dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Suprise Attack VS Blasterfast
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to Sikang
1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
2 tactical_bombers moved from Yunnan to Shan State
1 armour moved from Szechwan to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Shan State
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 bomber moved from Kwangsi to India
2 fighters moved from Kwangsi to Shan State
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
Japanese take Amur from Russians
3 infantry moved from Manchuria to Amur
1 fighter moved from Anhwe to Kwangtung
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Japan to KwangtungCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Sikang, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Sikang, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 1 : 4/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Alaska
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 1 : 6/11 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 0/3 hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from India to Kwangsi
3 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 40 / 48
Russians : 37 / 42
Japanese : 55 / 60
Americans : 47 / 77
Chinese : 0 / 4
British : 25 / 23
UK_Pacific : 12 / 20
Italians : 24 / 41
ANZAC : 18 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 20 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.104
Median : 3.000
Variance : 2.442
Standard Deviation : 1.563
Total rolls : 96Null / Other
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 2.902
Median : 2.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 41Japanese Combat
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 2.902
Median : 2.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 41ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.800
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from 101 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
2 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 4 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 infantry, 1 mech_infantry, 2 submarines and 7 transports moved from 101 Sea Zone to 108 Sea Zone
4 fighters moved from Eastern United States to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 mech_infantrys moved from Western United States to Alaska
1 fighter moved from Western United States to 2 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from 101 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
2 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 4 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 infantry, 1 mech_infantry, 2 submarines and 7 transports moved from 101 Sea Zone to 108 Sea Zone
4 fighters moved from Eastern United States to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 mech_infantrys moved from Western United States to Alaska
1 fighter moved from Western United States to 2 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 103 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 battleship, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Japanese
Americans win, taking 26 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 40
Casualties for Japanese: 1 battleship, 1 submarine and 2 transports
Battle in Alaska
Americans attack with 3 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 fighter moved from 2 Sea Zone to British Columbia
1 tactical_bomber moved from 90 Sea Zone to 108 Sea Zone
1 fighter moved from 103 Sea Zone to 108 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 108 Sea ZonePlace Units - Americans
2 armour placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Central United States
2 cruisers, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Americans undo move 3.
2 cruisers, 1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
Americans undo move 2.
Americans undo move 1.
1 armour placed in Eastern United States
2 armour placed in Central United States
1 artillery and 1 infantry placed in Western United States
2 cruisers, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - British
1 bomber moved from United Kingdom to 88 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
3 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
2 tactical_bombers moved from 39 Sea Zone to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 10 damage on 10 factory_majors; Remaining resources: 13 PUs;
British buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 16 PUs;
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 88 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
3 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
2 tactical_bombers moved from 39 Sea Zone to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 armour moved from India to Yunnan
1 mech_infantry moved from India to YunnanCombat - British
Battle in Shan State
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 armour, 1 artillery and 3 infantry
retreated to Shan State
Japanese win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter and 3 infantry
Battle in Yunnan
British attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 4 infantry
British win, taking Yunnan from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 38 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 88 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 carrier and 1 cruiser remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea ZonePlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,3
British collect 18 PUs (8 lost to blockades); end with 18 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns, 1 artillery and 6 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 aaGuns, 1 artillery and 6 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
UK_Pacific collect 12 PUs; end with 12 PUs total
Units Change Ownership
Some Units in Burma change ownership: 2 aaGuns, 1 artillery and 6 infantry
Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry -
cris I found your troops

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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
2 infantry moved from Morocco to 92 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 artillery moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
2 infantry moved from Morocco to 92 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 artillery moved from Morocco to AlgeriaCombat - Italians
Italians creates battle in territory Slovakia Hungary
Battle in Ethiopia
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 1 : 0/2 hits
British roll dice for 1 infantry in Ethiopia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 1/2 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 armour
Italians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 1 : 0/2 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 2 : 1/2 hits
1 artillery owned by the Italians lost in Slovakia Hungary
Russians win with 2 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in West Indies
Battle in Northwest Persia
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking West Indies from Americans, taking Northwest Persia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Syria to Iraq
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 battleship moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Bulgaria to Romania
3 infantry moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 cruisers moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 40 / 48
Russians : 37 / 42
Japanese : 52 / 60
Americans : 48 / 64
Chinese : 1 / 4
British : 25 / 18
UK_Pacific : 12 / 12
Italians : 25 / 44
ANZAC : 18 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -56
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Caroline IslandsNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from United Kingdom to Scotland -
man I rolled zero with 4 at 3 and 2 at 2 notta
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from United Kingdom to Scotland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from United Kingdom to ScotlandCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 40 / 48
Russians : 37 / 42
Japanese : 52 / 60
Americans : 48 / 64
Chinese : 1 / 4
British : 26 / 18
UK_Pacific : 12 / 12
Italians : 24 / 44
ANZAC : 18 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
hey why did you do the French? they are mine. and I all ready moved them.
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Novgorod
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Finland to Vyborg
1 cruiser moved from 91 Sea Zone to 103 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Novgorod
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Finland to Vyborg
1 cruiser moved from 91 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in Quebec
Battle in Slovakia Hungary
Germans attack with 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 armour
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 2/9 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 1 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Quebec from British, taking Slovakia Hungary from Russians with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 11 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 10 infantry
Germans roll dice for 2 armour, 1 artillery, 11 infantry and 1 tactical_bomber in Novgorod, round 1 : 4/15 hits
Russians roll dice for 1 armour and 10 infantry in Novgorod, round 1 : 3/11 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits
Russians roll dice for 1 armour and 6 infantry in Novgorod, round 2 : 2/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 5/10 hits
Russians roll dice for 1 armour and 3 infantry in Novgorod, round 3 : 0/4 hits
3 infantry owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour and 10 infantry
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Cleaning up after air battles
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Novgorod to Vyborg
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
2 armour moved from Germany to PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
1 artillery and 1 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 47 / 58
Russians : 32 / 42
Japanese : 52 / 60
Americans : 48 / 64
Chinese : 1 / 4
British : 24 / 18
UK_Pacific : 12 / 12
Italians : 24 / 44
ANZAC : 18 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to OlgiyCombat - Russians
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 artillery and 4 infantry
3 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 infantry
Casualties for Russians: 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Buryatia to Ulaanbaatar
1 aaGun moved from Sakha to Buryatia
2 aaGuns, 1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Bessarabia to Ukraine
3 infantry moved from Smolensk to Belarus
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Ukraine to Belarus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to CaucasusPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Manchuria
1 infantry moved from Amur to Buryatia
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 artilleries and 2 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from Shan State to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from 36 Sea Zone to 41 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Kwangsi to 38 Sea Zone





