TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to Sikang
1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
2 tactical_bombers moved from Yunnan to Shan State
1 armour moved from Szechwan to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Shan State
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 bomber moved from Kwangsi to India
2 fighters moved from Kwangsi to Shan State
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
Japanese take Amur from Russians
3 infantry moved from Manchuria to Amur
1 fighter moved from Anhwe to Kwangtung
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Japan to Kwangtung
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Sikang, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Sikang, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 1 : 4/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Alaska
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 1 : 6/11 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 0/3 hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
3 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Production/PUs Summary :
Germans : 40 / 48
Russians : 37 / 42
Japanese : 55 / 60
Americans : 47 / 77
Chinese : 0 / 4
British : 25 / 23
UK_Pacific : 12 / 20
Italians : 24 / 41
ANZAC : 18 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 20 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.104
Median : 3.000
Variance : 2.442
Standard Deviation : 1.563
Total rolls : 96
Null / Other
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 2.902
Median : 2.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 41
Japanese Combat
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 2.902
Median : 2.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 41
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.800
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5