XDAP LBXX - Atlanta Axis vs We Win

  • '19

    @rgp44:

    your memory is selective

    :lol:

    I hope you aren’t implying that your memory is any different.

    We have gone 12 rounds without whining about dice, lets try not to spoil it now…

  • '12

    no one wants the guy that’s getting screwed by dice to complain.  :wink:

  • '12

    @Boldfresh:

    no one wants the guy that’s getting screwed by dice to complain.   :wink:

    but complain they must because when the dice go insane it sucks.  :-P


  • Bold no one wants you around here!  :wink:

    I keed, mainly I just want to know when are you going to get around to your US in our game. I trust you’ve slept on it?  :-D

  • '12

    @seththenewb:

    Bold no one wants you around here!  :wink:

    I keed, mainly I just want to know when are you going to get around to your US in our game. I trust you’ve slept on it?  :-D

    crazy day, haven’t had the time to do it yet…  but yeah, you are dead.  i keed.  but not really.

  • '15

    I am implying that.

    you can kill the 2 dds and a CV, I can’t see any reason Jeff would make any other choice.

  • '19

    @Boldfresh:

    @Boldfresh:

    no one wants the guy that’s getting screwed by dice to complain.   :wink:

    but complain they must because when the dice go insane it sucks.   :-P

    Wrong.

    And please keep your comments to yourself.  They aren’t welcome here, you can do whatever you want in your own threads but please stay out of mine.

  • '12

    have only had time to finish off a crazy dice game in which my opponent had no less than 90% hit rate on fighters all game long, and several MAJOR battles in which i got diced even worse than we did against Cow.  INCREDIBLE.   :lol:  just have to shake your head and laugh sometimes.

  • '12

    @ksmckay:

    @Boldfresh:

    @Boldfresh:

    no one wants the guy that’s getting screwed by dice to complain.   :wink:

    but complain they must because when the dice go insane it sucks.   :-P

    Wrong.

    And please keep your comments to yourself.  They aren’t welcome here, you can do whatever you want in your own threads but please stay out of mine.

    easy kyle we’re all friends here.  except for cow.

    i’ll stay out of your thread though, sorry bud.


  • @Boldfresh:

    @seththenewb:

    Bold no one wants you around here!  :wink:

    I keed, mainly I just want to know when are you going to get around to your US in our game. I trust you’ve slept on it?  :-D

    crazy day, haven’t had the time to do it yet…  but yeah, you are dead.  i keed.  but not really.

    That’s ok, I can understand your reluctance. If you don’t move fast you’ll put off the time of your doom! Mwuhahaha!  :evil:


  • Yea

    Bold > Cow

    And it’s not just your thead kyle  8-)


  • You or Dutch going to be able to make it tomorrow?

  • '12

    @seththenewb:

    You or Dutch going to be able to make it tomorrow?

    make what?  must be something i’m unaware of.  if it’s the blackhawks/kings game then yes.  :-D

  • '12

    @seththenewb:

    @Boldfresh:

    @seththenewb:

    Bold no one wants you around here!  :wink:

    I keed, mainly I just want to know when are you going to get around to your US in our game. I trust you’ve slept on it?  :-D

    crazy day, haven’t had the time to do it yet…  but yeah, you are dead.  i keed.  but not really.

    That’s ok, I can understand your reluctance. If you don’t move fast you’ll put off the time of your doom! Mwuhahaha!  :evil:

    now that’s what i like to hear!!  :wink:

  • '12

    I come home from a hard days work, and what is the first thing I see?  This terrible naval battle!

    Take hits on the 2 dds, and the carrier.  Just go max defense for the rest of the battle


  • bb over fighters?


  • or fighters over bb?


  • oh and us air over aussie air or aussies over US?

  • '12

    @JeffM:

    I come home from a hard days work, and what is the first thing I see?  This terrible naval battle!

    Take hits on the 2 dds, and the carrier.  Just go max defense for the rest of the battle

    that sucks bro….  i feel ya.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from French Indo China to 42 Sea Zone
                1 bomber and 1 fighter moved from Philippines to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking Siberia from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 4 submarines and 4 tactical_bombers
                    ANZAC defend with 1 destroyer, 3 fighters, 2 submarines and 1 transport; Americans defend with 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 submarines and 2 transports
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 90
                    Casualties for Japanese: 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer, 3 fighters, 2 submarines and 1 transport
                    Casualties for Americans: 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 submarines and 2 transports

    Non Combat Move - Japanese
                1 artillery moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 bomber, 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
                1 mech_infantry moved from Urals to Kazakhstan
                2 tactical_bombers moved from Caucasus to India
                5 armour moved from Caucasus to Volgograd
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                4 infantry moved from India to West India
                1 aaGun moved from India to West India
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                1 destroyer placed in 39 Sea Zone
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 fighter placed in Japan
                1 airfield placed in Shan State

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

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