Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
Combat - Italians
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Novgorod
Italians attack with 2 armour, 1 bomber and 4 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
AA guns fire in Novgorod : 1/1 hits
1 bomber owned by the Italians lost in Novgorod
Italians roll dice for 2 armour and 4 mech_infantrys in Novgorod, round 1 : 1/6 hits
Russians roll dice for 2 aaGuns and 4 infantry in Novgorod, round 1 : 1/4 hits
1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Novgorod
Italians roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits
Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 0/4 hits
1 aaGun owned by the Russians lost in Novgorod
Italians roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 3 : 2/5 hits
Russians roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Novgorod
Italians roll dice for 2 armour and 1 mech_infantry in Novgorod, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Italians win, taking Novgorod from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Italians: 1 bomber and 3 mech_infantrys
Battle in 95 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern France
1 artillery moved from Algeria to Tunisia
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Baltic States to Novgorod
Place Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries and 5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery
Northern Italy : 4 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun
Archangel : 1 flag
Western Ukraine : 2 aaGuns
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 4 transports
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 19 / 31
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 10 / 16
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 21 / 23
ANZAC : 12 / 20
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.341
Median : 3.000
Variance : 0.884
Standard Deviation : 0.940
Total rolls : 44
Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to Queensland
2 artilleries and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 54 Sea Zone
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Queensland
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Queensland, round 1 : 3/6 hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Queensland, round 1 : 1/6 hits
1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 2 artilleries, 2 fighters and 1 infantry in Queensland, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 2 fighters in Queensland, round 2 : 2/3 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
ANZAC roll dice for 1 artillery and 2 fighters in Queensland, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 2 fighters in Queensland, round 3 : 1/3 hits
1 fighter owned by the ANZAC lost in Queensland
ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 4 : 1/2 hits
Japanese roll dice for 1 artillery and 2 fighters in Queensland, round 4 : 0/3 hits
1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 5 : 1/2 hits
Japanese roll dice for 2 fighters in Queensland, round 5 : 2/2 hits
1 fighter owned by the Japanese , 1 artillery owned by the ANZAC and 1 fighter owned by the ANZAC lost in Queensland
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Casualties for ANZAC: 2 artilleries, 2 fighters and 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 36
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.059
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 19 / 31
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 10 / 16
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 21 / 23
ANZAC : 12 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 8 PUs;
Combat Move - Germans
3 submarines moved from 110 Sea Zone to 112 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Southern France
3 fighters and 3 tactical_bombers moved from Norway to Southern France
2 artilleries and 16 infantry moved from Bryansk to Russia
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
8 armour and 2 mech_infantrys moved from Smolensk to Russia
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 artilleries moved from Poland to Germany
1 fighter moved from Baltic States to Western Germany
9 bombers moved from Baltic States to Southern France
1 infantry moved from Holland Belgium to France
1 bomber moved from Tunisia to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 8 PUs;
Combat Move - Germans
3 submarines moved from 110 Sea Zone to 112 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Southern France
3 fighters and 3 tactical_bombers moved from Norway to Southern France
2 artilleries and 16 infantry moved from Bryansk to Russia
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
8 armour and 2 mech_infantrys moved from Smolensk to Russia
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 artilleries moved from Poland to Germany
1 fighter moved from Baltic States to Western Germany
9 bombers moved from Baltic States to Southern France
1 infantry moved from Holland Belgium to France
1 bomber moved from Tunisia to Southern France
Combat - Germans
Battle in Russia
Germans attack with 9 armour, 2 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Germans roll dice for 9 armour, 2 artilleries, 16 infantry and 2 mech_infantrys in Russia, round 1 : 9/29 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 fighter, 8 infantry and 1 tactical_bomber in Russia, round 1 : 5/11 hits
7 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 9 armour, 2 artilleries, 11 infantry and 2 mech_infantrys in Russia, round 2 : 5/24 hits
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Russia, round 2 : 2/4 hits
1 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Germans: 7 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 fighter, 8 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Norway to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Western Germany
Place Units - Germans
4 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Southern France : 15 bombers, 4 fighters and 3 tactical_bombers
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 3 artilleries and 1 factory_major
Karelia : 1 flag, 1 artillery
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 9 armour, 2 artilleries, 1 factory_minor, 9 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 aaGun
Smolensk : 1 flag
112 Sea Zone : 3 submarines
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 100
Russians : 14 / 0
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 10 / 16
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 21 / 23
ANZAC : 12 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.676
Median : 4.000
Variance : 1.522
Standard Deviation : 1.234
Total rolls : 68
Germans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.830
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 53
Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.133
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Szechwan to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Szechwan to Hunan
Chinese take Hunan from Japanese
2 armour and 1 mech_infantry moved from Szechwan to Anhwe
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 infantry
Italians defend with 2 aaGuns
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Anhwe
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Anhwe from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
8 infantry moved from Ukraine to Rostov
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 fighters moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Japan to 8 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from Japan to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 fighter moved from Queensland to New South Wales
2 bombers moved from Philippines to New South Wales
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 fighters moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Japan to 8 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from Japan to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 fighter moved from Queensland to New South Wales
2 bombers moved from Philippines to New South Wales
Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 carrier, 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 62 Sea Zone, round 1 : 3/5 hits
ANZAC roll dice for 1 carrier, 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 0/2 hits
1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 31
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 1 : 4/6 hits
Chinese roll dice for 2 armour in Anhwe, round 1 : 1/2 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers and 1 fighter
ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
AA guns fire in New South Wales : 0/3 hits
Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in New South Wales, round 1 : 2/4 hits
ANZAC roll dice for 1 aaGun, 1 armour and 2 infantry in New South Wales, round 1 : 2/3 hits
1 infantry owned by the ANZAC , 1 bomber owned by the Japanese , 1 aaGun owned by the ANZAC and 1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery and 1 bomber in New South Wales, round 2 : 1/2 hits
ANZAC roll dice for 1 armour and 1 infantry in New South Wales, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery in New South Wales, round 3 : 0/1 hits
ANZAC roll dice for 1 armour in New South Wales, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in New South Wales, round 4 : 0/1 hits
ANZAC roll dice for 1 armour in New South Wales, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in New South Wales
ANZAC win with 1 armour remaining. Battle score for attacker is -27
Casualties for Japanese: 1 artillery, 2 bombers and 1 fighter
Casualties for ANZAC: 1 aaGun and 2 infantry
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 transport moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 infantry moved from Buyant-Uhaa to Manchuria
Place Units - Japanese
3 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Kiangsu : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
8 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 4 fighters, 2 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
54 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
62 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Urals : 1 flag, 1 armour
Production/PUs Summary :
Germans : 48 / 100
Russians : 15 / 0
Japanese : 48 / 45
Americans : 52 / 73
Chinese : 12 / 16
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 21 / 23
ANZAC : 12 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.245
Median : 4.000
Variance : 1.479
Standard Deviation : 1.216
Total rolls : 49
Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.615
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 armour placed in Eastern United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
Americans undo move 4.
1 submarine and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
New Zealand : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 armour, 5 artilleries, 3 fighters, 1 harbour and 8 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Gibraltar : 2 infantry
United Kingdom : 1 bomber
Morocco : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag, 1 infantry
Holland Belgium : 1 flag, 2 infantry
89 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 43 / 100
Russians : 15 / 0
Japanese : 48 / 45
Americans : 58 / 80
Chinese : 12 / 16
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 20 / 23
ANZAC : 12 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 fighter moved from Szechwan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 artillery placed in Chahar
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Hopei
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 airfield and 1 harbour
Jehol : 1 flag, 1 infantry
Yunnan : 2 infantry
Hunan : 1 infantry
Kansu : 2 infantry
Hopei : 1 infantry
Tsinghai : 2 infantry
Szechwan : 1 fighter and 2 infantry
Chahar : 1 artillery and 1 infantry
Sikang : 3 infantry
Production/PUs Summary :
Germans : 43 / 100
Russians : 15 / 0
Japanese : 47 / 45
Americans : 58 / 80
Chinese : 13 / 19
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 20 / 23
ANZAC : 12 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.250
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Kwangsi
Combat - British
British creates battle in territory 37 Sea Zone
British creates battle in territory 109 Sea Zone
Non Combat Move - British
2 infantry moved from Quebec to 106 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 aaGun moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery placed in United Kingdom
2 destroyers placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 1 armour
Kiangsi : 1 mech_infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 infantry
Shan State : 1 aaGun and 2 infantry
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 armour, 1 harbour and 1 mech_infantry
French Indo China : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
39 Sea Zone : 1 destroyer
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 2 destroyers and 1 transport
110 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 43 / 100
Russians : 15 / 0
Japanese : 37 / 45
Americans : 58 / 80
Chinese : 14 / 19
British : 33 / 38
UK_Pacific : 20 / 25
Italians : 20 / 23
ANZAC : 12 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.250
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry moved from Southern France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry moved from Southern France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Egypt
Italians attack with 4 artilleries and 4 infantry
French defend with 1 infantry; British defend with 1 airfield, 2 armour, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 3/3 hits
Italians roll dice for 4 artilleries and 4 infantry in Egypt, round 1 : 2/8 hits
British roll dice for 2 armour, 3 infantry and 1 mech_infantry in Egypt, round 1 : 3/6 hits
2 infantry owned by the British , 1 infantry owned by the French , 1 armour owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 artilleries and 1 infantry in Egypt, round 2 : 2/5 hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 4 artilleries and 1 infantry remaining. Battle score for attacker is 16
Casualties for French: 1 infantry
Casualties for British: 2 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy
1 artillery moved from Tunisia to Libya
1 aaGun moved from Novgorod to Belarus
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Italians collect 22 PUs (3 lost to blockades); end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Egypt : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 artillery
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag, 1 aaGun
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour
Archangel : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 2 destroyers
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 2 transports
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 4 transports
Production/PUs Summary :
Germans : 43 / 100
Russians : 14 / 0
Japanese : 37 / 45
Americans : 56 / 80
Chinese : 14 / 19
British : 31 / 38
UK_Pacific : 20 / 25
Italians : 25 / 32
ANZAC : 12 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.923
Median : 2.000
Variance : 1.605
Standard Deviation : 1.267
Total rolls : 39
Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.217
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 13 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,6,3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5,4,3,4,1,2
ANZAC collect 9 PUs (5 lost to blockades); end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 8 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Southern France to 91 Sea Zone
12 bombers, 4 fighters and 3 tactical_bombers moved from Southern France to 110 Sea Zone
1 artillery and 2 infantry moved from Russia to Samara
9 armour and 2 mech_infantrys moved from Russia to Volgograd
Germans take Tambov from Russians
1 artillery moved from Russia to Samara
1 artillery moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
scramble orders z110 sir.
Man…
no scramble
righto.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 8 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Southern France to 91 Sea Zone
12 bombers, 4 fighters and 3 tactical_bombers moved from Southern France to 110 Sea Zone
1 artillery and 2 infantry moved from Russia to Samara
9 armour and 2 mech_infantrys moved from Russia to Volgograd
Germans take Tambov from Russians
1 artillery moved from Russia to Samara
1 artillery moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 16 bombers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines, 3 tactical_bombers and 1 transport
British defend with 2 destroyers; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 1 : 2/3 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 16 bombers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 1 : 19/25 hits
Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 1 : 5/11 hits
3 fighters owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the Germans , 1 cruiser owned by the Americans , 2 transports owned by the Americans , 1 tactical_bomber owned by the Americans , 1 submarine owned by the Russians , 1 destroyer owned by the Germans , 1 fighter owned by the Germans , 2 destroyers owned by the British and 3 submarines owned by the Germans lost in 110 Sea Zone
Germans win with 16 bombers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 89
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
Casualties for Russians: 1 submarine
Casualties for British: 2 destroyers
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Battle in 91 Sea Zone
Germans attack with 3 bombers
British defend with 2 destroyers and 1 transport
Germans roll dice for 3 bombers in 91 Sea Zone, round 1 : 3/3 hits
British roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 1 : 0/2 hits
1 transport owned by the British and 2 destroyers owned by the British lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 23
Casualties for British: 2 destroyers and 1 transport
Battle in Samara
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Samara, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 2 artilleries in Samara, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 9 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 9 armour and 2 mech_infantrys in Volgograd, round 1 : 2/11 hits
Russians roll dice for 4 infantry in Volgograd, round 1 : 1/4 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 9 armour and 1 mech_infantry in Volgograd, round 2 : 8/10 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 tactical_bombers moved from 110 Sea Zone to Western Germany
16 bombers moved from 110 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Egypt
1 aaGun and 7 infantry moved from Russia to Bryansk
1 aaGun moved from Novgorod to Belarus
2 artilleries moved from Germany to Slovakia Hungary
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
Place Units - Germans
8 bombers and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Territory Summary for Germans :
Egypt : 1 fighter
Normandy Bordeaux : 3 bombers and 3 fighters
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries
Western Germany : 2 aaGuns, 1 airfield, 8 bombers, 1 factory_major, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Germany : 1 factory_major
Holland Belgium : 1 artillery and 2 infantry
Southern Italy : 16 bombers
Belarus : 1 aaGun
Karelia : 1 flag
Bryansk : 1 aaGun and 7 infantry
Vyborg : 1 flag, 1 artillery
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 9 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag, 2 artilleries
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 50 / 63
Russians : 10 / 0
Japanese : 35 / 45
Americans : 53 / 80
Chinese : 14 / 19
British : 31 / 38
UK_Pacific : 20 / 25
Italians : 25 / 32
ANZAC : 14 / 32
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 13 times
Average roll : 3.465
Median : 3.000
Variance : 0.970
Standard Deviation : 0.985
Total rolls : 101
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Germans Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 16 times
6 was rolled 7 times
Average roll : 3.435
Median : 3.000
Variance : 0.926
Standard Deviation : 0.963
Total rolls : 69
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.467
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15