@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 atease (allies +6) vs Last Jack (axis) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea ZoneNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 fighters moved from Baltic States to Ukraine
10 armour, 15 artilleries, 23 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 fighters in 110 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 11 armour, 15 artilleries, 2 fighters, 23 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 11 armour, 15 artilleries, 2 fighters, 23 infantry and 10 mech_infantrys in Ukraine, round 1 : 26/61 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 11 armour, 15 artilleries, 2 fighters, 23 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 artilleries and 2 infantry moved from Baltic States to Novgorod
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
2 fighters moved from Ukraine to Western Ukraine
3 aaGuns moved from Western Ukraine to UkrainePlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 fighter and 6 mech_infantrys placed in Germany
Germans undo move 2.
1 fighter placed in Western Germany
6 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 3 aaGuns, 11 armour, 15 artilleries, 1 factory_minor, 23 infantry and 10 mech_infantrys
Western Ukraine : 1 flag, 2 fighters
Novgorod : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 12 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 20 / 32
Japanese : 52 / 57
Americans : 59 / 84
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 3 / 0
Italians : 14 / 19
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
2 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Kazakhstan to Eastern Persia
4 infantry moved from Kansu to Shensi
4 infantry moved from Kazakhstan to SikangCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Buryatia, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
1 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 7 infantry moved from Chahar to Hopei
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Belarus to Russia
5 infantry moved from Smolensk to Vologda
2 artilleries moved from Smolensk to Vologda
2 infantry moved from Smolensk to Vologda
4 aaGuns, 1 armour, 6 artilleries and 36 infantry moved from Smolensk to RussiaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalProduction/PUs Summary :
Germans : 55 / 65
Russians : 21 / 21
Japanese : 51 / 57
Americans : 59 / 84
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 3 / 0
Italians : 14 / 19
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.050
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
Epic defense by the sauerkrauts. stupid sauerkrauts!
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Germans were lucky.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Shan State to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from French Indo China to Malaya
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
3 carriers moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to AnhweCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 2 battleships in Borneo, round 1 : 2/2 hits
Americans roll dice for 1 artillery in Borneo, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 1 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Malaya
Japanese attack with 1 artillery and 2 bombers
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Malaya, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 bombers in Malaya, round 2 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Malaya to India
2 armour moved from India to West India
1 mech_infantry moved from India to West India
2 bombers moved from India to West India
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 artillery and 5 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
5 tactical_bombers moved from Kiangsu to Anhwe
5 fighters moved from Kiangsu to Anhwe
3 fighters moved from Borneo to 43 Sea Zone
3 tactical_bombers moved from Borneo to 43 Sea Zone
1 infantry moved from Siberia to Sakha
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
3 transports moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 fighters, 3 infantry and 3 mech_infantrys placed in Japan
Japanese undo move 2.
2 fighters placed in Japan
3 mech_infantrys placed in India
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 armour, 2 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 transport
43 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 2 submarines
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 3 destroyers and 3 transports
Buyant-Uhaa : 1 flag
55 Sea Zone : 1 destroyer
West India : 1 flag, 3 armour, 3 artilleries, 2 bombers, 6 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 65
Russians : 21 / 21
Japanese : 63 / 68
Americans : 51 / 84
Chinese : 7 / 10
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 14 / 19
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 armour and 3 infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from United Kingdom to French Equatorial Africa
1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in TunisiaNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 41 Sea Zone to Northern TerritoryPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 21 / 21
Japanese : 63 / 68
Americans : 53 / 75
Chinese : 7 / 10
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 12 / 19
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Iraq to 80 Sea Zone
1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 mech_infantry moved from 79 Sea Zone to West India
3 artilleries, 3 fighters and 9 infantry moved from Eastern Persia to West India
1 bomber moved from Iraq to West India
1 armour moved from Egypt to Iraq
3 submarines moved from 81 Sea Zone to 97 Sea Zone -
The India battle: do you want to take your bombers first? Please indicate OOL.
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Bad move on my part.
Lets go max defense in West India
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Oh you rolled pretty well, killed all my land units. good call on taking bombers first.
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weird it won’t let me add infantries on a transport as an edit. grr.
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OK i’m talking a lot but you’ll see lots of edits, sorry, I basically forgot my non-combat moves.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Iraq to 80 Sea Zone
1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 mech_infantry moved from 79 Sea Zone to West India
3 artilleries, 3 fighters and 9 infantry moved from Eastern Persia to West India
1 bomber moved from Iraq to West India
1 armour moved from Egypt to Iraq
3 submarines moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in West India
British attack with 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry
Japanese defend with 3 armour, 3 artilleries, 2 bombers, 6 infantry and 1 mech_infantry
British roll dice for 1 cruiser in West India, round 1 : 0/1 hits
British roll dice for 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry in West India, round 1 : 5/17 hits
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 6 infantry and 1 mech_infantry in West India, round 1 : 5/15 hits
5 infantry owned by the British , 2 bombers owned by the Japanese and 3 infantry owned by the Japanese lost in West India
British roll dice for 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in West India, round 2 : 5/12 hits
Japanese roll dice for 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry in West India, round 2 : 5/10 hits
4 infantry owned by the British , 3 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India
British roll dice for 3 artilleries, 1 bomber and 3 fighters in West India, round 3 : 3/7 hits
Japanese roll dice for 3 armour and 2 artilleries in West India, round 3 : 3/5 hits
1 armour owned by the Japanese , 3 artilleries owned by the British and 2 artilleries owned by the Japanese lost in West India
British roll dice for 1 bomber and 3 fighters in West India, round 4 : 3/4 hits
Japanese roll dice for 2 armour in West India, round 4 : 0/2 hits
2 armour owned by the Japanese lost in West India
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 33
Casualties for Japanese: 3 armour, 3 artilleries, 2 bombers, 6 infantry and 1 mech_infantry
Casualties for British: 3 artilleries, 9 infantry and 1 mech_infantryNon Combat Move - British
1 bomber moved from West India to Iraq
3 fighters moved from West India to PersiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 87 Sea Zone: 1 transport
EDIT: Adding units owned by British to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Suriname: 2 infantry
EDIT: Adding units owned by British to Southeast Mexico: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 3 infantry
EDIT: Adding units owned by British to Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery
EDIT: Removing units owned by British from Egypt: 1 artillery
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South Africa
British undo move 1.
1 carrier placed in 81 Sea Zone
1 fighter placed in 81 Sea Zone
1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 55 / 65
Russians : 21 / 21
Japanese : 63 / 68
Americans : 53 / 75
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 12 / 19
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 3.439
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 82Japanese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.500
Median : 3.000
Variance : 1.879
Standard Deviation : 1.371
Total rolls : 34British Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.317
Median : 3.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 41Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 fighters in Rostov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,5,6,1,1,6,4
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 8 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 armour
Bessarabia : 1 flag
Ukraine : 1 artillery, 2 fighters and 2 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 21
Japanese : 63 / 68
Americans : 53 / 75
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 14 / 10
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
2,5,5,6,5,6,1,1,6,4
:evil: :evil: :evil: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 fighter and 1 tactical_bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 21
Japanese : 60 / 68
Americans : 53 / 75
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 14 / 10
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 55 / 65
Russians : 19 / 21
Japanese : 60 / 68
Americans : 53 / 75
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 14 / 10
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
5 mech_infantrys moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
2 fighters moved from Western Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 3 armour, 2 fighters and 5 mech_infantrys
Russians defend with 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans roll dice for 3 armour, 2 fighters and 5 mech_infantrys in Volgograd, round 1 : 2/10 hits
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Volgograd, round 1 : 3/4 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 1/7 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 3 armour and 2 fighters in Volgograd, round 3 : 3/5 hits
Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrysNon Combat Move - Germans
2 fighters moved from Volgograd to Rostov
6 artilleries and 6 infantry moved from Ukraine to Rostov
1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 armour moved from Novgorod to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 12 infantry moved from Novgorod to BelarusPlace Units - Germans
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 infantry placed in France
1 fighter and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,2,5,5,6,3,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 factory_major and 3 mech_infantrys
Belarus : 1 flag, 3 artilleries and 12 infantry
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 6 artilleries, 2 fighters and 6 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 armour and 6 mech_infantrys
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 aaGuns, 10 armour, 9 artilleries, 1 factory_minor, 1 fighter, 19 infantry, 11 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 71
Russians : 16 / 21
Japanese : 60 / 68
Americans : 53 / 75
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 14 / 10
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





