@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Atease (Axis) vs Degrasse (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
1 infantry moved from French Guiana to BrazilNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Brazil : 1 infantryProduction/PUs Summary :
Germans : 44 / 60
Russians : 19 / 31
Japanese : 22 / 27
Americans : 60 / 85
Chinese : 18 / 22
British : 36 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Russia
11 armour, 8 artilleries and 7 infantry moved from Bryansk to Russia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
3 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Southern Italy to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Russia
11 armour, 8 artilleries and 7 infantry moved from Bryansk to Russia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
3 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Southern Italy to EgyptCombat - Germans
Battle in Russia
Germans attack with 11 armour, 8 artilleries, 5 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 1 fighter, 20 infantry and 1 mech_infantry
AA guns fire in Russia : 0/7 hits
Germans roll dice for 11 armour, 8 artilleries, 5 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Russia, round 1 : 15/33 hits
Russians roll dice for 3 aaGuns, 1 armour, 7 artilleries, 1 fighter, 20 infantry and 1 mech_infantry in Russia, round 1 : 9/30 hits
12 infantry owned by the Russians , 7 infantry owned by the Germans , 2 artilleries owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 11 armour, 6 artilleries, 5 bombers, 1 fighter and 1 tactical_bomber in Russia, round 2 : 13/24 hits
Russians roll dice for 1 armour, 7 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Russia, round 2 : 7/18 hits
8 infantry owned by the Russians , 1 armour owned by the Germans , 4 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 6 artilleries owned by the Germans lost in Russia
Germans roll dice for 10 armour, 5 bombers, 1 fighter and 1 tactical_bomber in Russia, round 3 : 12/17 hits
Russians roll dice for 1 armour, 3 artilleries and 1 fighter in Russia, round 3 : 1/5 hits
1 armour owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Russians and 1 fighter owned by the Russians lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Germans: 2 armour, 8 artilleries and 7 infantry
Casualties for Russians: 3 aaGuns, 1 armour, 7 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 infantry and 2 mech_infantrys in Belarus, round 1 : 0/6 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 4 infantry and 2 mech_infantrys in Belarus, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 4/9 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
2 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
4 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western Germany
4 infantry moved from Ukraine to Bryansk
5 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
2 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in France
1 armour and 2 infantry placed in Ukraine
Germans undo move 2.
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Germany
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 50 PUs (5 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 55 / 97
Russians : 13 / 0
Japanese : 22 / 27
Americans : 60 / 85
Chinese : 18 / 22
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 35 times
Average roll : 3.606
Median : 4.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 165Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 3.516
Median : 4.000
Variance : 0.287
Standard Deviation : 0.536
Total rolls : 95British Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Russians Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.656
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 64 -
holy I rolled good in Russia.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - Russians
3 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - Russians
3 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 1 : 4/5 hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Kazakhstan, round 1 : 1/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 artillery moved from Rostov to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Amur : 3 infantry
Kazakhstan : 1 armour
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Tambov : 1 infantry
Volgograd : 1 artillery, 1 factory_minor, 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 97
Russians : 15 / 0
Japanese : 20 / 27
Americans : 60 / 85
Chinese : 18 / 22
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15Japanese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese repair 11 damage on 11 factory_majors; Remaining resources: 16 PUs; 6 SuicideAttackTokens;
Japanese buy 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Japan to Evenkiyskiy
1 armour and 2 mech_infantrys moved from Chahar to Dzavhan
1 armour moved from Yenisey to Novosibirsk
1 infantry moved from Yenisey to Timguska
2 bombers moved from Bryansk to Western Germany
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 69 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 tactical_bomber moved from Egypt to 95 Sea Zone
1 armour moved from Sikang to Kazakhstan
1 artillery and 6 infantry moved from Novosibirsk to Kazakhstan
7 fighters and 7 tactical_bombers moved from Sikang to Caucasus
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Urals to KazakhstanCombat - Japanese
Battle in Caucasus
Japanese attack with 7 fighters and 7 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 7 fighters and 7 tactical_bombers in Caucasus, round 1 : 4/14 hits
Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 1 : 2/3 hits
2 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Caucasus
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 2 armour and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 2 armour, 1 artillery and 6 infantry
Russians defend with 1 armour
Japanese roll dice for 2 armour, 1 artillery and 6 infantry in Kazakhstan, round 1 : 3/9 hits
Russians roll dice for 1 armour in Kazakhstan, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from Caucasus to Greece
2 bombers moved from Western Germany to FrancePlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5,4,6,6,4,5,4,6
Japanese collect 14 PUs (8 lost to blockades); end with 15 PUs totalProduction/PUs Summary :
Germans : 55 / 97
Russians : 13 / 0
Japanese : 22 / 15
Americans : 60 / 85
Chinese : 18 / 22
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 4.026
Median : 4.000
Variance : 1.351
Standard Deviation : 1.162
Total rolls : 38Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.182
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.174
Median : 5.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23Russians Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
4 bombers moved from Morocco to Egypt
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 fighter moved from Iwo Jima to Kiangsu
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Szechwan
1 battleship, 2 carriers and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
3 bombers moved from Western United States to United Kingdom -
Need scramble orders for sea zone 112
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
4 bombers moved from Morocco to Egypt
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 fighter moved from Iwo Jima to Kiangsu
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Szechwan
1 battleship, 2 carriers and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
3 bombers moved from Western United States to United KingdomCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Japan
AA guns fire in Japan : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Japan causes 0 damage total.
Battle in Norway
Battle in Hainan
Battle in Denmark
Battle in Egypt
Americans attack with 4 bombers
Germans defend with 1 fighter; Italians defend with 2 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 4 bombers in Egypt, round 1 : 2/4 hits
Italians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 1 : 5/8 hits
4 bombers owned by the Americans and 2 infantry owned by the Italians lost in Egypt
Italians win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking Hainan from Japanese, taking Denmark from Germans with 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -42
Casualties for Italians: 2 infantry
Casualties for Americans: 4 bombersNon Combat Move - Americans
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 38 Sea Zone to BurmaPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Formosa : 1 flag
Korea : 1 flag
Kiangsu : 1 fighter
Jehol : 1 mech_infantry
Hainan : 1 flag, 1 harbour and 1 infantry
Szechwan : 3 fighters and 1 tactical_bomber
Anhwe : 1 infantry
Burma : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
36 Sea Zone : 1 transport
38 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 transport
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 2 destroyers and 1 submarine
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 3 artilleries and 3 infantry
United Kingdom : 3 bombers
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 infantry and 1 mech_infantry
Denmark : 1 flag, 2 infantry and 2 mech_infantrys
Libya : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
96 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier and 3 transports
91 Sea Zone : 5 submarines and 3 transportsProduction/PUs Summary :
Germans : 50 / 97
Russians : 13 / 0
Japanese : 20 / 15
Americans : 66 / 91
Chinese : 20 / 22
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 20 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Manchuria to Szechwan
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
4 artilleries and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Szechwan : 4 artilleries, 1 fighter and 2 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 50 / 97
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 20 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 artillery and 1 mech_infantry moved from 113 Sea Zone to Germany
4 infantry moved from 113 Sea Zone to Germany
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from India to Eastern Persia
7 infantry moved from West India to Eastern Persia
7 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
4 infantry moved from Yunnan to Szechwan
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Eastern Persia to Persia
2 fighters moved from Volgograd to Persia -
max scramble.
OOL carrier, sub, dd, cruiser, tacticals, fighters, carrier. basically max defense.
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I went free hit on the carrier (sub hit), then sub, dd, cruiser, next round tacs, fighters, next fighter, carrier. But the British pirates snuck by with one plane. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 artillery and 1 mech_infantry moved from 113 Sea Zone to Germany
4 infantry moved from 113 Sea Zone to Germany
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from India to Eastern Persia
7 infantry moved from West India to Eastern Persia
7 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
4 infantry moved from Yunnan to Szechwan
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Eastern Persia to Persia
2 fighters moved from Volgograd to PersiaCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
British roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 1 destroyer, 5 fighters and 3 transports in 113 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 1 : 4/8 hits
1 cruiser owned by the Germans , 1 destroyer owned by the Germans , 1 submarine owned by the British , 1 carrier owned by the British , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
British roll dice for 5 fighters and 3 transports in 113 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 2/6 hits
2 tactical_bombers owned by the Germans , 2 fighters owned by the British and 2 fighters owned by the Germans lost in 113 Sea Zone
British roll dice for 3 fighters and 3 transports in 113 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 carrier, 1 fighter and 2 transports in 113 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter and 3 transports remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Casualties for British: 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Battle in Germany
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 factory_major and 1 mech_infantry
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Germany, round 1 : 2/6 hits
Germans roll dice for 1 mech_infantry in Germany, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Germany
British captures 97PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from 113 Sea Zone to Norway
4 aaGuns moved from Szechwan to SikangPlace Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 133 PUs totalPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 4 infantry
Sikang : 4 aaGuns, 1 artillery and 7 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour and 4 mech_infantrys
Germany : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Norway : 1 fighter
113 Sea Zone : 3 transports
76 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
86 Sea Zone : 2 infantry and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour, 7 infantry and 2 mech_infantrys
Brazil : 1 flag, 1 infantry
Persia : 1 flag, 1 armour and 2 fightersProduction/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.173
Median : 3.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.389
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 2.905
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
Arrrgh matey, Sir Henry Drake be plundering Berlin and then running for the hills. Certainly makes for an interesting game.
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Whaaaat you had 10% chance for that battle. Stupid dice. I was probably going to win the game and now probably not. on one battle. Sigh.
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Well hang on… maybe I still got this but it will be close.
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Arrrgh matey, Sir Henry Drake be plundering Berlin and then running for the hills. Certainly makes for an interesting game.
Sure does!





