Boldfresh (Allies +6) vs. Nerquen (Axis), G40, no tech


  • maybe time to concede then… you can save some unnecessary casualties…

  • '12

    sorry you are going to have to show me that you are smarter than a dim witted monkey.  :roll:

  • '12

    and if all of a sudden i got as lucky as you have been getting regularly, heck i could
    actually defend sydney!  :lol:

  • '12

    if you thew everything at sydney on a J7 or J8 attack and i killed everything while you killed nothing, i’m still not sure it would even things up from a dice perspective.  :wink:

  • '12

    don’t stare at the board for TOO long - the monkey would have already beaten me by now.  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 fighters and 11 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to Queensland
                      Japanese take Queensland from ANZAC
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 destroyer moved from 56 Sea Zone to 46 Sea Zone
                2 bombers moved from Dutch New Guinea to 46 Sea Zone
                1 bomber moved from Dutch New Guinea to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Western Australia
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to Caroline Islands
                2 fighters and 1 tactical_bomber moved from Shan State to Western Australia
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                5 transports moved from 56 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from Yunnan to Siam
                1 mech_infantry moved from French Indo China to Siam
                2 fighters moved from Hopei to India
                1 mech_infantry moved from Hopei to Yunnan
                1 tactical_bomber moved from Java to Western Australia
                1 submarine moved from 33 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Northern Territory
                Battle in 46 Sea Zone
                    Japanese attack with 3 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking Northern Territory from ANZAC with 3 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                3 bombers moved from 46 Sea Zone to Western Australia
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 mech_infantry moved from West India to India
                1 submarine moved from 62 Sea Zone to 52 Sea Zone
                3 submarines moved from 54 Sea Zone to 52 Sea Zone
                1 battleship and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                9 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in Kwangtung
                1 armour and 2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

  • '12

    only one battle on com…  lost the file while trying to noncom when my computer crashed.  what a fun day.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 airfield, 4 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 27 Sea Zone
                1 destroyer moved from 27 Sea Zone to 30 Sea Zone
                4 fighters moved from 26 Sea Zone to 30 Sea Zone
                3 fighters moved from Hawaiian Islands to 30 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer and 7 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 7 fighters in 30 Sea Zone, round 1 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 carriers, 7 destroyers and 4 submarines moved from 26 Sea Zone to 50 Sea Zone
                7 fighters moved from 30 Sea Zone to 50 Sea Zone
                2 carriers, 7 destroyers, 7 fighters and 4 submarines moved from 50 Sea Zone to 63 Sea Zone
                3 fighters moved from 63 Sea Zone to New Zealand
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Central America
                3 aaGuns and 2 mech_infantrys moved from Southeast Mexico to Central America
                1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 88 Sea Zone to 64 Sea Zone
                1 infantry and 2 mech_infantrys moved from 64 Sea Zone to Central America
                1 carrier moved from 10 Sea Zone to 27 Sea Zone
                2 fighters moved from Eastern United States to 64 Sea Zone
                2 fighters moved from 64 Sea Zone to 27 Sea Zone
                1 tactical_bomber moved from Western United States to 11 Sea Zone
                1 tactical_bomber moved from 11 Sea Zone to Line Islands
                1 carrier and 2 fighters moved from 98 Sea Zone to 81 Sea Zone

    Place Units - Americans
                1 airfield placed in Line Islands
                4 bombers placed in Western United States
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    New Zealand : 3 fighters
        Line Islands : 1 airfield and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 destroyer
        27 Sea Zone : 1 carrier and 2 fighters
        63 Sea Zone : 2 carriers, 7 destroyers, 4 fighters and 4 submarines
        Central United States : 1 factory_major
        Central America : 3 aaGuns, 2 infantry and 4 mech_infantrys
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        64 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 4 transports
        101 Sea Zone : 2 transports
        81 Sea Zone : 1 carrier
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 25 / 28
        Japanese : 71 / 81
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 15 / 16
        ANZAC : 5 / 4
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 7 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 25 / 28
        Japanese : 71 / 81
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 15 / 16
        ANZAC : 5 / 4
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 bombers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India

    Combat - British
                Battle in West India

    Non Combat Move - British
                1 aaGun moved from Egypt to 81 Sea Zone
                1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 aaGun and 1 infantry moved from 79 Sea Zone to West India
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 infantry moved from Trans-Jordan to Egypt
                2 fighters and 1 tactical_bomber moved from Egypt to Persia
                2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                2 submarines moved from 98 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Persia

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 bomber and 1 mech_infantry placed in Egypt
                British undo move 2.
                1 mech_infantry placed in Union of South Africa
                2 bombers placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kazakhstan : 1 infantry
        West India : 1 aaGun, 1 armour and 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 4 bombers, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Tobruk : 1 flag
        Eastern Persia : 1 flag, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        81 Sea Zone : 2 fighters, 2 submarines and 1 transport
        79 Sea Zone : 2 transports
        Northwest Persia : 1 flag, 5 infantry
        Persia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 25 / 28
        Japanese : 69 / 81
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 30 / 33
        UK_Pacific : 2 / 0
        Italians : 15 / 16
        ANZAC : 5 / 4
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    here UK7 edit :roll:

  • '12

    the edit moved an inf from kaz to volgo.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bryansk to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 aaGun moved from Bryansk to Rostov
                1 fighter moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Albania to 97 Sea Zone
                1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • 24 hour friendly bump…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                3 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 1 artillery and 4 infantry
                    Japanese defend with 1 airfield, 1 armour and 1 harbour
                    ANZAC win, taking Queensland from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,5,2,1,2,4,5,6,2,3,1
                ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Iraq to Persia
                2 infantry moved from Alexandria to Egypt
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        United Kingdom : 2 infantry
        Libya : 1 flag
        Volgograd : 1 infantry
        79 Sea Zone : 1 destroyer
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 23 / 28
        Japanese : 67 / 81
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 30 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 22
        ANZAC : 7 / 5
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    than anzac infantry is on the transport off NZ.  wouldn’t let me place it ON the transport when i did the edit.

  • '12

    hurry up and enjoy your final battles so we can get to game 2, where i can almost guarantee you will not survive past 6 rounds.  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                8 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                5 artilleries and 3 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 bomber, 1 fighter and 4 tactical_bombers moved from Bryansk to Volgograd
                1 fighter moved from Southern Italy to Bryansk
                3 tactical_bombers moved from Western Germany to Novgorod
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                4 artilleries and 5 infantry moved from France to Western Germany

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
                    French defend with 1 infantry; British defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 4 tactical_bombers moved from Volgograd to Bryansk

    Place Units - Germans
                1 mech_infantry and 2 tactical_bombers placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Samara to Kazakhstan
                5 fighters and 1 tactical_bomber moved from Kazakhstan to West India
                1 mech_infantry moved from Northwest Persia to Eastern Persia

    Place Units - Russians
                1 artillery, 1 bomber and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

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