Atease (Axis) vs Degrasse (Allies)

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
                1 mech_infantry moved from Iraq to Trans-Jordan
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 fighters moved from India to Kazakhstan
                1 armour moved from India to Eastern Persia
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 7 infantry moved from Yunnan to Szechwan
                4 infantry moved from Shan State to Yunnan
                1 battleship, 1 carrier and 2 destroyers moved from 58 Sea Zone to 39 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 4 and gets 0 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
                1 mech_infantry moved from Iraq to Trans-Jordan
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 fighters moved from India to Kazakhstan
                1 armour moved from India to Eastern Persia
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 7 infantry moved from Yunnan to Szechwan
                4 infantry moved from Shan State to Yunnan
                1 battleship, 1 carrier and 2 destroyers moved from 58 Sea Zone to 39 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 armour, 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 armour, 1 artillery and 5 infantry
                        British roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Kazakhstan, round 1 :  2/6 hits
                        Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Kazakhstan, round 1 :  4/7 hits
                        2 armour owned by the British , 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kazakhstan
                    retreated to Kazakhstan
                    Japanese win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                2 fighters moved from Kazakhstan to Volgograd
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                7 infantry moved from India to West India
                4 aaGuns moved from Yunnan to Szechwan
                1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,5
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Yunnan : 4 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 4 aaGuns, 1 artillery and 7 infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
        West India : 7 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 2 infantry
        Ethiopia : 1 armour and 1 mech_infantry
        Volgograd : 2 fighters
        Caucasus : 2 armour and 1 mech_infantry
        86 Sea Zone : 2 infantry and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour
        Brazil : 1 flag, 1 infantry
        Persia : 1 flag
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 19 / 31
        Japanese : 24 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 37 / 34
        UK_Pacific : 21 / 26
        Italians : 19 / 31
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 2.133
            Standard Deviation : 1.461
            Total rolls : 16

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 destroyer and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from France to Holland Belgium
                2 bombers moved from Southern Italy to Holland Belgium
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 battleship moved from 99 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 battleship in Trans-Jordan, round 1 :  1/1 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in Holland Belgium
                    Italians attack with 2 bombers and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 bombers and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Syria from French with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 bombers moved from Holland Belgium to Southern Italy

    Place Units - Italians
                4 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 19 / 31
        Japanese : 24 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 36 / 34
        UK_Pacific : 21 / 26
        Italians : 21 / 29
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Java
                1 bomber moved from New South Wales to India
                1 artillery and 2 infantry moved from Siam to French Indo China
                1 fighter moved from Shan State to French Indo China
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Iwo Jima to Japan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Java
                1 bomber moved from New South Wales to India
                1 artillery and 2 infantry moved from Siam to French Indo China
                1 fighter moved from Shan State to French Indo China
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Iwo Jima to Japan

    Combat - ANZAC
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  0/2 hits
                    Bombing raid in Japan rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in Japan causes 9 damage total.
                Battle in French Indo China
                    ANZAC attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 1 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from French Indo China to 39 Sea Zone
                4 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Japan to Kwangtung

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Burma : 1 infantry
        India : 1 bomber
        Kwangtung : 2 bombers
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns and 1 infantry
        French Indo China : 1 flag, 1 artillery and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 fighter and 4 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 transports
        39 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 19 / 31
        Japanese : 22 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 36 / 34
        UK_Pacific : 21 / 26
        Italians : 21 / 29
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from French Guiana to Brazil

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Brazil : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 19 / 31
        Japanese : 22 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 36 / 34
        UK_Pacific : 21 / 26
        Italians : 21 / 29
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                4 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                3 bombers moved from Eastern Poland to Russia
                11 armour, 8 artilleries and 7 infantry moved from Bryansk to Russia
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                3 fighters moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
                2 mech_infantrys moved from Novgorod to Belarus
                1 fighter moved from Southern Italy to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                4 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                3 bombers moved from Eastern Poland to Russia
                11 armour, 8 artilleries and 7 infantry moved from Bryansk to Russia
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                3 fighters moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
                2 mech_infantrys moved from Novgorod to Belarus
                1 fighter moved from Southern Italy to Egypt

    Combat - Germans
                Battle in Russia
                    Germans attack with 11 armour, 8 artilleries, 5 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                    Russians defend with 3 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 1 fighter, 20 infantry and 1 mech_infantry
                        AA guns fire in Russia :  0/7 hits
                        Germans roll dice for 11 armour, 8 artilleries, 5 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Russia, round 1 :  15/33 hits
                        Russians roll dice for 3 aaGuns, 1 armour, 7 artilleries, 1 fighter, 20 infantry and 1 mech_infantry in Russia, round 1 :  9/30 hits
                        12 infantry owned by the Russians , 7 infantry owned by the Germans , 2 artilleries owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 11 armour, 6 artilleries, 5 bombers, 1 fighter and 1 tactical_bomber in Russia, round 2 :  13/24 hits
                        Russians roll dice for 1 armour, 7 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Russia, round 2 :  7/18 hits
                        8 infantry owned by the Russians , 1 armour owned by the Germans , 4 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 6 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 5 bombers, 1 fighter and 1 tactical_bomber in Russia, round 3 :  12/17 hits
                        Russians roll dice for 1 armour, 3 artilleries and 1 fighter in Russia, round 3 :  1/5 hits
                        1 armour owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Russians and 1 fighter owned by the Russians lost in Russia
                    Germans captures 31PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 58
                    Casualties for Germans: 2 armour, 8 artilleries and 7 infantry
                    Casualties for Russians: 3 aaGuns, 1 armour, 7 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 4 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry and 2 mech_infantrys in Belarus, round 1 :  0/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 4 infantry and 2 mech_infantrys in Belarus, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 :  4/9 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  0/4 hits
                        2 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Normandy Bordeaux to 113 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Germany to Western Germany
                3 mech_infantrys moved from Germany to Western Germany
                4 infantry moved from Ukraine to Bryansk
                5 bombers moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 transports moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                1 armour and 2 infantry placed in Ukraine
                Germans undo move 2.
                3 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 mech_infantry placed in Germany
                3 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 50 PUs (5 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 55 / 97
        Russians : 13 / 0
        Japanese : 22 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 31 / 34
        UK_Pacific : 21 / 26
        Italians : 21 / 29
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 26 times
                2 was rolled 27 times
                3 was rolled 27 times
                4 was rolled 26 times
                5 was rolled 24 times
                6 was rolled 35 times
            Average roll : 3.606
            Median : 4.000
            Variance : 0.457
            Standard Deviation : 0.676
            Total rolls : 165

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 17 times
                2 was rolled 17 times
                3 was rolled 12 times
                4 was rolled 16 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 3.516
            Median : 4.000
            Variance : 0.287
            Standard Deviation : 0.536
            Total rolls : 95

    British Combat
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.500
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 14 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 14 times
            Average roll : 3.656
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 64


  • holy I rolled good in Russia.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - Russians
                3 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - Russians
                3 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 1 :  4/5 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Kazakhstan, round 1 :  1/5 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 artillery moved from Rostov to Volgograd

    Turn Complete - Russians

    Territory Summary for Russians :

    Amur : 3 infantry
        Kazakhstan : 1 armour
        Olgiy : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Anglo Egyptian Sudan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Tambov : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor, 1 fighter and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 97
        Russians : 15 / 0
        Japanese : 20 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 31 / 34
        UK_Pacific : 21 / 26
        Italians : 21 / 29
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.067
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 11 damage on 11 factory_majors; Remaining resources: 16 PUs; 6 SuicideAttackTokens;
                Japanese buy 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Japan to Evenkiyskiy
                1 armour and 2 mech_infantrys moved from Chahar to Dzavhan
                1 armour moved from Yenisey to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                2 bombers moved from Bryansk to Western Germany
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 submarine moved from 71 Sea Zone to 69 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 81 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone
                1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 armour moved from Sikang to Kazakhstan
                1 artillery and 6 infantry moved from Novosibirsk to Kazakhstan
                7 fighters and 7 tactical_bombers moved from Sikang to Caucasus
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Urals to Kazakhstan

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 7 fighters and 7 tactical_bombers
                    British defend with 2 armour and 1 mech_infantry
                        Japanese roll dice for 7 fighters and 7 tactical_bombers in Caucasus, round 1 :  4/14 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 1 :  2/3 hits
                        2 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Caucasus
                    Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 armour and 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 2 armour, 1 artillery and 6 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 2 armour, 1 artillery and 6 infantry in Kazakhstan, round 1 :  3/9 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                6 fighters and 6 tactical_bombers moved from Caucasus to Greece
                2 bombers moved from Western Germany to France

    Place Units - Japanese
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5,4,6,6,4,5,4,6
                Japanese collect 14 PUs (8 lost to blockades); end with 15 PUs total

    Production/PUs Summary :

    Germans : 55 / 97
        Russians : 13 / 0
        Japanese : 22 / 15
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 31 / 34
        UK_Pacific : 21 / 26
        Italians : 21 / 29
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 4.026
            Median : 4.000
            Variance : 1.351
            Standard Deviation : 1.162
            Total rolls : 38

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.182
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.174
            Median : 5.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from 112 Sea Zone to Denmark
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Norway
                4 bombers moved from Morocco to Egypt
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shantung to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 bomber moved from Iwo Jima to Japan
                1 fighter moved from Iwo Jima to Kiangsu
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Szechwan
                1 battleship, 2 carriers and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                3 bombers moved from Western United States to United Kingdom

  • '21 '19 '18 '17 '16

    Need scramble orders for sea zone 112


  • No scramble.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from 112 Sea Zone to Denmark
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Norway
                4 bombers moved from Morocco to Egypt
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shantung to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 bomber moved from Iwo Jima to Japan
                1 fighter moved from Iwo Jima to Kiangsu
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Szechwan
                1 battleship, 2 carriers and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                3 bombers moved from Western United States to United Kingdom

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Japan causes 0 damage total.
                Battle in Norway
                Battle in Hainan
                Battle in Denmark
                Battle in Egypt
                    Americans attack with 4 bombers
                    Germans defend with 1 fighter; Italians defend with 2 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
                        Americans roll dice for 4 bombers in Egypt, round 1 :  2/4 hits
                        Italians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 1 :  5/8 hits
                        4 bombers owned by the Americans and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking Hainan from Japanese, taking Denmark from Germans with 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -42
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 4 bombers

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Formosa : 1 flag
        Korea : 1 flag
        Kiangsu : 1 fighter
        Jehol : 1 mech_infantry
        Hainan : 1 flag, 1 harbour and 1 infantry
        Szechwan : 3 fighters and 1 tactical_bomber
        Anhwe : 1 infantry
        Burma : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 4 infantry
        Midway : 1 airfield
        36 Sea Zone : 1 transport
        38 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 transport
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 2 destroyers and 1 submarine
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Gibraltar : 3 artilleries and 3 infantry
        United Kingdom : 3 bombers
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 infantry and 1 mech_infantry
        Denmark : 1 flag, 2 infantry and 2 mech_infantrys
        Libya : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        96 Sea Zone : 1 submarine
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier and 3 transports
        91 Sea Zone : 5 submarines and 3 transports

    Production/PUs Summary :

    Germans : 50 / 97
        Russians : 13 / 0
        Japanese : 20 / 15
        Americans : 66 / 91
        Chinese : 20 / 22
        British : 31 / 34
        UK_Pacific : 21 / 26
        Italians : 20 / 29
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Szechwan
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                4 artilleries and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 4 artilleries, 1 fighter and 2 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 97
        Russians : 13 / 0
        Japanese : 17 / 15
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 31 / 34
        UK_Pacific : 21 / 26
        Italians : 20 / 29
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                3 fighters moved from United Kingdom to 113 Sea Zone
                1 artillery and 1 mech_infantry moved from 113 Sea Zone to Germany
                4 infantry moved from 113 Sea Zone to Germany
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                7 infantry moved from West India to Eastern Persia
                7 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                4 infantry moved from Yunnan to Szechwan
                1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
                1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Eastern Persia to Persia
                2 fighters moved from Volgograd to Persia


  • max scramble.

    OOL carrier, sub, dd, cruiser, tacticals, fighters, carrier. basically max defense.

  • '21 '19 '18 '17 '16

    I went free hit on the carrier (sub hit), then sub, dd, cruiser, next round tacs, fighters, next fighter, carrier.  But the British pirates snuck by with one plane.  :)

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