poland to Baltic States
                2 armour, 1 artillery and 6 infantry moved from Novgorod to Belarus
                2 armour moved from Slovakia Hungary to Belarus

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 2 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser and 1 tactical_bomber
                        Germans roll dice for 2 bombers, 1 cruiser, 2 fighters and 3 tactical_bombers in 104 Sea Zone, round 1 :  5/8 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 tactical_bomber in 104 Sea Zone, round 1 :  3/3 hits
                        1 carrier owned by the Americans , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 1 carrier, 1 cruiser and 1 tactical_bomber
                Battle in Belarus
                    Germans attack with 4 armour, 1 artillery and 6 infantry
                    Russians defend with 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                        Germans roll dice for 4 armour, 1 artillery and 6 infantry in Belarus, round 1 :  3/11 hits
                        Russians roll dice for 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 1 :  4/8 hits
                        1 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 :  4/7 hits
                        Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  2/7 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                        Germans roll dice for 4 armour and 1 artillery in Belarus, round 3 :  5/5 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 armour, 1 artillery and 6 infantry
                    Casualties for Russians: 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Battle in Baltic States
                    Germans attack with 2 armour and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 3 infantry in Baltic States, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Vyborg to Western Germany
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 artillery and 2 infantry moved from Vyborg to Novgorod
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to France
                1 artillery and 1 infantry moved from Germany to Poland
                1 armour moved from Tunisia to Tobruk
                2 bombers moved from 104 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                1 artillery and 1 infantry placed in Novgorod
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                2 infantry placed in Germany
                1 infantry placed in Western Germany
                1 infantry placed in Germany
                Germans undo move 8.
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 22 / 37
        Japanese : 61 / 66
        Americans : 48 / 58
        Chinese : 4 / 5
        British : 26 / 26
        UK_Pacific : 9 / 9
        Italians : 25 / 44
        ANZAC : 14 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.138
            Median : 3.000
            Variance : 0.807
            Standard Deviation : 0.898
            Total rolls : 58

    Germans Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 2.972
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 36

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Korea
                      Russians take Korea from Japanese
                3 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                3 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Vologda to Urals
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 10 infantry moved from Ukraine to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Korea
                      Russians take Korea from Japanese
                3 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                3 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Vologda to Urals
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 10 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 10 infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Bessarabia from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Russians attack with 5 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Urals
                    Russians attack with 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                10 infantry placed in Russia
                Russians undo move 1.
                2 infantry and 1 mech_infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
                Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                3 fighters moved from 41 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from Malaya to Burma
                2 armour moved from Yunnan to Burma
                2 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Jehol to Suiyuyan
                1 bomber moved from Kwangsi to Korea
                1 bomber moved from Kwangsi to Manchuria
                1 armour moved from Jehol to Manchuria
                4 fighters and 3 tactical_bombers moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from Kwangsi to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from 41 Sea Zone to 45 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                3 fighters moved from 41 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from Malaya to Burma
                2 armour moved from Yunnan to Burma
                2 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Jehol to Suiyuyan
                1 bomber moved from Kwangsi to Korea
                1 bomber moved from Kwangsi to Manchuria
                1 armour moved from Jehol to Manchuria
                4 fighters and 3 tactical_bombers moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from Kwangsi to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from 41 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Manchuria, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 4 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 fighters in 45 Sea Zone, round 1 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 3 armour, 4 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 3 aaGuns and 1 armour
                        AA guns fire in Burma :  1/7 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 3 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 1 :  8/11 hits
                        UK_Pacific roll dice for 3 aaGuns and 1 armour in Burma, round 1 :  0/1 hits
                        1 armour owned by the British and 3 aaGuns owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 3 aaGuns and 1 armour

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
                EDIT: Changing ownership of New Guinea from ANZAC to Japanese
                EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from Burma to Yunnan
                3 tactical_bombers moved from Burma to Yunnan
                4 fighters moved from 45 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Korea to Amur
                1 bomber moved from Manchuria to Anhwe

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
                Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 24 / 32
        Japanese : 65 / 68
        Americans : 48 / 58
        Chinese : 1 / 5
        British : 26 / 26
        UK_Pacific : 8 / 9
        Italians : 25 / 44
        ANZAC : 14 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.526
            Median : 3.500
            Variance : 0.108
            Standard Deviation : 0.329
            Total rolls : 38

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 22

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Sorry about the edit I forgot that was a combat move and I saw it at the non combat
    Tanks
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier moved from 108 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 108 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from 119 Sea Zone to 110 Sea Zone
                2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 119 Sea Zone to 124 Sea Zone
                1 bomber moved from Southeast Mexico to 26 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier moved from 108 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 108 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from 119 Sea Zone to 110 Sea Zone
                2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 119 Sea Zone to 124 Sea Zone
                1 bomber moved from Southeast Mexico to 26 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 cruiser
                    Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 124 Sea Zone
                    Americans attack with 2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports
                    Germans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
                    Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -30
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Hawaiian Islands

    Non Combat Move - Americans
                2 armour moved from Central United States to Central America
                1 armour moved from Eastern United States to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                2 infantry moved from Western United States to Mexico
                2 artilleries moved from Western United States to Mexico
                2 infantry moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 infantry placed in Central United States
                2 infantry and 1 mech_infantry placed in Western United States
                Americans undo move 2.
                1 infantry placed in Western United States
                1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

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