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13L G40 Boldfresh vs. Dizz game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
4 bombers moved from Western United States to 25 Sea Zone
1 bomber moved from United Kingdom to France
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Philippines
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 18 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 18 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 6 bombers and 1 destroyer in 25 Sea Zone, round 1 : 4/7 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in CelebesNon Combat Move - Americans
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 18 Sea Zone to 33 Sea Zone
3 carriers moved from 26 Sea Zone to 33 Sea Zone
6 bombers moved from 25 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from France to Gibraltar
4 aaGuns, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 4 transports moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
6 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Iwo Jima : 1 flag, 2 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 6 bombers, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
42 Sea Zone : 1 carrier
44 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 6 submarines
35 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 6 destroyers and 4 submarines
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Southeast Mexico : 4 aaGuns and 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 bomber
80 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 4 transportsProduction/PUs Summary :
Germans : 47 / 56
Russians : 31 / 41
Japanese : 56 / 62
Americans : 56 / 82
Chinese : 3 / 6
British : 30 / 30
UK_Pacific : 12 / 16
Italians : 10 / 17
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Yunnan : 9 infantry
Production/PUs Summary :
Germans : 47 / 56
Russians : 31 / 41
Japanese : 56 / 62
Americans : 56 / 82
Chinese : 3 / 3
British : 30 / 30
UK_Pacific : 12 / 16
Italians : 10 / 17
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from India to Egypt
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 fighter and 2 infantry moved from Yunnan to HunanCombat - British
Battle in Egypt
British attack with 1 artillery, 3 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 armour, 1 artillery, 1 harbour and 5 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
British roll dice for 1 artillery, 3 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 1 : 3/12 hits
Germans roll dice for 4 armour, 1 artillery and 5 infantry in Egypt, round 1 : 1/10 hits
1 infantry owned by the British and 4 infantry owned by the Germans lost in Egypt
British roll dice for 1 artillery, 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 8/11 hits
Germans roll dice for 4 armour, 1 artillery and 1 infantry in Egypt, round 2 : 2/6 hits
1 infantry owned by the Germans , 4 armour owned by the Germans , 2 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 artillery, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 4 armour, 1 artillery and 5 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 2/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Hunan to Yunnan
3 mech_infantrys moved from India to Yunnan
2 infantry moved from West India to Eastern Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
2 fighters moved from Egypt to 81 Sea Zone
3 bombers, 1 fighter and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 81 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
3 fighters moved from United Kingdom to 91 Sea Zone
3 fighters moved from 91 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,6,1,5,1,1,4,3,1,2,3,3
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 3 armour, 1 artillery, 1 fighter, 6 infantry and 10 mech_infantrys
Hunan : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
British Guiana : 3 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 3 bombers, 3 fighters and 2 tactical_bombers
Algeria : 1 artillery, 2 infantry and 1 mech_infantry
Tunisia : 1 armour
80 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 1 infantry and 2 mech_infantrys
92 Sea Zone : 4 aaGuns, 1 destroyer, 2 fighters, 3 infantry and 2 transports
Eastern Persia : 1 flag, 2 infantry
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 45 / 56
Russians : 31 / 41
Japanese : 53 / 62
Americans : 56 / 82
Chinese : 5 / 3
British : 32 / 29
UK_Pacific : 13 / 13
Italians : 10 / 17
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am back from the Chicago (chess) Open! I will be posting my turn after reflecting upon all of the ways that you are killing me. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Greece to AlbaniaPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Kenya : 1 flag, 1 artillery
Malta : 1 flag
Albania : 1 aaGun and 1 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Ethiopia : 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 31 / 41
Japanese : 53 / 62
Americans : 56 / 82
Chinese : 5 / 3
British : 31 / 29
UK_Pacific : 13 / 13
Italians : 11 / 12
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am back from the Chicago (chess) Open! I will be posting my turn after reflecting upon all of the ways that you are killing me. :)
a very astute observation Dizz :-P
so how did it look?
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Not great, lol. I’m just trying to hang on for dear life and pray to the dice gods…. ;)
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java round 1 casualty choice needed
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If you hit twice, it’s bomber infantry.
If you hit once, it’s infantry.
Sorry, you didn’t give me the hits…. but from the roll I assume there was one hit. :)
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i posted a map. but yeah, it was 1 hit so i will scuttle the inf.
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ok you missed round 1 defense.
round 2 i got 1 more hit. lose art or bom?
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Of course I missed… lmao. :P
take the bomber this time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 fighters moved from Yunnan to SikangCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery, 1 bomber and 1 infantry
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Battle in Sikang
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from Sikang to Yunnan
1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
3 infantry moved from Iraq to Trans-Jordan
1 fighter moved from New South Wales to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 armour and 1 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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sorry bro, those were pretty tough dice.
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i’m happy to keep playin with ya dizz, but i think you will probably agree, that’s a darn tough board for you to contend with from here.
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Well, I realize that it’s pretty Goofy (Mickey Mouse?) for me to keep playing, but I figure I am at least allowed a few more turns. In fact, I’m allowed lots more – I’m never happy when someone infers that I should resign in any game. Never. Just sayin.
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not at all… not implying you should resign. it’s just that some players feel like their opponent might think poorly of them or feel they are being a poor sport if they don’t play it out when the other player is way ahead so that winning player can “enjoy his advantage” or whatever. i don’t need that enjoyment at your expense is all i’m saying.
cheers
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LOL no worries. And, apparently when I clicked to purchase a destroyer, it didn’t take. My purchase for Southern France was to be 2 carriers and a destroyer…. will you allow me the edit? If not, I’ll have to eat it, but it’s a shame considering it’s my tiny light in this world… (there are apparently, going into the history, 2 artillery that I didn’t plan on buying…
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oops what the hell was i doing in z92? problem often is, when i get this far ahead, and especially with lots of time between turns, i forget what the heck was happening. i’m guessing i must have thought i had an AB in gibraltar. lol





