UnknownSoldier (Axis) vs. Mallery29 (Allies+9), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                11 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 11 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 11 infantry in Amur, round 1 :  0/11 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Russians roll dice for 11 infantry in Amur, round 2 :  1/11 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  0/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 1 :  0/2 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  3/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Amur : 10 infantry
        Rostov : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 1 fighter, 45 infantry and 1 tactical_bomber
        Tambov : 2 infantry
        106 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 62 / 70
        Americans : 50 / 70
        Chinese : 3 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from Korea to Amur
                2 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                2 tactical_bombers moved from Anhwe to Amur
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Hunan to Kweichow
                1 tactical_bomber moved from 36 Sea Zone to Kweichow
                2 fighters moved from 37 Sea Zone to Kweichow
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                2 fighters moved from Philippines to 55 Sea Zone
                2 tactical_bombers moved from Philippines to 55 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  3/7 hits
                        Chinese roll dice for 2 mech_infantrys in Kweichow, round 1 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Aleutian Islands
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 10 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Amur, round 1 :  3/8 hits
                        Russians roll dice for 10 infantry in Amur, round 1 :  5/10 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
                    Russians win with 7 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for Russians: 3 infantry
                    3 tactical_bombers owned by the Japanese retreated

    Non Combat Move - Japanese
                3 tactical_bombers moved from Amur to Manchuria
                2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                2 artilleries moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Philippines to Manchuria
                1 fighter moved from 36 Sea Zone to Manchuria
                2 fighters moved from 55 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from Kweichow to Anhwe
                1 tactical_bomber moved from Kweichow to Anhwe

    Place Units - Japanese
                3 armour placed in Manchuria
                Japanese undo move 1.
                2 armour and 1 mech_infantry placed in Manchuria
                1 factory_minor placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu
                2 artilleries and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kiangsu : 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Manchuria : 4 armour, 1 factory_minor, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 4 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 fighters and 1 tactical_bomber
        Shan State : 1 flag, 3 artilleries and 1 infantry
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Aleutian Islands : 1 flag, 2 infantry
        Midway : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        35 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        8 Sea Zone : 1 transport
        5 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
        55 Sea Zone : 1 submarine
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 65 / 70
        Americans : 50 / 70
        Chinese : 1 / 8
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in 25 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 1 :  2/8 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Gibraltar from Italians with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 1 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 1 :  2/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from Central United States to Western United States
                5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 1 fighter placed in Eastern United States
                5 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Fiji : 1 bomber
        Queensland : 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 submarines and 3 tactical_bombers
        25 Sea Zone : 1 submarine
        10 Sea Zone : 5 destroyers, 2 submarines and 2 transports
        8 Sea Zone : 1 submarine
        Central United States : 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 infantry
        104 Sea Zone : 1 submarine
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 65 / 70
        Americans : 50 / 65
        Chinese : 1 / 8
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 artilleries and 3 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 4 mech_infantrys
                        Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 :  2/5 hits
                        Japanese roll dice for 4 mech_infantrys in Kweichow, round 1 :  1/4 hits
                        1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 :  3/3 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kweichow : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 64 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - British
                British buy 2 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry and 2 mech_infantrys moved from Italian Somaliland to Ethiopia
                2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Morocco
                Battle in Burma
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Morocco from Italians, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Place Units - British
                2 bombers placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 13 mech_infantrys and 1 tactical_bomber
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 7 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 mech_infantrys
        Morocco : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 2 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 36 / 36
        UK_Pacific : 6 / 6
        Italians : 14 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    scramble orders needed for Egypt


  • sorry for the delay…no thanks.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Morocco
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from Southern Italy to 98 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Ukraine to 98 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Morocco
                    Italians win, taking Morocco from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Gibraltar, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 destroyers, 3 fighters and 1 transport
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 transport in 98 Sea Zone, round 1 :  2/6 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from French with 1 bomber, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                3 fighters moved from 98 Sea Zone to Greece

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 artillery and 1 harbour
        Malta : 1 flag
        Morocco : 1 flag, 1 armour and 2 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        Ukraine : 1 fighter
        93 Sea Zone : 1 flag
        Greece : 3 fighters
        92 Sea Zone : 1 cruiser and 2 transports
        98 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 4 artilleries and 8 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Syria : 1 infantry
        101 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Caucasus to Persia
                      Germans take Northwest Persia from Neutral_Allies
                      Germans take Persia from British
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Kazakhstan from Russians
                      Germans take Turkmenistan from Russians
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                3 armour, 5 artilleries and 20 infantry moved from Ukraine to Rostov
                2 armour moved from Volgograd to Tambov
                2 bombers moved from Ukraine to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 armour and 2 bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 2 bombers in Tambov, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 3 armour, 5 artilleries and 20 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 3 armour, 5 artilleries and 20 infantry in Rostov, round 1 :  7/28 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Nenetsia to Vologda
                5 artilleries and 3 infantry moved from Nenetsia to Archangel
                3 armour moved from Novgorod to Belarus
                2 infantry moved from Smolensk to Belarus
                2 tactical_bombers moved from Ukraine to Southern Italy
                2 bombers moved from Tambov to Yugoslavia
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 5 transports moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 destroyer and 3 submarines placed in 112 Sea Zone
                1 infantry placed in Western Germany
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 2 aaGuns
                EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Southern Italy : 2 tactical_bombers
        Belarus : 1 flag, 10 armour, 3 artilleries, 13 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 2 aaGuns, 3 armour, 5 artilleries and 19 infantry
        Nenetsia : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 5 artilleries and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 armour
        Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 5 armour and 1 factory_minor
        Turkmenistan : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 5 transports
        Bulgaria : 1 flag, 2 infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag, 2 bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 12 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 32 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                6 infantry moved from Amur to Buryatia
                1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  1/4 hits
                        Germans roll dice for 2 armour in Tambov, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,1,4,4,2,4,6,6,3,1,4,1,6,3,2,1,6,1
                Russians collect 13 PUs (3 lost to blockades); end with 13 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Buryatia : 6 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 1 fighter, 50 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 16 / 13
        Japanese : 60 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 32 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Sakha
                      Japanese take Amur from Russians
                      Japanese take Sakha from Russians
                3 armour and 3 mech_infantrys moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Buryatia
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from 6 Sea Zone to Korea
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Buryatia
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Shan State to Burma
                2 tactical_bombers moved from 37 Sea Zone to Burma
                2 fighters moved from 37 Sea Zone to Burma
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea
                1 fighter moved from Anhwe to Korea

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 :  3/5 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 1 :  0/4 hits
                        1 artillery owned by the Chinese and 2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Chinese: 2 artilleries and 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Korea
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 3 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 6 infantry
                        Japanese roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 1 :  5/9 hits
                        Russians roll dice for 6 infantry in Buryatia, round 1 :  2/6 hits
                        5 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buryatia
                        Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 :  4/7 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Russians: 6 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Korea to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                1 fighter moved from Buryatia to Manchuria
                2 tactical_bombers moved from Buryatia to Manchuria
                2 tactical_bombers moved from Burma to 37 Sea Zone
                2 fighters moved from Burma to 37 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Shan State
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Kweichow to Shan State
                1 fighter moved from Kweichow to Shan State
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Korea : 2 artilleries and 1 infantry
        Kiangsu : 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 factory_minor, 1 fighter and 2 tactical_bombers
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Aleutian Islands : 1 flag, 2 infantry
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag, 1 armour
        Amur : 1 flag
        Buryatia : 1 flag, 3 armour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 6 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
        36 Sea Zone : 2 transports
        39 Sea Zone : 2 submarines
        25 Sea Zone : 1 destroyer
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 8 submarines, 3 tactical_bombers and 2 transports
        55 Sea Zone : 1 submarine
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 10 / 13
        Japanese : 69 / 74
        Americans : 50 / 65
        Chinese : 0 / 4
        British : 32 / 36
        UK_Pacific : 5 / 6
        Italians : 16 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 destroyers and 8 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Italians defend with 1 cruiser and 2 transports
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 1 :  2/4 hits
                        Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Italians: 1 cruiser and 2 transports
                Battle in 25 Sea Zone
                    Americans attack with 8 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 8 fighters, 3 tactical_bombers and 1 transport in 25 Sea Zone, round 1 :  5/11 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 8 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Midway
                Battle in Morocco
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 armour and 2 infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Morocco, round 1 :  1/6 hits
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 1 :  1/3 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 3 artilleries and 2 infantry in Morocco, round 2 :  3/5 hits
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Midway from Japanese, taking Morocco from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from 25 Sea Zone to Hawaiian Islands
                5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                5 destroyers, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 2 submarines placed in 101 Sea Zone
                6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    Fiji : 1 bomber
        Queensland : 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 1 mech_infantry
        Midway : 1 airfield, 1 infantry and 1 mech_infantry
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 8 submarines, 3 tactical_bombers and 1 transport
        25 Sea Zone : 1 submarine and 1 transport
        10 Sea Zone : 6 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 artillery and 1 infantry
        Morocco : 1 flag, 3 artilleries and 2 infantry
        92 Sea Zone : 1 submarine
        101 Sea Zone : 2 destroyers and 2 submarines
        91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 10 / 13
        Japanese : 69 / 74
        Americans : 51 / 67
        Chinese : 0 / 4
        British : 32 / 36
        UK_Pacific : 5 / 6
        Italians : 15 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - British
                British buy 2 armour, 2 destroyers and 1 submarine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  1/1 hits
                        1 tactical_bomber owned by the British lost in 98 Sea Zone
                        British roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -13
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 3 infantry and 2 mech_infantrys
                    Italians defend with 2 infantry
                        British roll dice for 1 battleship in Trans-Jordan, round 1 :  1/1 hits
                        British roll dice for 3 infantry and 2 mech_infantrys in Trans-Jordan, round 1 :  2/5 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA guns fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 armour and 6 mech_infantrys moved from Egypt to Iraq
                5 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 98 Sea Zone
                2 armour placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,1,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 13 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 5 artilleries, 5 infantry and 2 mech_infantrys
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 armour and 6 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        Suriname : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 10 / 13
        Japanese : 68 / 74
        Americans : 51 / 67
        Chinese : 0 / 4
        British : 33 / 35
        UK_Pacific : 6 / 3
        Italians : 14 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 10 / 13
        Japanese : 68 / 74
        Americans : 51 / 67
        Chinese : 0 / 4
        British : 33 / 35
        UK_Pacific : 6 / 3
        Italians : 14 / 19
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 armour, 4 artilleries and 10 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 10 / 13
        Japanese : 68 / 74
        Americans : 51 / 67
        Chinese : 0 / 4
        British : 33 / 35
        UK_Pacific : 6 / 3
        Italians : 14 / 19
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Syria : 1 infantry
        101 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 10 / 13
        Japanese : 68 / 74
        Americans : 51 / 67
        Chinese : 0 / 4
        British : 33 / 35
        UK_Pacific : 6 / 3
        Italians : 14 / 19
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Rostov to Tambov
                2 bombers moved from Yugoslavia to Tambov
                1 armour moved from Turkmenistan to West India
                      Germans take Eastern Persia from British
                      Germans take West India from UK_Pacific
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Rostov to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from France to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 aaGun and 3 armour moved from Ukraine to Bryansk
                2 bombers moved from Tambov to Bryansk
                5 armour moved from Volgograd to Bryansk
                2 aaGuns, 3 armour, 5 artilleries and 17 infantry moved from Rostov to Bryansk
                10 armour, 3 artilleries, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Smolensk
                5 artilleries and 2 infantry moved from Archangel to Belarus
                1 armour moved from Persia to Northwest Persia
                2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Germans
                1 destroyer and 2 transports placed in 112 Sea Zone
                3 armour placed in Novgorod
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        West India : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 3 tactical_bombers
        Germany : 1 factory_major
        Southern Italy : 2 tactical_bombers
        Belarus : 1 flag, 5 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 24 armour, 8 artilleries, 2 bombers, 32 infantry and 1 mech_infantry
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines and 7 transports
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag
        Yugoslavia : 1 flag, 2 infantry
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 72 / 96
        Russians : 8 / 13
        Japanese : 68 / 74
        Americans : 51 / 67
        Chinese : 0 / 4
        British : 33 / 35
        UK_Pacific : 4 / 3
        Italians : 14 / 19
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                    retreated to Samara
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Samara to Russia

    Place Units - Russians
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 10 PUs total

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 5 armour, 10 artilleries, 1 factory_major, 1 fighter, 50 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 71 / 96
        Russians : 9 / 10
        Japanese : 68 / 74
        Americans : 51 / 67
        Chinese : 0 / 4
        British : 33 / 35
        UK_Pacific : 4 / 3
        Italians : 14 / 19
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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