TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
L13 G40 blasterfasterher (allies +11) vs jww,
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that’s rite I wanted to see if the bomber move was valid. sorry about that
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo ChinaCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from French Indo China to India
1 artillery moved from Burma to India
1 infantry moved from Burma to India
1 armour moved from Yunnan to India
2 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Eastern Persia to West India
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to British ColumbiaPlace Units - British
1 armour and 1 artillery placed in United Kingdom
1 destroyer, 1 submarine and 2 transports placed in 109 Sea Zone
British undo move 2.
1 destroyer, 1 submarine and 2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,1,5,2,4,3,6,1,6,1
UK_Pacific collect 12 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 3 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 battleship, 1 cruiser and 2 transports moved from 99 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Syria : 1 flag
France : 2 infantry
Romania : 1 aaGun
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Bessarabia : 1 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Iraq : 1 flag, 1 armour and 6 infantry
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 46 / 63
Russians : 35 / 33
Japanese : 31 / 42
Americans : 57 / 73
Chinese : 8 / 6
British : 33 / 38
UK_Pacific : 16 / 14
Italians : 11 / 18
ANZAC : 18 / 28
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Shan State to India
1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 cruiser and 2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Baltic States to Belarus
3 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
2 bombers moved from Western Germany to Western Ukraine
3 infantry moved from Western Germany to Denmark
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 tactical_bomber moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Denmark
1 mech_infantry moved from Northern Italy to Denmark -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Baltic States to Belarus
3 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
2 bombers moved from Western Germany to Western Ukraine
3 infantry moved from Western Germany to Denmark
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 tactical_bomber moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Denmark
1 mech_infantry moved from Northern Italy to DenmarkCombat - Germans
Battle in Norway
Germans attack with 1 fighter, 6 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Norway, round 1 : 1/1 hits
Germans roll dice for 1 fighter, 6 infantry and 2 tactical_bombers in Norway, round 1 : 4/9 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 3 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Denmark, round 1 : 3/5 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 4/7 hits
Russians roll dice for 5 infantry in Western Ukraine, round 1 : 2/5 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
1 armour owned by the Germans retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 4 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Belarus, round 1 : 3/12 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Finland to Karelia
3 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
4 mech_infantrys moved from Germany to Eastern Poland
2 armour and 3 mech_infantrys moved from Western Germany to Poland
1 armour and 1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
2 armour moved from Southern Italy to Western Germany
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
2 bombers moved from Western Ukraine to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 7 infantry placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Poland : 2 armour and 3 mech_infantrys
Germany : 1 factory_major and 6 mech_infantrys
Norway : 5 infantry
Denmark : 3 infantry and 1 mech_infantry
Belarus : 1 flag, 4 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 aaGun
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour and 4 mech_infantrys
Bessarabia : 1 flag, 2 aaGuns, 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 61
Russians : 33 / 33
Japanese : 31 / 42
Americans : 52 / 73
Chinese : 8 / 6
British : 33 / 38
UK_Pacific : 16 / 14
Italians : 11 / 18
ANZAC : 18 / 28
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
use this file made 2 ncm changes involving two AA guns, one from ger to den and another to nwy from fin……thanks
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
5 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Vologda to RussiaPlace Units - Russians
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Burma
1 mech_infantry moved from Kiangsu to Kwangsi
3 fighters moved from Japan to Korea
1 artillery and 1 infantry moved from Manchuria to Korea
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Korea
1 infantry moved from Shantung to 19 Sea Zone
2 mech_infantrys moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Hainan to Kwangsi
1 tactical_bomber moved from Hainan to Kwangsi
1 bomber moved from Hainan to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Kwangsi
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Hainan to Shan State
1 tactical_bomber moved from Hainan to Kwangsi
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from Sikang to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Burma
1 mech_infantry moved from Kiangsu to Kwangsi
3 fighters moved from Japan to Korea
1 artillery and 1 infantry moved from Manchuria to Korea
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Korea
1 infantry moved from Shantung to 19 Sea Zone
2 mech_infantrys moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Hainan to Kwangsi
1 tactical_bomber moved from Hainan to Kwangsi
1 bomber moved from Hainan to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Kwangsi
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Hainan to Shan State
1 tactical_bomber moved from Hainan to Kwangsi
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from Sikang to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in Korea
Japanese attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Korea, round 1 : 4/6 hits
Russians roll dice for 3 infantry in Korea, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 1 : 4/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 1 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 2 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 battleship in Shan State, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Shan State, round 1 : 1/8 hits
UK_Pacific roll dice for 1 fighter and 3 infantry in Shan State, round 1 : 3/4 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British , 1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Shan State
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 fighter
Battle in Burma
Japanese attack with 1 tactical_bomber
Americans defend with 1 bomber
Japanese roll dice for 1 tactical_bomber in Burma, round 1 : 1/1 hits
UK_Pacific roll dice for 1 bomber in Burma, round 1 : 0/1 hits
1 bomber owned by the Americans lost in Burma
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 1 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kazakhstan
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Kazakhstan, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 6 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Hainan
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Shan State to Hainan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to Hainan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hainan
3 fighters moved from Korea to Japan
1 mech_infantry moved from Shantung to Kiangsu
1 aaGun moved from Shantung to KiangsuPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 destroyers placed in 19 Sea Zone
1 infantry placed in Shantung
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 1 infantry
Kwangsi : 1 infantry and 2 mech_infantrys
Korea : 1 armour and 1 artillery
Kiangsu : 1 aaGun and 1 mech_infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Okinawa : 1 harbour
Hainan : 1 bomber, 2 fighters and 4 tactical_bombers
Suiyuyan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Borneo : 1 flag, 1 mech_infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 4 transports
36 Sea Zone : 1 transport
20 Sea Zone : 1 carrier and 1 transport
19 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 52 / 61
Russians : 30 / 34
Japanese : 44 / 44
Americans : 52 / 73
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 9 / 14
Italians : 11 / 18
ANZAC : 18 / 28
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.603
Median : 4.000
Variance : 0.935
Standard Deviation : 0.967
Total rolls : 78Japanese Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.558
Median : 4.000
Variance : 0.745
Standard Deviation : 0.863
Total rolls : 52ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Americans Combat
4 was rolled 2 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Chinese Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 armour moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 112 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 armour moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 112 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in Holland BelgiumNon Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Siberia to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Alaska to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
2 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 artillery moved from Western United States to British Columbia
1 cruiser moved from 10 Sea Zone to 4 Sea Zone
1 infantry moved from Siam to Shan StatePlace Units - Americans
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 cruiser and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,6,1,4,6,2,1,5,2,3,5,3,2,6
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese