@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
JeffM/ RGP44 (Axis) vs. AK_Grown (Allies) +5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 3 artilleries, 2 fighters and 1 harbour
British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 1 : 2/4 hits
Italians roll dice for 3 artilleries and 2 fighters in Gibraltar, round 1 : 2/5 hits
1 infantry owned by the British , 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Gibraltar
Italians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 artilleries
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 119 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Egypt to Persia
2 infantry moved from India to Burma
3 infantry moved from India to West India
2 artilleries moved from India to West IndiaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Szechwan : 1 aaGun
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 3 mech_infantrys
West India : 2 artilleries and 3 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 harbour, 3 infantry and 4 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 1 tactical_bomber
91 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 54 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 15 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 21 times
Average roll : 4.235
Median : 4.000
Variance : 2.896
Standard Deviation : 1.702
Total rolls : 68Null / Other
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Italians Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.182
Median : 4.000
Variance : 2.190
Standard Deviation : 1.480
Total rolls : 22Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.143
Median : 5.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians repair 2 damage on 2 factory_minors; Remaining resources: 24 PUs;
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 bomber moved from Southern Italy to Morocco
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Morocco, round 1 : 4/8 hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 1 : 2/6 hits
1 infantry owned by the British , 1 fighter owned by the Americans , 1 mech_infantry owned by the Americans , 1 artillery owned by the British , 1 bomber owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 30
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Morocco to Southern France
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Algeria to Tunisia
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Morocco to Southern FrancePlace Units - Italians
1 artillery placed in Southern France
1 fighter and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag, 1 armour and 1 artillery
Algeria : 1 flag, 1 armour and 1 artillery
Southern France : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 fighter
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
94 Sea Zone : 1 transport
Greece : 1 flag, 1 artillery
97 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.750
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 28Italians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.944
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
I apologize for the delay… I ran this turn a couple of days ago, but for some reason it did not post. I did not have a save file, so I just re-ran the turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 submarine
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
Do you want to intercept the bombing raid on the UK? I am attacking w 2 fighters and 2 strat bombers… you can intercept w 3 fighters if you want to.
If you do not intercept, you have the option of scrambling into the 110 SZ. I am attacking w 3 subs, 4 tac bombers, 3 fithers.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
8 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
3 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Tambov to Caucasus
1 artillery moved from Belarus to Baltic States
1 mech_infantry moved from Nenetsia to Novgorod
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 119 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Germany to 110 Sea Zone
2 artilleries, 4 infantry and 4 mech_infantrys moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 6 infantry, 4 mech_infantrys and 6 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries, 6 infantry and 4 mech_infantrys moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in Scotland
Battle in 119 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber in 119 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 3 fighters, 3 submarines and 4 tactical_bombers
Americans defend with 1 carrier and 2 destroyers
Germans roll dice for 3 submarines in 110 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 carrier and 2 destroyers in 110 Sea Zone, round 1 : 1/3 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier and 2 destroyers
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Northwest Persia
Germans attack with 11 armour and 18 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour and 18 mech_infantrys in Northwest Persia, round 1 : 13/29 hits
Russians roll dice for 2 infantry in Northwest Persia, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 11 armour and 18 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 119 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
6 infantry moved from Germany to Western Germany
9 artilleries moved from Poland to Germany
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
6 mech_infantrys moved from France to Normandy BordeauxPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
5 transports placed in 113 Sea Zone
2 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Scotland : 1 flag, 1 airfield, 2 artilleries, 6 infantry and 4 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 6 mech_infantrys and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Poland : 1 aaGun
Germany : 9 artilleries and 1 factory_major
Norway : 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 3 artilleries
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
125 Sea Zone : 1 flag
113 Sea Zone : 5 transports
Bulgaria : 1 flag
121 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 11 armour and 18 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer and 2 submarines
111 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 6 transportsProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 29 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.273
Median : 3.000
Variance : 0.648
Standard Deviation : 0.805
Total rolls : 55Null / Other
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.167
Median : 3.000
Variance : 0.341
Standard Deviation : 0.584
Total rolls : 42Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Japanese
Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Anhwe to Szechwan
Japanese take Kweichow from Chinese
1 artillery moved from Shensi to Szechwan
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Kansu to Szechwan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to 37 Sea Zone
2 bombers moved from Siam to 37 Sea Zone
3 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 1 : 2/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Hawaiian Islands, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 3 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun; Chinese defend with 1 fighter and 7 infantry
AA guns fire in Szechwan : 1/2 hits
1 fighter owned by the Japanese lost in Szechwan
Japanese roll dice for 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 1 : 4/9 hits
Chinese roll dice for 1 aaGun, 1 fighter and 7 infantry in Szechwan, round 1 : 4/8 hits
1 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 aaGun owned by the British , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Szechwan
Japanese roll dice for 3 armour, 1 artillery and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 2/5 hits
1 armour owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 2 armour and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
1 fighter owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 1 : 6/6 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 56 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 37 Sea Zone, round 1 : 10/15 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 0/7 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 3 cruisers owned by the Americans and 1 tactical_bomber owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 93
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Siam
2 bombers moved from 37 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 aaGun and 1 infantry moved from Kansu to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Manchuria
2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Japanese collect 76 PUs (1 lost to blockades); end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Siam : 1 tactical_bomber
Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun and 2 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 harbour and 4 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 artillery
43 Sea Zone : 1 flag, 1 transport
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 transports
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
56 Sea Zone : 1 submarine
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flagProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 77 / 86
Americans : 51 / 74
Chinese : 0 / 3
British : 29 / 33
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 cruiser moved from 41 Sea Zone to 56 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 2 submarines
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 1/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 56 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 56 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Gibraltar
Battle in Hawaiian Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 1 : 0/4 hits
2 infantry owned by the Japanese lost in Hawaiian Islands
Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Gibraltar from Italians, taking Hawaiian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from Northern Territory to India
1 fighter moved from New Guinea to Queensland
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
1 fighter and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
India : 1 bomber and 1 fighter
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 submarine and 1 transport
45 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
8 Sea Zone : 1 destroyer
56 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber
86 Sea Zone : 1 transport
89 Sea Zone : 1 carrier and 2 transports
109 Sea Zone : 1 cruiser and 2 destroyers
101 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 76 / 86
Americans : 52 / 74
Chinese : 0 / 3
British : 29 / 33
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 1.097
Standard Deviation : 1.047
Total rolls : 32Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.143
Median : 6.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.238
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 76 / 86
Americans : 52 / 74
Chinese : 0 / 3
British : 29 / 33
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 1.097
Standard Deviation : 1.047
Total rolls : 32Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.143
Median : 6.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.238
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaPurchase Units - British
British repair 2 damage on 2 factory_majors; Remaining resources: 31 PUs;
British buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 mech_infantry moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 tactical_bomber moved from Persia to India
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 armour moved from Union of South Africa to Angola
British take Angola from Neutral_True
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from 91 Sea Zone to United Kingdom
1 carrier and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from West India to IndiaPlace Units - British
2 fighters and 3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,2,5,6,6,4,5,5,4,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Shan State : 2 infantry
India : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 armour, 1 harbour, 3 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 20 infantry and 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
Afghanistan : 1 flag, 5 infantry
Mozambique : 1 flag, 2 infantry and 1 mech_infantry
Saudi Arabia : 1 flag, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
Angola : 1 flag, 1 armour and 2 infantry
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 75 / 86
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 35
UK_Pacific : 7 / 5
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 20 times
6 was rolled 15 times
Average roll : 3.913
Median : 5.000
Variance : 2.162
Standard Deviation : 1.470
Total rolls : 69Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4.318
Median : 5.000
Variance : 1.810
Standard Deviation : 1.345
Total rolls : 22Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4.318
Median : 5.000
Variance : 1.810
Standard Deviation : 1.345
Total rolls : 22Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.238
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Libya
1 artillery moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries moved from Southern France to Spain
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Spain
1 fighter moved from Tunisia to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Spain
1 fighter moved from Southern France to Spain
1 fighter moved from Southern Italy to Spain
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to SpainCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 1 : 3/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters and 2 infantry
Neutral_True defend with 6 infantry
Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters and 2 infantry in Spain, round 1 : 4/10 hits
Neutral_True roll dice for 6 infantry in Spain, round 1 : 5/6 hits
3 artilleries owned by the Italians , 4 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Spain
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Spain, round 2 : 2/5 hits
Neutral_True roll dice for 2 infantry in Spain, round 2 : 1/2 hits
1 artillery owned by the Italians and 2 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Neutral_True: 6 infantry
Casualties for Italians: 4 artilleries and 2 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from Spain to Northern Italy
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
1 bomber moved from Spain to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major, 3 fighters and 3 infantry
Libya : 1 armour
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Spain : 1 flag, 1 armourProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 75 / 86
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 35
UK_Pacific : 7 / 5
Italians : 19 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.258
Median : 3.000
Variance : 0.967
Standard Deviation : 0.983
Total rolls : 31British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_True Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8Italians Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 transport
44 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 71 / 86
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 35
UK_Pacific : 7 / 5
Italians : 19 / 29
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 71 / 86
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 35
UK_Pacific : 7 / 5
Italians : 19 / 29
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 11 infantry and 2 submarines; Remaining resources: 5 PUs;Combat Move - Germans
3 bombers moved from Western Germany to 109 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 111 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
Germans take 119 Sea Zone from British
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
5 mech_infantrys moved from Northwest Persia to Iraq
3 armour and 3 mech_infantrys moved from Northwest Persia to Eastern Persia
Germans take Persia from British
Germans take Eastern Persia from British
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
7 armour moved from Northwest Persia to Iraq
9 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_AlliesCombat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 carrier, 2 destroyers, 7 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 destroyer and 1 transport; Americans defend with 1 cruiser and 2 destroyers
Germans roll dice for 3 bombers, 1 carrier, 2 destroyers, 7 fighters and 4 tactical_bombers in 109 Sea Zone, round 1 : 10/16 hits
British roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 transport in 109 Sea Zone, round 1 : 2/5 hits
1 transport owned by the British , 2 destroyers owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Germans , 1 carrier owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 3 bombers, 1 carrier, 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser and 2 destroyers
Battle in Iraq
Germans attack with 7 armour and 15 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 7 armour and 15 mech_infantrys in Iraq, round 1 : 7/22 hits
Russians roll dice for 2 mech_infantrys in Iraq, round 1 : 1/2 hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 7 armour and 14 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
1 armour moved from Turkmenistan to Eastern Persia
3 artilleries moved from Tambov to Volgograd
2 aaGuns moved from Rostov to Volgograd
4 mech_infantrys moved from Normandy Bordeaux to Gibraltar
6 transports moved from 111 Sea Zone to 112 Sea Zone
2 aaGuns, 2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 aaGuns, 2 artilleries, 8 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
8 infantry moved from 111 Sea Zone to Scotland
2 artilleries moved from 111 Sea Zone to Scotland
2 aaGuns moved from 111 Sea Zone to Scotland
2 infantry moved from Norway to 113 Sea Zone
5 artilleries moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 113 Sea Zone to 111 Sea Zone
5 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
4 artilleries moved from Germany to Western Germany
1 aaGun moved from Poland to Germany
1 artillery moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Finland
3 bombers moved from 109 Sea Zone to Western Germany
4 fighters moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from 109 Sea Zone to Normandy BordeauxPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
1 submarine placed in 105 Sea Zone
1 submarine placed in 113 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
4 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 72 PUs; end with 77 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Gibraltar : 4 mech_infantrys
Scotland : 1 flag, 2 aaGuns, 1 airfield, 9 artilleries, 17 infantry, 4 mech_infantrys and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 9 artilleries, 3 bombers, 1 factory_major, 1 harbour and 5 infantry
Poland : 1 artillery
Germany : 1 aaGun, 4 artilleries, 1 factory_major and 3 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 aaGuns, 3 artilleries and 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 1 submarine
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 fighters
Iraq : 1 flag, 7 armour and 14 mech_infantrys
Eastern Persia : 1 flag, 5 armour and 4 mech_infantrys
121 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 mech_infantry
111 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 11 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 71 / 86
Americans : 52 / 74
Chinese : 0 / 3
British : 31 / 35
UK_Pacific : 7 / 5
Italians : 19 / 29
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 factory_minors, 2 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 57 Sea Zone
Japanese take 41 Sea Zone from Americans
1 battleship, 1 cruiser and 1 destroyer moved from 57 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Siam to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 bomber moved from Philippines to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 26 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 45 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 destroyers, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 1 : 5/7 hits
Americans roll dice for 1 cruiser and 1 destroyer in 56 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 cruiser owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Java, round 1 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 1 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 2/4 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
3 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 37 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
1 armour moved from Szechwan to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Tsinghai to Sikang
1 aaGun moved from Tsinghai to Sikang
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 bomber moved from Java to Malaya
1 bomber moved from 42 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
2 transports placed in 20 Sea Zone
Japanese undo move 3.
1 transport placed in 19 Sea Zone
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
2 artilleries placed in Japan
2 destroyers placed in 6 Sea Zone
2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Kwangsi : 1 artillery and 2 infantry
Japan : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 3 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 aaGun and 2 infantry
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Burma : 1 flag
Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Olgiy : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 transport
19 Sea Zone : 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 2 destroyers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
56 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flagProduction/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 76 / 81
Americans : 52 / 74
Chinese : 0 / 3
British : 31 / 35
UK_Pacific : 6 / 5
Italians : 19 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 infantry moved from Brazil to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Brazil to Argentina
Americans take Argentina from Neutral_True
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Eastern United StatesPlace Units - Americans
1 artillery and 1 bomber placed in Eastern United States
1 battleship, 1 destroyer and 1 fighter placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,1,1,2
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
India : 1 bomber and 1 fighter
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 1 fighter and 1 tactical_bomber
89 Sea Zone : 1 transport
Argentina : 1 flag, 5 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 3 transports
Brazil : 1 flag
Venezuela : 1 flag, 3 infantry
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 76 / 81
Americans : 56 / 75
Chinese : 0 / 3
British : 31 / 35
UK_Pacific : 6 / 5
Italians : 19 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Null / Other
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 76 / 81
Americans : 56 / 75
Chinese : 0 / 3
British : 31 / 35
UK_Pacific : 6 / 5
Italians : 19 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Null / Other
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - British
British buy 1 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
5 infantry moved from Afghanistan to Eastern Persia
2 armour and 4 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
5 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Eastern Persia
British attack with 2 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour and 4 mech_infantrys
British roll dice for 2 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 1 : 4/13 hits
Germans roll dice for 5 armour and 4 mech_infantrys in Eastern Persia, round 1 : 5/9 hits
5 infantry owned by the British and 4 mech_infantrys owned by the Germans lost in Eastern Persia
British roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 4/8 hits
Germans roll dice for 5 armour in Eastern Persia, round 2 : 3/5 hits
4 armour owned by the Germans and 3 mech_infantrys owned by the British lost in Eastern Persia
British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/5 hits
Germans roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits
1 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 5 armour and 4 mech_infantrys
Casualties for British: 5 infantry and 3 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 mech_infantry moved from Saudi Arabia to Egypt
1 infantry moved from Saudi Arabia to Trans-Jordan
2 infantry moved from Mozambique to Tanganyika Territory
1 mech_infantry moved from Mozambique to Kenya
1 armour moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian CongoPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,1,4,4,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 5 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 armour, 1 harbour, 3 infantry and 4 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Kenya : 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 25 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Tanganyika Territory : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
Mozambique : 1 flag
Saudi Arabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Angola : 1 flag
Eastern Persia : 1 flag, 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 72 / 103
Russians : 0 / 0
Japanese : 75 / 81
Americans : 56 / 75
Chinese : 0 / 3
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 19 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.367
Median : 3.000
Variance : 0.312
Standard Deviation : 0.559
Total rolls : 49Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.500
Median : 3.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26





