Atease (Axis) vs Degrasse (Allies)

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - British
                2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                      British take Iraq from Japanese
                10 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                4 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier and 2 destroyers moved from 71 Sea Zone to 58 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                      British take Iraq from Japanese
                10 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                4 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier and 2 destroyers moved from 71 Sea Zone to 58 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone

    Combat - British

    Non Combat Move - British
                2 fighters moved from Gibraltar to United Kingdom
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                6 infantry moved from Burma to India
                4 aaGuns moved from Burma to Yunnan
                2 armour and 2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 submarine and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,2
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 2 fighters

    Territory Summary for British, UK_Pacific :

    Yunnan : 4 aaGuns, 1 artillery and 10 infantry
        Shan State : 4 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        58 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        86 Sea Zone : 2 infantry and 1 transport
        109 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports
        Iraq : 1 flag, 2 armour and 2 mech_infantrys
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Brazil : 1 flag, 1 infantry
        Persia : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 25 / 36
        Japanese : 31 / 32
        Americans : 58 / 83
        Chinese : 6 / 7
        British : 34 / 31
        UK_Pacific : 21 / 26
        Italians : 18 / 25
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.567
            Median : 3.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 fighter, 1 infantry and 1 tactical_bomber moved from Alexandria to Egypt
                1 armour moved from Tobruk to Egypt
                1 bomber and 1 mech_infantry moved from Tobruk to Egypt
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Tobruk to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 armour, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  2/2 hits
                        Italians roll dice for 2 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  5/13 hits
                        British roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 1 :  1/7 hits
                        1 tactical_bomber owned by the British , 3 armour owned by the British , 2 mech_infantrys owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for British: 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Greece
                1 tactical_bomber moved from Egypt to Greece
                2 bombers moved from Egypt to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy
                Italians undo move 2.
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.214
            Standard Deviation : 0.463
            Total rolls : 15

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls
                ANZAC removing all Technology Tokens after successful research.
                ANZAC discover Long Range Aircraft

    Activate Technology - ANZAC
                ANZAC activating Long Range Aircraft

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Java to Siam
                1 fighter moved from 42 Sea Zone to Siam
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
                2 bombers moved from New South Wales to Iwo Jima
                2 infantry moved from South Australia to Northern Territory
                2 infantry moved from South Australia to Western Australia

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls
                    ANZAC roll 6 and gets 1 hit
                ANZAC removing all Technology Tokens after successful research.
                ANZAC discover Long Range Aircraft

    Activate Technology - ANZAC
                ANZAC activating Long Range Aircraft

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Java to Siam
                1 fighter moved from 42 Sea Zone to Siam
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
                2 bombers moved from New South Wales to Iwo Jima
                2 infantry moved from South Australia to Northern Territory
                2 infantry moved from South Australia to Western Australia

    Combat - ANZAC
                Battle in Siam
                    ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Siam, round 1 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Siam, round 1 :  3/6 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Siam
                    ANZAC win, taking Siam from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 infantry moved from Burma to Shan State
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Siam to 37 Sea Zone
                1 fighter moved from Siam to Shan State

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 2 bombers
        Siam : 1 flag, 1 artillery and 2 infantry
        Shan State : 1 fighter and 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 2 aaGuns
        Western Australia : 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 25 / 36
        Japanese : 30 / 32
        Americans : 58 / 83
        Chinese : 6 / 7
        British : 32 / 31
        UK_Pacific : 21 / 26
        Italians : 20 / 31
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Guiana : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 25 / 36
        Japanese : 30 / 32
        Americans : 58 / 83
        Chinese : 6 / 7
        British : 32 / 31
        UK_Pacific : 21 / 26
        Italians : 20 / 31
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 54 PUs;
                Germans buy 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                1 mech_infantry moved from Western Ukraine to Rostov
                1 armour moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Western Ukraine to Archangel
                1 fighter moved from Western Ukraine to Archangel
                8 armour, 4 artilleries and 4 infantry moved from Belarus to Bryansk
                1 infantry moved from Ukraine to Bryansk
                4 armour and 2 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                2 armour moved from Ukraine to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 carrier moved from 115 Sea Zone to 113 Sea Zone
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                3 fighters moved from Western Ukraine to Western Germany
                4 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                2 bombers moved from Germany to Western Germany
                1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Western Germany to Germany
                1 infantry moved from France to Western Germany

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 11 armour, 8 artilleries and 7 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 11 armour, 8 artilleries and 7 infantry in Bryansk, round 1 :  13/26 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 11 armour, 8 artilleries and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Smolensk, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                    1 armour owned by the Germans retreated to Belarus
                Battle in Rostov
                    Germans attack with 5 armour and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 5 armour and 3 mech_infantrys in Rostov, round 1 :  1/8 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans winRussians win with 1 infantry remaining, taking Rostov from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/4 hits
                    1 tactical_bomber killed by AA guns
                    Bombing raid in Russia rolls: 3,4,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.

    Non Combat Move - Germans
                3 bombers moved from Russia to Eastern Poland
                4 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                3 aaGuns moved from Belarus to Bryansk

    Place Units - Germans
                2 infantry and 1 mech_infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Novgorod
                4 infantry placed in Western Germany
                Germans undo move 1.
                3 infantry placed in Ukraine
                Germans undo move 1.
                3 mech_infantrys placed in Novgorod
                1 infantry placed in France
                2 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 21 / 36
        Japanese : 30 / 32
        Americans : 58 / 83
        Chinese : 6 / 7
        British : 32 / 31
        UK_Pacific : 21 / 26
        Italians : 20 / 31
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.404
            Median : 3.000
            Variance : 0.745
            Standard Deviation : 0.863
            Total rolls : 52

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 4 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.415
            Median : 3.000
            Variance : 1.275
            Standard Deviation : 1.129
            Total rolls : 41

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 10 damage on 10 factory_majors; Remaining resources: 26 PUs;
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 3 mech_infantrys moved from Russia to Rostov
                1 artillery, 3 infantry and 1 mech_infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Vologda to Rostov
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Vologda to Belarus
                3 infantry moved from Soviet Far East to Siberia
                1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                1 mech_infantry moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 10 damage on 10 factory_majors; Remaining resources: 26 PUs;
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 3 mech_infantrys moved from Russia to Rostov
                1 artillery, 3 infantry and 1 mech_infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Vologda to Rostov
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Vologda to Belarus
                3 infantry moved from Soviet Far East to Siberia
                1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                1 mech_infantry moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Belarus, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 5 armour and 2 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  3/11 hits
                        Germans roll dice for 5 armour and 2 mech_infantrys in Rostov, round 1 :  4/7 hits
                        3 infantry owned by the Russians , 1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  3/7 hits
                        Germans roll dice for 4 armour in Rostov, round 2 :  2/4 hits
                        3 armour owned by the Germans and 2 mech_infantrys owned by the Russians lost in Rostov
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 :  4/5 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 5 armour and 2 mech_infantrys
                    Casualties for Russians: 3 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 fighter moved from Belarus to Russia
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Vologda to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Vologda to Russia

    Place Units - Russians
                2 infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

    Territory Summary for Russians :

    Yenisey : 1 mech_infantry
        Siberia : 3 infantry
        Olgiy : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Belarus : 1 infantry
        Rostov : 1 armour and 1 artillery
        Russia : 3 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 1 fighter, 20 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Volgograd : 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 25 / 31
        Japanese : 29 / 32
        Americans : 58 / 83
        Chinese : 6 / 7
        British : 32 / 31
        UK_Pacific : 21 / 26
        Italians : 20 / 31
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.263
            Median : 3.000
            Variance : 1.189
            Standard Deviation : 1.090
            Total rolls : 38

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
            Average roll : 3.077
            Median : 3.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Russians Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.360
            Median : 3.000
            Variance : 1.792
            Standard Deviation : 1.339
            Total rolls : 25


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 bombers and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                1 infantry moved from Evenkiyskiy to Yenisey
                1 armour moved from Kansu to Urals
                      Japanese take Novosibirsk from Russians
                      Japanese take Urals from Russians
                1 artillery and 5 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kansu to Kazakhstan
                1 artillery and 6 infantry moved from Kansu to Novosibirsk
                1 submarine moved from 81 Sea Zone to 72 Sea Zone
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 armour and 2 mech_infantrys moved from Kiangsi to Chahar
                1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 bombers moved from Szechwan to Russia
                1 bomber moved from Kweichow to Russia
                7 fighters and 7 tactical_bombers moved from Szechwan to Sikang

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 1 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Yenisey, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Air Battle in Russia
                    Japanese attacks with 3 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/3 hits
                    1 bomber killed by AA guns
                    Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 bombers moved from Russia to Bryansk

    Place Units - Japanese
                2 bombers and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,4,2,5,3,3,1,3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,4,6,3,6,1,6,3
                Japanese collect 25 PUs (15 lost to blockades); end with 27 PUs total

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 19 / 31
        Japanese : 40 / 27
        Americans : 58 / 83
        Chinese : 6 / 7
        British : 32 / 31
        UK_Pacific : 18 / 26
        Italians : 20 / 31
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.421
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Null / Other
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kiangsu to 19 Sea Zone
                3 fighters moved from 19 Sea Zone to Kwangtung
                1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                1 mech_infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                3 bombers moved from Iwo Jima to Japan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 5 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kiangsu to 19 Sea Zone
                3 fighters moved from 19 Sea Zone to Kwangtung
                1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                1 mech_infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                3 bombers moved from Iwo Jima to Japan

    Combat - Americans
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  2/3 hits
                    2 bombers killed by AA guns
                    Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Japan causes 7 damage total.
                Battle in Formosa
                Battle in Kwangtung
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 :  3/6 hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                    Americans win, taking Formosa from Japanese, taking Kwangtung from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                1 battleship, 2 carriers and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 bomber moved from Japan to Iwo Jima
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                1 submarine moved from 7 Sea Zone to 19 Sea Zone
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                3 bombers moved from Western United States to Morocco
                1 bomber moved from Malta to Morocco
                3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 infantry, 3 mech_infantrys, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 bombers placed in Western United States
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 bomber and 1 fighter
        Shantung : 1 infantry
        Formosa : 1 flag, 1 infantry
        Korea : 1 flag
        Manchuria : 1 mech_infantry
        Kwangtung : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 4 infantry
        Midway : 1 airfield
        20 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
        19 Sea Zone : 2 destroyers and 1 submarine
        8 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
        Central United States : 3 artilleries, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 flag, 4 bombers, 3 infantry and 3 mech_infantrys
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery and 1 infantry
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 7 submarines and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 19 / 31
        Japanese : 31 / 27
        Americans : 60 / 85
        Chinese : 11 / 7
        British : 32 / 31
        UK_Pacific : 21 / 26
        Italians : 19 / 31
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Manchuria

    Place Units - Chinese
                1 infantry placed in Manchuria
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 fighter and 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 2 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 19 / 31
        Japanese : 27 / 27
        Americans : 60 / 85
        Chinese : 15 / 22
        British : 32 / 31
        UK_Pacific : 21 / 26
        Italians : 19 / 31
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
                1 mech_infantry moved from Iraq to Trans-Jordan
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 fighters moved from India to Kazakhstan
                1 armour moved from India to Eastern Persia
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 7 infantry moved from Yunnan to Szechwan
                4 infantry moved from Shan State to Yunnan
                1 battleship, 1 carrier and 2 destroyers moved from 58 Sea Zone to 39 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 4 and gets 0 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
                1 mech_infantry moved from Iraq to Trans-Jordan
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 fighters moved from India to Kazakhstan
                1 armour moved from India to Eastern Persia
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 7 infantry moved from Yunnan to Szechwan
                4 infantry moved from Shan State to Yunnan
                1 battleship, 1 carrier and 2 destroyers moved from 58 Sea Zone to 39 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 armour, 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 armour, 1 artillery and 5 infantry
                        British roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Kazakhstan, round 1 :  2/6 hits
                        Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Kazakhstan, round 1 :  4/7 hits
                        2 armour owned by the British , 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kazakhstan
                    retreated to Kazakhstan
                    Japanese win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                2 fighters moved from Kazakhstan to Volgograd
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                7 infantry moved from India to West India
                4 aaGuns moved from Yunnan to Szechwan
                1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,5
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Yunnan : 4 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 4 aaGuns, 1 artillery and 7 infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
        West India : 7 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 2 infantry
        Ethiopia : 1 armour and 1 mech_infantry
        Volgograd : 2 fighters
        Caucasus : 2 armour and 1 mech_infantry
        86 Sea Zone : 2 infantry and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour
        Brazil : 1 flag, 1 infantry
        Persia : 1 flag
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 19 / 31
        Japanese : 24 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 37 / 34
        UK_Pacific : 21 / 26
        Italians : 19 / 31
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 2.133
            Standard Deviation : 1.461
            Total rolls : 16

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 destroyer and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from France to Holland Belgium
                2 bombers moved from Southern Italy to Holland Belgium
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 battleship moved from 99 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 battleship in Trans-Jordan, round 1 :  1/1 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in Holland Belgium
                    Italians attack with 2 bombers and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 bombers and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Syria from French with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 bombers moved from Holland Belgium to Southern Italy

    Place Units - Italians
                4 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 19 / 31
        Japanese : 24 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 36 / 34
        UK_Pacific : 21 / 26
        Italians : 21 / 29
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Java
                1 bomber moved from New South Wales to India
                1 artillery and 2 infantry moved from Siam to French Indo China
                1 fighter moved from Shan State to French Indo China
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Iwo Jima to Japan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Java
                1 bomber moved from New South Wales to India
                1 artillery and 2 infantry moved from Siam to French Indo China
                1 fighter moved from Shan State to French Indo China
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Iwo Jima to Japan

    Combat - ANZAC
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  0/2 hits
                    Bombing raid in Japan rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in Japan causes 9 damage total.
                Battle in French Indo China
                    ANZAC attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 1 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from French Indo China to 39 Sea Zone
                4 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Japan to Kwangtung

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Burma : 1 infantry
        India : 1 bomber
        Kwangtung : 2 bombers
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns and 1 infantry
        French Indo China : 1 flag, 1 artillery and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 fighter and 4 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 transports
        39 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 19 / 31
        Japanese : 22 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 36 / 34
        UK_Pacific : 21 / 26
        Italians : 21 / 29
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from French Guiana to Brazil

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Brazil : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 19 / 31
        Japanese : 22 / 27
        Americans : 60 / 85
        Chinese : 18 / 22
        British : 36 / 34
        UK_Pacific : 21 / 26
        Italians : 21 / 29
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                4 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                3 bombers moved from Eastern Poland to Russia
                11 armour, 8 artilleries and 7 infantry moved from Bryansk to Russia
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                3 fighters moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
                2 mech_infantrys moved from Novgorod to Belarus
                1 fighter moved from Southern Italy to Egypt

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