japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
AK_Grown (Axis) vs. Bar91 (Allies) - Alpha+3
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 artillery and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 cruiser and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Combat Move - French
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 55 PUs;
Germans buy 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
2 bombers moved from Germany to Novgorod
10 infantry moved from Romania to Bessarabia
5 artilleries moved from Romania to Bessarabia
6 armour moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 armour moved from Poland to Novgorod
1 infantry moved from Poland to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Belarus
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Eastern Poland
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Eastern Poland, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 8 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 5 artilleries, 10 infantry and 2 mech_infantrys in Bessarabia, round 1 : 6/25 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 8 armour, 5 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 6 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 bomber
Germans roll dice for 1 armour, 2 bombers and 6 infantry in Novgorod, round 1 : 3/9 hits
Russians roll dice for 2 artilleries, 1 bomber and 3 infantry in Novgorod, round 1 : 1/6 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Novgorod
Germans roll dice for 1 armour, 2 bombers and 5 infantry in Novgorod, round 2 : 4/8 hits
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Americans: 1 bomberNon Combat Move - Germans
2 bombers moved from Novgorod to Germany
1 fighter moved from Southern France to 112 Sea Zone
1 tactical_bomber moved from France to 112 Sea Zone
1 mech_infantry moved from Western Germany to France
2 armour moved from Western Germany to France
10 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Romania to Bessarabia
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 destroyer placed in 93 Sea Zone
2 mech_infantrys placed in Germany
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Slovakia Hungary : 10 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 aaGun, 2 bombers, 1 factory_major, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Denmark : 3 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 artillery and 4 infantry
Bessarabia : 1 flag, 1 aaGun, 8 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
93 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 58
Russians : 31 / 40
Japanese : 51 / 67
Americans : 54 / 79
Chinese : 7 / 7
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 14 times
Average roll : 3.577
Median : 4.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 97Null / Other
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.684
Median : 4.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19Germans Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.526
Median : 3.000
Variance : 0.161
Standard Deviation : 0.401
Total rolls : 57Russians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.684
Median : 4.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 3 mech_infantrys moved from Tsinghai to Shensi
5 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Bryansk to Eastern Poland
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 5 artilleries, 2 fighters and 6 infantry
Germans defend with 1 artillery and 4 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 5 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Shensi from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
6 infantry moved from Yenisey to Timguska
4 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
2 mech_infantrys moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 fighters moved from Eastern Poland to Bryansk
4 armour moved from Bryansk to Belarus
2 infantry moved from Bryansk to BelarusPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Persia: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 bombers moved from French Indo China to Java
1 artillery and 1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 2/2 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 4/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 bombers moved from Java to Sumatra
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Manchuria : 2 infantry
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery, 2 bombers and 1 infantry
42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
41 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
35 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
6 Sea Zone : 1 carrier, 2 submarines, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 47 / 58
Russians : 33 / 38
Japanese : 58 / 63
Americans : 52 / 79
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.724
Median : 3.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 29Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.476
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21ANZAC Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
2 mech_infantrys moved from Queensland to Northern Territory
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 fighter placed in 1 Sea Zone
1 transport placed in 1 Sea Zone
1 infantry placed in Alaska
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 101 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - British
Battle in Borneo
Battle in Malaya
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking Borneo from Japanese, taking Malaya from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Ethiopia
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from Union of South Africa to 81 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
1 infantry and 1 tactical_bomber placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 94 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
95 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 5 infantry
97 Sea Zone : 1 battleship, 1 cruiser and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
France?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
done sorry about that
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
10 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Germany to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Bessarabia to Eastern Poland
8 armour moved from Bessarabia to Eastern Poland
3 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 9 armour, 2 artilleries, 2 bombers, 16 infantry and 4 mech_infantrys
Russians defend with 1 armour, 5 artilleries and 4 infantry
Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 16 infantry and 4 mech_infantrys in Eastern Poland, round 1 : 9/33 hits
Russians roll dice for 1 armour, 5 artilleries and 4 infantry in Eastern Poland, round 1 : 3/10 hits
4 infantry owned by the Russians , 3 infantry owned by the Germans and 5 artilleries owned by the Russians lost in Eastern Poland
Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 13 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 8/30 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 2 artilleries, 2 bombers, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 5 artilleries and 4 infantry
Battle in Ukraine
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 artilleries and 3 infantry in Ukraine, round 1 : 0/6 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 artilleries and 2 infantry in Ukraine, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to Western Germany
2 tactical_bombers moved from Germany to Western Germany
5 infantry moved from Germany to Poland
2 infantry moved from Finland to Karelia
2 armour and 1 mech_infantry moved from France to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Germany to PolandPlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
10 infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Poland : 1 aaGun and 5 infantry
Germany : 1 aaGun, 2 armour, 1 factory_major, 10 infantry and 1 mech_infantry
Denmark : 3 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 9 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
93 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 60
Russians : 27 / 38
Japanese : 48 / 63
Americans : 52 / 72
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 14 / 14
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 26 times
4 was rolled 14 times
5 was rolled 23 times
6 was rolled 27 times
Average roll : 3.825
Median : 4.000
Variance : 1.664
Standard Deviation : 1.290
Total rolls : 120Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.800
Median : 3.500
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Germans Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.838
Median : 4.000
Variance : 1.620
Standard Deviation : 1.273
Total rolls : 80Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.800
Median : 3.500
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20 -
I could have taken the turn for ya :evil:
Yeah…so like these dice remind me a lot of Saturday.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Russia to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 artilleries moved from Belarus to Novgorod
4 mech_infantrys moved from Belarus to Novgorod
4 armour moved from Belarus to Novgorod
4 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 aaGun, 3 artilleries, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun, 3 artilleries and 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 4 armour, 2 artilleries and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 4 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
3 infantry moved from Timguska to Kansu
3 infantry moved from Timguska to Novosibirsk
3 mech_infantrys moved from Shensi to Anhwe
2 infantry moved from Sikang to Shensi
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Volgograd to Rostov
1 artillery and 8 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
4 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries, 1 bomber and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
"could have taken the turn for ya
Yeah…so like these dice remind me a lot of Saturday."
After Saturday, I’ll never complain about dice on here again.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Sumatra to 37 Sea Zone
1 bomber moved from Sumatra to 43 Sea Zone
1 fighter moved from French Indo China to Burma
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter moved from 36 Sea Zone to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 fighter moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter in Burma, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Burma
UK_Pacific win with no units remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 armour and 3 mech_infantrys
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 1 : 3/7 hits
Chinese roll dice for 1 armour and 3 mech_infantrys in Anhwe, round 1 : 2/4 hits
1 armour owned by the Japanese , 3 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 3 mech_infantrysNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
3 tactical_bombers moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 artilleries placed in Japan
Japanese undo move 1.
2 artilleries placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
2 armour placed in Japan
3 infantry placed in French Indo China
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 4 infantry
Kiangsu : 1 fighter and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Manchuria : 2 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Shan State : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
36 Sea Zone : 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers
34 Sea Zone : 1 cruiser
25 Sea Zone : 2 submarines
6 Sea Zone : 1 carrier, 2 destroyers and 6 transportsProduction/PUs Summary :
Germans : 45 / 60
Russians : 35 / 40
Japanese : 55 / 60
Americans : 52 / 72
Chinese : 9 / 9
British : 33 / 38
UK_Pacific : 6 / 14
Italians : 14 / 14
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 14 times
Average roll : 3.673
Median : 3.000
Variance : 1.646
Standard Deviation : 1.283
Total rolls : 49Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.848
Median : 4.000
Variance : 1.219
Standard Deviation : 1.104
Total rolls : 33ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Americans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to Algeria
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 1 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 1 Sea Zone to 25 Sea Zone
2 fighters moved from Northern Territory to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 infantry and 3 transports moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 2 mech_infantrys moved from Northern Territory to 55 Sea Zone
1 cruiser, 4 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
4 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 4 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Java from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 2 submarines
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
Americans win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 cruiserNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Dutch New Guinea
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 aaGun moved from British Columbia to Alaska
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 2 mech_infantrys moved from Alaska to 1 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 1 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to AlgeriaPlace Units - Americans
2 fighters placed in 1 Sea Zone
1 infantry placed in Alaska
1 armour placed in Western United States
Americans undo move 3.
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs