Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
1 factory_minor placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 6 infantry moved from Finland to Karelia
2 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries and 9 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 bombers moved from France to Novgorod
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
1 fighter and 1 tactical_bomber moved from France to Eastern Poland
1 tactical_bomber moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from France to Eastern Poland
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Airborne Attack Move - Germans
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 6 infantry moved from Finland to Karelia
2 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries and 9 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 bombers moved from France to Novgorod
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
1 fighter and 1 tactical_bomber moved from France to Eastern Poland
1 tactical_bomber moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from France to Eastern Poland
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Airborne Attack Move - Germans
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 1 : 5/9 hits
Russians roll dice for 6 infantry in Karelia, round 1 : 1/6 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Karelia, round 2 : 5/8 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 6 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 1 : 1/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Novgorod, round 1 : 2/8 hits
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 1 : 0/5 hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Novgorod, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Novgorod, round 3 : 3/6 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 4 artilleries, 2 fighters, 19 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
AA guns fire in Eastern Poland : 1/5 hits
1 tactical_bomber owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour, 4 artilleries, 2 fighters, 19 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 9/28 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry in Eastern Poland, round 1 : 8/12 hits
7 infantry owned by the Russians , 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour, 4 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 5/20 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/5 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians , 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 4 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 8 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
2 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
2 armour moved from Southern France to Yugoslavia
1 armour moved from Greece to Yugoslavia
2 armour moved from Greece to Yugoslavia
3 infantry moved from Greece to Bulgaria
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 aaGun moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to 115 Sea Zone
1 tactical_bomber moved from Eastern Poland to Poland
2 bombers moved from Novgorod to Poland
Place Units - Germans
2 armour, 4 infantry and 2 mech_infantrys placed in Germany
2 armour and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Poland : 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Germany : 4 armour, 1 factory_major, 4 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 artillery and 5 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 4 artilleries and 11 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Yugoslavia : 1 flag, 5 armour
Finland : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 51 / 61
Russians : 32 / 40
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 9 / 19
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
5 infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Belarus to Novgorod
11 infantry moved from Korea to Amur
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
5 infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Belarus to Novgorod
11 infantry moved from Korea to Amur
Combat - Russians
Battle in Amur
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Korea to Amur
2 aaGuns moved from Ukraine to Bessarabia
1 fighter moved from Baltic States to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
this has turned into a disaster fast……not sure what to do here…
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 armour moved from Yunnan to Kwangtung
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 fighter moved from Hunan to Kwangtung
2 tactical_bombers moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 bomber moved from Hunan to 38 Sea Zone
1 bomber moved from Hunan to 41 Sea Zone
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
1 tactical_bomber moved from Hunan to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 armour moved from Yunnan to Kwangtung
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 fighter moved from Hunan to Kwangtung
2 tactical_bombers moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 bomber moved from Hunan to 38 Sea Zone
1 bomber moved from Hunan to 41 Sea Zone
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
1 tactical_bomber moved from Hunan to Suiyuyan
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 1 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Suiyuyan, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 1 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 5/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 38 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 38 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 38 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber in 41 Sea Zone, round 1 : 1/1 hits
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Siam
2 fighters and 2 tactical_bombers moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from Suiyuyan to Hopei
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
1 infantry placed in Japan
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor
Kwangsi : 1 fighter and 1 tactical_bomber
Korea : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 aaGun, 1 artillery and 5 infantry
Okinawa : 1 harbour
Siam : 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 fighter and 2 tactical_bombers
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
20 Sea Zone : 1 transport
19 Sea Zone : 3 transports
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 45 / 61
Russians : 35 / 42
Japanese : 45 / 45
Americans : 50 / 52
Chinese : 4 / 7
British : 33 / 33
UK_Pacific : 13 / 17
Italians : 9 / 19
ANZAC : 18 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
use this file please. changed one ncm, fgt, and one placement, dd.
these dice are NOT helping me….50% hits for your 1 for 2 dice…jeessshhhh
forgot the file….I’m officially on TILT
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 cruisers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Johnston Island to Queensland
1 fighter moved from Johnston Island to Queensland
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Central United States to Yukon Territory
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 cruisers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Johnston Island to Queensland
1 fighter moved from Johnston Island to Queensland
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Central United States to Yukon Territory
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in Soviet Far East
Battle in Shan State
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking Soviet Far East from Japanese, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 cruiser and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - British
1 armour moved from Tunisia to Tobruk
1 fighter moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tunisia to Tobruk
1 fighter moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 tactical_bomber
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Shan State
1 fighter moved from Tobruk to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from Italian Somaliland to Ethiopia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Eastern Persia
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 cruiser moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to Shan State
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
3 aaGuns, 1 artillery and 1 infantry moved from India to Burma
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
1 artillery and 2 infantry moved from Ontario to Alberta Saskatchewan Manitoba
Place Units - British
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Romania
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Romania
Combat - Italians
Battle in Syria
Battle in Romania
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Romania, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Syria from French, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Northern Italy
1 aaGun moved from Yugoslavia to Romania
1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Territory Summary for Italians :
Syria : 1 flag, 1 armour and 3 infantry
Romania : 1 aaGun and 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 1 fighter and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
99 Sea Zone : 1 battleship, 1 cruiser and 2 transports
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 61
Russians : 33 / 42
Japanese : 42 / 45
Americans : 51 / 71
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 9 / 14
ANZAC : 18 / 18
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to Shan State
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State