Suprise Attack VS Blasterfast


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Wake Island to Western United States
                2 artilleries and 3 infantry moved from Central United States to Eastern United States

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British repair 19 damage on 19 factory_majors; Remaining resources: 0 PUs;
                British buy nothing; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Equatorial Africa
                    British attack with 2 infantry
                    Italians defend with 1 artillery
                    British win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                4 infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 artillery moved from India to Burma
                1 armour moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 aaGun moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,2,6
                British collect 23 PUs (2 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Iraq to Syria
                1 armour moved from Iraq to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 88 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Greece to Yugoslavia
                1 armour and 3 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Southern Italy to Morocco


  • Pull down the blinds, turn out the lights and head to the bomb cellar!
                                            AIR RAID!!!
    Do you want to try to intercept Mr. Churchill?


  • “yes intercept”

    united kingdom ww2 intercepters.jpg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Iraq to Syria
                1 armour moved from Iraq to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 88 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Greece to Yugoslavia
                1 armour and 3 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 cruisers in Morocco, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria
                    Italians attack with 1 armour and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship in Syria, round 1 :  1/1 hits
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from Morocco to Algeria

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 37 / 40
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 2 / 4
        British : 25 / 23
        UK_Pacific : 20 / 20
        Italians : 24 / 41
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 110 Sea Zone to 90 Sea Zone
                1 destroyer moved from 112 Sea Zone to 103 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 6 infantry moved from Finland to Karelia
                4 infantry moved from Finland to Vyborg
                1 armour moved from Norway to Karelia
                1 artillery and 2 infantry moved from Norway to Finland
                1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone


  • AIR RAID!!!
    Do you want to try to intercept Mr. Churchill?


  • yes

    Spitfire IV XII DP845.jpg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 110 Sea Zone to 90 Sea Zone
                1 destroyer moved from 112 Sea Zone to 103 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 6 infantry moved from Finland to Karelia
                4 infantry moved from Finland to Vyborg
                1 armour moved from Norway to Karelia
                1 artillery and 2 infantry moved from Norway to Finland
                1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 armour, 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Karelia, round 1 :  4/8 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Vyborg, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Vyborg, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/3 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 1 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.  Damaged units is as follows: airfield = 1, factory_major = 10
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Romania
                4 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Germany
                1 armour moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 8 infantry placed in Germany
                1 infantry placed in Germany
                1 armour and 1 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 36 / 40
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 2 / 4
        British : 25 / 23
        UK_Pacific : 20 / 20
        Italians : 24 / 41
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber moved from Bessarabia to Romania
                3 armour, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Western Ukraine to Slovakia Hungary
                1 artillery, 1 fighter and 10 infantry moved from Baltic States to Poland
                2 infantry moved from Amur to Buryatia
                6 infantry moved from Siberia to Sakha


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber moved from Bessarabia to Romania
                3 armour, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Western Ukraine to Slovakia Hungary
                1 artillery, 1 fighter and 10 infantry moved from Baltic States to Poland
                2 infantry moved from Amur to Buryatia
                6 infantry moved from Siberia to Sakha

    Combat - Russians
                Battle in Romania
                    Russians attack with 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 6 infantry
                    retreated to Romania
                    Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -21
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 3 artilleries and 8 infantry
                Battle in Slovakia Hungary
                    Russians attack with 4 armour, 5 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 1 artillery and 4 infantry; Italians defend with
                    Russians win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 4 infantry
                    Casualties for Russians: 2 armour, 5 infantry and 2 mech_infantrys
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter and 10 infantry
                    Germans defend with 1 aaGun, 1 armour, 1 artillery and 5 infantry
                    Germans win with 1 armour remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 aaGun, 1 artillery and 5 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 10 infantry

    Non Combat Move - Russians
                1 fighter moved from Romania to Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                6 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 infantry moved from Archangel to Novgorod
                1 artillery and 1 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                1 aaGun moved from Amur to Sakha
                1 aaGun moved from Amur to Buryatia

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • man that was bull crap I even used the battle calculator. it had me winning all the wars. what ever. just bull crap here we go again!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Shensi to Sikang
                1 artillery and 1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Siam to Shan State
                2 tactical_bombers moved from Yunnan to Shan State
                1 armour moved from Szechwan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Shan State
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                1 bomber moved from Kwangsi to India
                2 fighters moved from Kwangsi to Shan State
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 36 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                3 infantry moved from Manchuria to Amur
                1 fighter moved from Anhwe to Kwangtung
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Shan State
                1 bomber moved from Japan to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Shensi to Sikang
                1 artillery and 1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Siam to Shan State
                2 tactical_bombers moved from Yunnan to Shan State
                1 armour moved from Szechwan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Shan State
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                1 bomber moved from Kwangsi to India
                2 fighters moved from Kwangsi to Shan State
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 36 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                3 infantry moved from Manchuria to Amur
                1 fighter moved from Anhwe to Kwangtung
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Shan State
                1 bomber moved from Japan to Kwangtung

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 38 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 38 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sikang
                    Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Sikang, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Sikang, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 1 :  4/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  4/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Alaska
                Battle in Shan State
                    Japanese attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 1 :  6/11 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  0/3 hits
                        3 infantry owned by the British lost in Shan State
                    Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Hawaiian Islands, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Strategic bombing raid in India
                        AA guns fire in India :  0/1 hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India causes 4 damage total.
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from India to Kwangsi
                3 tactical_bombers moved from Shan State to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                2 fighters moved from Philippines to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 38 Sea Zone to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from Shan State to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers and 1 transport placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 37 / 42
        Japanese : 55 / 60
        Americans : 47 / 77
        Chinese : 0 / 4
        British : 25 / 23
        UK_Pacific : 12 / 20
        Italians : 24 / 41
        ANZAC : 18 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 24 times
                3 was rolled 20 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 16 times
            Average roll : 3.104
            Median : 3.000
            Variance : 2.442
            Standard Deviation : 1.563
            Total rolls : 96

    Null / Other
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 2.902
            Median : 2.000
            Variance : 1.975
            Standard Deviation : 1.405
            Total rolls : 41

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 2.902
            Median : 2.000
            Variance : 1.975
            Standard Deviation : 1.405
            Total rolls : 41

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 4.800
            Median : 5.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

Suggested Topics

  • 8
  • 120
  • 55
  • 35
  • 50
  • 57
  • 99
  • 237
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.7k

Users

40.4k

Topics

1.8m

Posts