@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
JeffM/ RGP44 (Axis) vs. AK_Grown (Allies) +5
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 armour moved from Caucasus to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 1 infantry in Rostov, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
1 armour owned by the Russians retreated to Tambov
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Volgograd to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Tambov : 1 armour
Volgograd : 1 artillery and 1 factory_minor
Caucasus : 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Shensi to Kweichow
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 carriers moved from 35 Sea Zone to 42 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
4 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 bomber moved from Philippines to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangtung to Malaya
1 fighter and 1 tactical_bomber moved from Kwangtung to YunnanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Java, round 1 : 4/7 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 1 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Malaya
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from Malaya to Siam
1 bomber moved from 41 Sea Zone to Siam
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
1 aaGun moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Yenisey to AnhwePlace Units - Japanese
1 armour and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 5 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Siam : 2 bombers, 1 fighter and 1 tactical_bomber
Manchuria : 1 armour, 1 factory_minor and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Shan State : 1 flag
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 aaGun and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag, 3 infantry
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 submarine and 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armourProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 67 / 67
Americans : 53 / 80
Chinese : 3 / 12
British : 31 / 31
UK_Pacific : 12 / 15
Italians : 16 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 fighters and 3 submarines
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Americans roll dice for 3 submarines in 92 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Americans roll dice for 2 fighters in 92 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 92 Sea Zone, round 1 : 4/6 hits
3 submarines owned by the Americans and 1 fighter owned by the Americans lost in 92 Sea Zone
retreated to 92 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 fighter and 3 submarines
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Celebes
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 5 : 0/2 hits
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 1/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 6 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 7 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 7 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Italians forced to land in GibraltarNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 bomber moved from Western Australia to QueenslandPlace Units - Americans
1 armour, 1 artillery and 3 infantry placed in Western United States
1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 cruiser and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
India : 1 fighter and 1 tactical_bomber
Queensland : 1 bomber, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
26 Sea Zone : 2 destroyers, 2 submarines and 2 transports
10 Sea Zone : 1 cruiser and 1 destroyer
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 flag, 1 fighter, 3 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Brazil : 1 flag, 2 infantry
110 Sea Zone : 1 carrier, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 64 / 67
Americans : 56 / 76
Chinese : 3 / 12
British : 31 / 31
UK_Pacific : 12 / 15
Italians : 16 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.929
Median : 4.000
Variance : 1.415
Standard Deviation : 1.189
Total rolls : 42Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.062
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 fighter and 2 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 31
UK_Pacific : 12 / 15
Italians : 16 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.764
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 55Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.050
Median : 4.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in 91 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win, taking Greece from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 3 infantry moved from West India to IndiaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 110 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 3 infantryTerritory Summary for British, UK_Pacific :
Szechwan : 1 aaGun
India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 transport
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 33 / 33
UK_Pacific : 12 / 12
Italians : 14 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.882
Median : 4.000
Variance : 1.607
Standard Deviation : 1.268
Total rolls : 85Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.048
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.048
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21British Combat
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired.
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Tunisia to 91 Sea Zone
1 bomber moved from Southern France to Greece
1 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Algeria to Tunisia
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 4 fighters
British defend with 1 destroyer and 1 transport
Italians roll dice for 4 fighters in 91 Sea Zone, round 1 : 4/4 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 destroyer and 1 transport
Casualties for Italians: 1 fighter
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 1 : 2/5 hits
British roll dice for 2 infantry in Greece, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 3 artilleries, 2 fighters, 1 harbour and 4 infantry
Malta : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
95 Sea Zone : 1 submarine
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 33
UK_Pacific : 12 / 12
Italians : 16 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.917
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12British Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 tactical_bomber placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 33
UK_Pacific : 12 / 12
Italians : 16 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Totally kicking ass at this posting stuff…twice I’ve done this now.
So, I pushed done instead of post summary for France - here’s the file directly after France’s move (German politics).
French did not move.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 destroyers, 6 infantry, 2 submarines and 4 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Smolensk to Tambov
2 artilleries moved from Russia to Tambov
8 armour and 8 mech_infantrys moved from Russia to Volgograd
1 artillery moved from Rostov to Caucasus
3 armour and 7 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
9 artilleries moved from Eastern Poland to Poland
1 artillery moved from Smolensk to Belarus
6 infantry moved from Finland to Norway
1 bomber moved from Novgorod to Western Germany
4 mech_infantrys moved from Germany to France
2 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
2 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 1 : 7/16 hits
Russians roll dice for 1 artillery in Volgograd, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 3 artilleries and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 3 artilleries and 1 mech_infantry in Tambov, round 1 : 2/4 hits
Russians roll dice for 1 armour in Tambov, round 1 : 0/1 hits
1 armour owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 3 armour, 1 artillery and 10 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery and 10 mech_infantrys in Caucasus, round 1 : 4/14 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Western Germany to 112 Sea Zone
4 tactical_bombers moved from Bryansk to Germany
2 aaGuns moved from Bryansk to RostovPlace Units - Germans
1 carrier, 2 destroyers, 2 submarines and 4 transports placed in 112 Sea Zone
1 bomber placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 6 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 4 mech_infantrys
Poland : 1 aaGun and 9 artilleries
Germany : 1 factory_major, 6 infantry and 4 tactical_bombers
Norway : 6 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 3 artilleries and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 8 armour, 1 factory_minor and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 armour and 10 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines and 6 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
121 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 33
UK_Pacific : 12 / 12
Italians : 16 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.237
Median : 4.000
Variance : 2.216
Standard Deviation : 1.489
Total rolls : 38Germans Combat
1 was rolled 10 times
2 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.118
Median : 3.000
Variance : 2.061
Standard Deviation : 1.435
Total rolls : 34Russians Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Shensi
1 armour moved from Vologda to Tsinghai
1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from Siam to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to YunnanCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tsinghai, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 5/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 33 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 1 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 4/4 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 1 : 3/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
4 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Sumatra to Siam
2 fighters and 2 tactical_bombers moved from Yunnan to Siam
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
1 aaGun and 1 infantry moved from Timguska to Kansu
1 infantry moved from Urals to Novosibirsk
1 armour and 1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Kwangsi : 1 artillery and 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Siam : 2 bombers, 2 fighters and 2 tactical_bombers
Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
45 Sea Zone : 1 transport
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 5 destroyers, 3 submarines and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flagProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 73 / 79
Americans : 53 / 76
Chinese : 3 / 12
British : 31 / 33
UK_Pacific : 6 / 12
Italians : 16 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to Gibraltar
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
2 cruisers moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 4/6 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Italians defend with 3 artilleries, 2 fighters, 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Gibraltar, round 1 : 1/8 hits
Italians roll dice for 3 artilleries, 2 fighters and 4 infantry in Gibraltar, round 1 : 2/9 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 2 : 3/6 hits
Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 4/8 hits
1 artillery owned by the Americans , 2 armour owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians win, taking Borneo from Japanese with 3 artilleries and 2 fighters remaining. Battle score for attacker is -13
Casualties for Italians: 4 infantry
Casualties for Americans: 2 armour, 1 artillery and 3 infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to Morocco
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to New Guinea
1 bomber moved from 44 Sea Zone to Northern TerritoryPlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
India : 1 fighter
Borneo : 1 infantry and 1 mech_infantry
Queensland : 2 artilleries and 2 infantry
Northern Territory : 1 bomber
New Guinea : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 cruiser
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
8 Sea Zone : 1 destroyer
56 Sea Zone : 1 transport
54 Sea Zone : 3 destroyers, 2 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 2 infantry
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
110 Sea Zone : 1 carrier and 2 destroyersProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 54 / 74
Chinese : 3 / 12
British : 31 / 33
UK_Pacific : 10 / 12
Italians : 15 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 4.154
Median : 4.000
Variance : 1.342
Standard Deviation : 1.158
Total rolls : 39Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.176
Median : 4.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.143
Median : 5.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Szechwan : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 54 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 12
Italians : 15 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 4.154
Median : 4.000
Variance : 1.342
Standard Deviation : 1.158
Total rolls : 39Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.176
Median : 4.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.143
Median : 5.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 3 artilleries, 2 fighters and 1 harbour
British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 1 : 2/4 hits
Italians roll dice for 3 artilleries and 2 fighters in Gibraltar, round 1 : 2/5 hits
1 infantry owned by the British , 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Gibraltar
Italians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 artilleries
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 119 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Egypt to Persia
2 infantry moved from India to Burma
3 infantry moved from India to West India
2 artilleries moved from India to West IndiaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Szechwan : 1 aaGun
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 3 mech_infantrys
West India : 2 artilleries and 3 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 harbour, 3 infantry and 4 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 1 tactical_bomber
91 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 54 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 15 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 21 times
Average roll : 4.235
Median : 4.000
Variance : 2.896
Standard Deviation : 1.702
Total rolls : 68Null / Other
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Italians Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.182
Median : 4.000
Variance : 2.190
Standard Deviation : 1.480
Total rolls : 22Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.143
Median : 5.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians repair 2 damage on 2 factory_minors; Remaining resources: 24 PUs;
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 bomber moved from Southern Italy to Morocco
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Morocco, round 1 : 4/8 hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 1 : 2/6 hits
1 infantry owned by the British , 1 fighter owned by the Americans , 1 mech_infantry owned by the Americans , 1 artillery owned by the British , 1 bomber owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 30
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Morocco to Southern France
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Algeria to Tunisia
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Morocco to Southern FrancePlace Units - Italians
1 artillery placed in Southern France
1 fighter and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag, 1 armour and 1 artillery
Algeria : 1 flag, 1 armour and 1 artillery
Southern France : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 fighter
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
94 Sea Zone : 1 transport
Greece : 1 flag, 1 artillery
97 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.750
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 28Italians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.944
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
I apologize for the delay… I ran this turn a couple of days ago, but for some reason it did not post. I did not have a save file, so I just re-ran the turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 submarine
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
Do you want to intercept the bombing raid on the UK? I am attacking w 2 fighters and 2 strat bombers… you can intercept w 3 fighters if you want to.
If you do not intercept, you have the option of scrambling into the 110 SZ. I am attacking w 3 subs, 4 tac bombers, 3 fithers.
-
no scramble





