@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Atease (Axis) vs Degrasse (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
British take Iraq from Japanese
10 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
4 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier and 2 destroyers moved from 71 Sea Zone to 58 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - British
British buy 1 armour, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
British take Iraq from Japanese
10 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
4 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier and 2 destroyers moved from 71 Sea Zone to 58 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea ZoneCombat - British
Non Combat Move - British
2 fighters moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
6 infantry moved from Burma to India
4 aaGuns moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 submarine and 1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,2
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 2 fightersTerritory Summary for British, UK_Pacific :
Yunnan : 4 aaGuns, 1 artillery and 10 infantry
Shan State : 4 infantry
India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag
58 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
86 Sea Zone : 2 infantry and 1 transport
109 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports
Iraq : 1 flag, 2 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
Brazil : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 59
Russians : 25 / 36
Japanese : 31 / 32
Americans : 58 / 83
Chinese : 6 / 7
British : 34 / 31
UK_Pacific : 21 / 26
Italians : 18 / 25
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.567
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter, 1 infantry and 1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 bomber and 1 mech_infantry moved from Tobruk to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Tobruk to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 armour, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 2/2 hits
Italians roll dice for 2 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 5/13 hits
British roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 1 : 1/7 hits
1 tactical_bomber owned by the British , 3 armour owned by the British , 2 mech_infantrys owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for British: 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Greece
1 tactical_bomber moved from Egypt to Greece
2 bombers moved from Egypt to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 2.
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.833
Median : 4.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.533
Median : 4.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC removing all Technology Tokens after successful research.
ANZAC discover Long Range AircraftActivate Technology - ANZAC
ANZAC activating Long Range AircraftPurchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Java to Siam
1 fighter moved from 42 Sea Zone to Siam
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from New South Wales to Iwo Jima
2 infantry moved from South Australia to Northern Territory
2 infantry moved from South Australia to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC roll 6 and gets 1 hit
ANZAC removing all Technology Tokens after successful research.
ANZAC discover Long Range AircraftActivate Technology - ANZAC
ANZAC activating Long Range AircraftPurchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Java to Siam
1 fighter moved from 42 Sea Zone to Siam
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from New South Wales to Iwo Jima
2 infantry moved from South Australia to Northern Territory
2 infantry moved from South Australia to Western AustraliaCombat - ANZAC
Battle in Siam
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Siam, round 1 : 1/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Siam, round 1 : 3/6 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Siam
ANZAC win, taking Siam from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 infantry moved from Burma to Shan State
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 fighter moved from Siam to Shan StatePlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Iwo Jima : 2 bombers
Siam : 1 flag, 1 artillery and 2 infantry
Shan State : 1 fighter and 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 2 aaGuns
Western Australia : 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 48 / 59
Russians : 25 / 36
Japanese : 30 / 32
Americans : 58 / 83
Chinese : 6 / 7
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 20 / 31
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Guiana : 1 infantryProduction/PUs Summary :
Germans : 48 / 59
Russians : 25 / 36
Japanese : 30 / 32
Americans : 58 / 83
Chinese : 6 / 7
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 20 / 31
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 54 PUs;
Germans buy 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Novgorod to Smolensk
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Western Ukraine to Archangel
1 fighter moved from Western Ukraine to Archangel
8 armour, 4 artilleries and 4 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
4 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
2 armour moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
3 fighters moved from Western Ukraine to Western Germany
4 artilleries and 2 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Germany to Western Germany
1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Germany to Germany
1 infantry moved from France to Western GermanyCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 11 armour, 8 artilleries and 7 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 11 armour, 8 artilleries and 7 infantry in Bryansk, round 1 : 13/26 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 8 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Smolensk, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 armour owned by the Germans retreated to Belarus
Battle in Rostov
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 5 armour and 3 mech_infantrys in Rostov, round 1 : 1/8 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans winRussians win with 1 infantry remaining, taking Rostov from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 1/4 hits
1 tactical_bomber killed by AA guns
Bombing raid in Russia rolls: 3,4,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Eastern Poland
4 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 aaGuns moved from Belarus to BryanskPlace Units - Germans
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
4 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Ukraine
Germans undo move 1.
3 mech_infantrys placed in Novgorod
1 infantry placed in France
2 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 52 / 60
Russians : 21 / 36
Japanese : 30 / 32
Americans : 58 / 83
Chinese : 6 / 7
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 20 / 31
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.404
Median : 3.000
Variance : 0.745
Standard Deviation : 0.863
Total rolls : 52Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 4 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.415
Median : 3.000
Variance : 1.275
Standard Deviation : 1.129
Total rolls : 41Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 3 mech_infantrys moved from Russia to Rostov
1 artillery, 3 infantry and 1 mech_infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Vologda to Rostov
1 infantry moved from Smolensk to Belarus
1 fighter moved from Vologda to Belarus
3 infantry moved from Soviet Far East to Siberia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 submarine moved from 127 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 3 mech_infantrys moved from Russia to Rostov
1 artillery, 3 infantry and 1 mech_infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Vologda to Rostov
1 infantry moved from Smolensk to Belarus
1 fighter moved from Vologda to Belarus
3 infantry moved from Soviet Far East to Siberia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 1 : 1/2 hits
Germans roll dice for 1 armour in Belarus, round 1 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 3/11 hits
Germans roll dice for 5 armour and 2 mech_infantrys in Rostov, round 1 : 4/7 hits
3 infantry owned by the Russians , 1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/7 hits
Germans roll dice for 4 armour in Rostov, round 2 : 2/4 hits
3 armour owned by the Germans and 2 mech_infantrys owned by the Russians lost in Rostov
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 4/5 hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 5 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry and 4 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Belarus to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to RussiaPlace Units - Russians
2 infantry placed in Volgograd
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUsTerritory Summary for Russians :
Yenisey : 1 mech_infantry
Siberia : 3 infantry
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Belarus : 1 infantry
Rostov : 1 armour and 1 artillery
Russia : 3 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 1 fighter, 20 infantry and 1 mech_infantry
Tambov : 1 infantry
Volgograd : 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 60
Russians : 25 / 31
Japanese : 29 / 32
Americans : 58 / 83
Chinese : 6 / 7
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 20 / 31
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.263
Median : 3.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 3.077
Median : 3.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Russians Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.360
Median : 3.000
Variance : 1.792
Standard Deviation : 1.339
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 bombers and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
1 infantry moved from Evenkiyskiy to Yenisey
1 armour moved from Kansu to Urals
Japanese take Novosibirsk from Russians
Japanese take Urals from Russians
1 artillery and 5 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kansu to Kazakhstan
1 artillery and 6 infantry moved from Kansu to Novosibirsk
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 armour moved from Kweichow to Sikang
1 mech_infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour and 2 mech_infantrys moved from Kiangsi to Chahar
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 bombers moved from Szechwan to Russia
1 bomber moved from Kweichow to Russia
7 fighters and 7 tactical_bombers moved from Szechwan to SikangCombat - Japanese
Battle in Yenisey
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Yenisey, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from Russia to BryanskPlace Units - Japanese
2 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,4,2,5,3,3,1,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,4,6,3,6,1,6,3
Japanese collect 25 PUs (15 lost to blockades); end with 27 PUs totalProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 31
Japanese : 40 / 27
Americans : 58 / 83
Chinese : 6 / 7
British : 32 / 31
UK_Pacific : 18 / 26
Italians : 20 / 31
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.421
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19Null / Other
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.636
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
3 fighters moved from 19 Sea Zone to Kwangtung
1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
3 bombers moved from Iwo Jima to Japan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
3 fighters moved from 19 Sea Zone to Kwangtung
1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
3 bombers moved from Iwo Jima to JapanCombat - Americans
Strategic bombing raid in Japan
AA guns fire in Japan : 2/3 hits
2 bombers killed by AA guns
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Formosa
Battle in Kwangtung
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 3/6 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Americans win, taking Formosa from Japanese, taking Kwangtung from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 battleship, 2 carriers and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
3 bombers moved from Western United States to Morocco
1 bomber moved from Malta to Morocco
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 bombers placed in Western United States
3 artilleries and 3 infantry placed in Central United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 bomber and 1 fighter
Shantung : 1 infantry
Formosa : 1 flag, 1 infantry
Korea : 1 flag
Manchuria : 1 mech_infantry
Kwangtung : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
20 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
19 Sea Zone : 2 destroyers and 1 submarine
8 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 4 bombers, 3 infantry and 3 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 3 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 7 submarines and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 31
Japanese : 31 / 27
Americans : 60 / 85
Chinese : 11 / 7
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 19 / 31
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.364
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kiangsu to ManchuriaPlace Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Manchuria : 1 flag, 1 fighter and 1 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 2 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 31
Japanese : 27 / 27
Americans : 60 / 85
Chinese : 15 / 22
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 19 / 31
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.364
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Iraq to Trans-Jordan
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 fighters moved from India to Kazakhstan
1 armour moved from India to Eastern Persia
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 7 infantry moved from Yunnan to Szechwan
4 infantry moved from Shan State to Yunnan
1 battleship, 1 carrier and 2 destroyers moved from 58 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Research Technology - British
British spend 5 on tech rolls
British roll 4 and gets 0 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Iraq to Trans-Jordan
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 fighters moved from India to Kazakhstan
1 armour moved from India to Eastern Persia
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 7 infantry moved from Yunnan to Szechwan
4 infantry moved from Shan State to Yunnan
1 battleship, 1 carrier and 2 destroyers moved from 58 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Kazakhstan
British attack with 2 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 5 infantry
British roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Kazakhstan, round 1 : 2/6 hits
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Kazakhstan, round 1 : 4/7 hits
2 armour owned by the British , 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 2 infantry
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
2 fighters moved from Kazakhstan to Volgograd
2 armour and 1 mech_infantry moved from Iraq to Caucasus
7 infantry moved from India to West India
4 aaGuns moved from Yunnan to Szechwan
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,5
British collect 34 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Yunnan : 4 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 4 aaGuns, 1 artillery and 7 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag
39 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
West India : 7 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 armour and 1 mech_infantry
Volgograd : 2 fighters
Caucasus : 2 armour and 1 mech_infantry
86 Sea Zone : 2 infantry and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour
Brazil : 1 flag, 1 infantry
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 44 / 60
Russians : 19 / 31
Japanese : 24 / 27
Americans : 60 / 85
Chinese : 18 / 22
British : 37 / 34
UK_Pacific : 21 / 26
Italians : 19 / 31
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.188
Median : 3.000
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 2.133
Standard Deviation : 1.461
Total rolls : 16British Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 destroyer and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from France to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Syria
Battle in Holland Belgium
Italians attack with 2 bombers and 2 infantry
British defend with 2 infantry
Italians roll dice for 2 bombers and 2 infantry in Holland Belgium, round 1 : 2/4 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Syria from French with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 bombers moved from Holland Belgium to Southern ItalyPlace Units - Italians
4 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 44 / 60
Russians : 19 / 31
Japanese : 24 / 27
Americans : 60 / 85
Chinese : 18 / 22
British : 36 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 transports moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 56 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Java
1 bomber moved from New South Wales to India
1 artillery and 2 infantry moved from Siam to French Indo China
1 fighter moved from Shan State to French Indo China
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Iwo Jima to Japan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 transports moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 56 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Java
1 bomber moved from New South Wales to India
1 artillery and 2 infantry moved from Siam to French Indo China
1 fighter moved from Shan State to French Indo China
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Iwo Jima to JapanCombat - ANZAC
Strategic bombing raid in Japan
AA guns fire in Japan : 0/2 hits
Bombing raid in Japan rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 9 damage total.
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 1 : 1/4 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from French Indo China to 39 Sea Zone
4 infantry moved from 42 Sea Zone to Java
2 bombers moved from Japan to KwangtungPlace Units - ANZAC
1 factory_minor placed in Queensland
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Burma : 1 infantry
India : 1 bomber
Kwangtung : 2 bombers
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns and 1 infantry
French Indo China : 1 flag, 1 artillery and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 fighter and 4 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 2 transports
39 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 60
Russians : 19 / 31
Japanese : 22 / 27
Americans : 60 / 85
Chinese : 18 / 22
British : 36 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
1 infantry moved from French Guiana to BrazilNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Brazil : 1 infantryProduction/PUs Summary :
Germans : 44 / 60
Russians : 19 / 31
Japanese : 22 / 27
Americans : 60 / 85
Chinese : 18 / 22
British : 36 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Russia
11 armour, 8 artilleries and 7 infantry moved from Bryansk to Russia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
3 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Southern Italy to Egypt





