XDAP LBXX - Atlanta Axis vs We Win

  • '19

    Yep.  though I will make one final change.  Instead of NCM 2 units from Germany to Poland I will leave them in germany and change the placement again.  Instead of last change just deploy 3 inf to Nov instead of Germany, leave france placement the same.    Sorry for edits

    Summary
    place 3 inf in Nov instead of Ger
    cancel movement of 2 inf from Germany to Poland.

  • '19

    Ok apparently the map I have in TripleA is wrong.

    On mine Poland connects to z115 but apparently that is wrong.

    another fix coming  :|

  • '19

    Major changes, just decided to redo the NCM and edit the damage.  Reposting the turn from the game.

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 airfields; Remaining resources: 64 PUs;
                Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Karelia to Norway
                      Germans take Norway from Americans
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 fighter moved from Rostov to Volgograd
                3 bombers moved from Western Germany to Volgograd
                1 fighter moved from France to 96 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 artilleries and 4 infantry moved from Belarus to Bryansk
                6 artilleries and 18 infantry moved from Rostov to Bryansk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 bombers, 1 fighter and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bryansk
                    Germans attack with 8 artilleries and 22 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 8 artilleries and 22 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour moved from Karelia to Belarus
                1 armour and 3 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                5 armour moved from Rostov to Bryansk
                2 armour moved from Rostov to Bryansk
                3 bombers and 1 fighter moved from Volgograd to Rostov
                2 aaGuns, 4 artilleries and 21 infantry moved from Rostov to Bryansk
                1 aaGun moved from Rostov to Volgograd
                2 armour moved from Bryansk to Rostov
                2 fighters and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 fighter moved from 96 Sea Zone to Greece
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Western Germany to Germany
                2 infantry moved from France to Western Germany
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
                1 fighter moved from Karelia to Poland
                2 fighters moved from Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 airfield placed in Slovakia Hungary
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,6,5,3,1,6,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 50 PUs (6 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 70 to 72
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode


  • Well, based on an image of the map it looks like the AB in Poland shouldn’t be able to scramble into sz115.

    http://www.axisandallies.org/wp-content/uploads/aag-huge.jpg

    But it does scramble into that SZ on triplea if you try to run it in local. I just was trying to figure out if that’s a bug that we shouldn’t take advantage of or if they do connect and the map doesnt show it clearly. Maybe we need an official ruling on this?

  • '19

    found a thread on it

    http://www.axisandallies.org/forums/index.php?topic=26989.195

    TripleA map was wrong.  I guess I dont have latest version because it mine it is clearly touching.

    Hope we are all good.


  • Well sweetness, I guess we’re all good now!  :-D


  • Actually no, we’re not . . . I feel bad since I caused the other edits, but there’s one more potential edit I want to run by Kyle before Russia goes.

  • '19

    Oh, yeah I forgot about the german bomber in Phi.  Was going to use it to kill the US trn in z37 but that seems like its past its time now but I want to at least move it to India.  I cant make that edit now though so if someone else could include that it would be great.

    Crazy turn  :-D


  • I think Japan has enough air/navy to kill any unescorted transports, I’ll make sure they sink.


  • One last edit . . . . ha, no I keed I keed.  :roll:

  • '15

    I’m unilaterally imposing a 17 edit max per turn.

  • '19

    17 regular edits or 17 final edits  :-D

  • '12

    @ksmckay:

    17 regular edits or 17 final edits  :-D

    :lol:

  • '12

    @ksmckay:

    17 regular edits or 17 final edits  :-D

    lol!  :-D

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Samara to Volgograd
                1 bomber moved from Russia to Volgograd
                2 infantry moved from Samara to Novosibirsk
                4 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 artilleries, 1 bomber and 2 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 2 mech_infantrys
                        AA guns fire in Volgograd :  0/1 hits
                        Russians roll dice for 2 artilleries, 1 bomber and 2 infantry in Volgograd, round 1 :  2/5 hits
                        Germans roll dice for 1 aaGun and 2 mech_infantrys in Volgograd, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 2 artilleries, 1 bomber and 1 infantry in Volgograd, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 aaGun and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour
                        Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Novosibirsk, round 1 :  3/7 hits
                        Japanese roll dice for 2 armour in Novosibirsk, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Vologda to Russia
                1 aaGun, 3 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Samara to Russia
                1 bomber moved from Volgograd to Russia
                3 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 3 infantry
        Buryatia : 1 aaGun and 6 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 5 armour, 18 artilleries, 1 bomber, 1 factory_major, 4 fighters, 52 infantry, 8 mech_infantrys and 1 tactical_bomber
        Volgograd : 2 artilleries, 1 factory_minor and 1 infantry
        Samara : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 18 / 27
        Japanese : 62 / 71
        Americans : 62 / 85
        Chinese : 0 / 3
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 19 / 15
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Sumatra
                1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 43 Sea Zone to Malaya
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                1 bomber moved from Philippines to Celebes
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Kansu to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Kansu to Vologda
                      Japanese take Vologda from Russians
                2 mech_infantrys moved from Kansu to Samara
                2 tactical_bombers moved from Tsinghai to Samara

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Samara
                    Japanese attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 harbour and 1 mech_infantry
                    Japanese win, taking Malaya from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Sumatra: 1 bomber
                EDIT: Adding units owned by Japanese to Sumatra: 1 artillery
                EDIT: Changing ownership of Sumatra from Americans to Japanese
                EDIT: Turning off Edit Mode
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from Celebes to Philippines
                3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from Burma to India
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 mech_infantry moved from Suiyuyan to Novosibirsk
                2 tactical_bombers moved from Samara to Caucasus
                6 armour moved from Kazakhstan to Caucasus
                2 fighters moved from Malaya to French Indo China

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                2 infantry placed in French Indo China
                Japanese undo move 4.
                Japanese undo move 2.
                Japanese undo move 1.
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 infantry placed in India
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs


  • Axis power is RISING!  :evil:

    All people’s will be liberated from their oppressive communistic and ‘freely elected’ governments. Soon the world over will know the benefits of our righteous and benevolent rule.

  • '12

    At last, the site is back up… let the war continue.

  • '12

    @JeffM:

    At last, the site is back up… let the war continue.

    site being down should stop you warrior princes!!  email the file!  :wink:

    not that there’s any rush since the other game won’t be over till halloween.  :roll:  or maybe christmas.

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