Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians repair 18 damage on 18 factory_majors; Remaining resources: 23 PUs;
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
2 tactical_bombers moved from Russia to Bryansk
12 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter, 14 infantry and 2 tactical_bombers
Germans defend with 2 aaGuns, 2 artilleries and 16 infantry
AA guns fire in Bryansk : 1/3 hits
1 tactical_bomber owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter, 14 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/16 hits
Germans roll dice for 2 aaGuns, 2 artilleries and 16 infantry in Bryansk, round 1 : 7/18 hits
7 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bryansk
7 infantry owned by the Russians retreated to Ukraine
Germans win with 1 aaGun, 2 artilleries and 16 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 1 aaGun
Casualties for Russians: 7 infantry and 1 tactical_bomber
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
Place Units - Russians
7 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Russians :
Szechwan : 2 armour and 3 mech_infantrys
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Tambov : 3 infantry
Ukraine : 1 factory_minor and 10 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
110 Sea Zone : 1 submarine
2 tanks and 3 mec in sze?
did you intend not to move them? It is important to japan if they stay or go.
thanks
they are meant to stay there this turn.
Give me chances at your planes! :-D
lol, fair enough! But methinks I shall leave Russia to have their way with me in the east.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 19 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 3 carriers, 2 cruisers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
5 fighters moved from Kwangsi to Anhwe
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 19 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 3 carriers, 2 cruisers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
5 fighters moved from Kwangsi to Anhwe
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 1 : 1/6 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 4/6 hits
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 6 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 1 : 2/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 2/2 hits
1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 1/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Queensland
Japanese attack with 2 artilleries and 3 infantry
ANZAC defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 cruisers in Queensland, round 1 : 0/2 hits
Japanese roll dice for 2 artilleries and 3 infantry in Queensland, round 1 : 2/5 hits
ANZAC roll dice for 1 aaGun and 2 infantry in Queensland, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Queensland
Japanese roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 2 infantry
Battle in Anhwe
Japanese attack with 5 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters and 1 mech_infantry in Anhwe, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 fighters moved from Anhwe to 6 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to Japan
2 bombers moved from Yunnan to Japan
1 tactical_bomber moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Japanese
3 carriers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to Philippines: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery and 1 harbour
Kwangsi : 1 airfield and 1 harbour
Kiangsu : 1 aaGun, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 tactical_bombers
Yunnan : 1 flag, 1 mech_infantry
Hunan : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
6 Sea Zone : 3 carriers, 1 destroyer and 6 fighters
Buyant-Uhaa : 1 flag, 1 infantry
54 Sea Zone : 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 46 / 56
Russians : 22 / 31
Japanese : 50 / 50
Americans : 52 / 72
Chinese : 9 / 18
British : 31 / 29
UK_Pacific : 10 / 10
Italians : 20 / 30
ANZAC : 12 / 20
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.621
Median : 4.000
Variance : 0.369
Standard Deviation : 0.608
Total rolls : 66
Japanese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.827
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 52
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.571
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Chinese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
made an edit concerning my 2 bombers, just realized that Phi would be a better landing spot.
I don’t mind non-com edits honestly…unless you’re moving 10+ troops.
still have to ask and make sure its ok
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 4/8 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports in 54 Sea Zone, round 1 : 3/11 hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 7/8 hits
Japanese roll dice for 2 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports in 54 Sea Zone, round 2 : 6/10 hits
1 fighter owned by the Americans , 2 destroyers owned by the Americans , 2 cruisers owned by the Japanese , 3 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese , 2 cruisers owned by the Americans and 1 tactical_bomber owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 3 fighters and 3 transports in 54 Sea Zone, round 3 : 2/3 hits
1 battleship owned by the Americans , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese win with 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 3 carriers, 2 cruisers, 1 fighter and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
2 fighters owned by the Japanese forced to land in Queensland
Non Combat Move - Americans
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 fighters moved from 90 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to New Zealand
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
3 infantry placed in Western United States
1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
New Zealand : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Gibraltar : 2 infantry
United Kingdom : 1 bomber
Morocco : 5 infantry and 1 mech_infantry
95 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 46 / 56
Russians : 22 / 31
Japanese : 50 / 50
Americans : 52 / 73
Chinese : 9 / 18
British : 31 / 29
UK_Pacific : 10 / 10
Italians : 20 / 30
ANZAC : 12 / 20
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.395
Median : 3.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.833
Median : 4.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.778
Median : 2.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Yunnan
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 2 infantry
Chahar : 3 infantry
Sikang : 3 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 22 / 31
Japanese : 49 / 50
Americans : 52 / 73
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 10 / 10
Italians : 20 / 30
ANZAC : 12 / 20
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.413
Median : 3.000
Variance : 0.711
Standard Deviation : 0.843
Total rolls : 46
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.800
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25
Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.778
Median : 2.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Egypt
British attack with 1 armour and 6 infantry
Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 airfield, 1 artillery and 1 harbour
British roll dice for 1 armour and 6 infantry in Egypt, round 1 : 0/7 hits
Italians roll dice for 3 artilleries and 2 infantry in Egypt, round 1 : 2/5 hits
2 infantry owned by the British lost in Egypt
British roll dice for 1 armour and 4 infantry in Egypt, round 2 : 2/5 hits
Italians roll dice for 3 artilleries and 2 infantry in Egypt, round 2 : 0/5 hits
2 infantry owned by the Germans lost in Egypt
British roll dice for 1 armour and 4 infantry in Egypt, round 3 : 1/5 hits
Italians roll dice for 3 artilleries in Egypt, round 3 : 0/3 hits
1 artillery owned by the Italians lost in Egypt
British roll dice for 1 armour and 4 infantry in Egypt, round 4 : 2/5 hits
Italians roll dice for 2 artilleries in Egypt, round 4 : 2/2 hits
2 infantry owned by the British and 2 artilleries owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour and 2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,1,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for British, UK_Pacific :
Yunnan : 2 armour and 2 mech_infantrys
Shan State : 2 infantry
Burma : 1 aaGun and 3 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
37 Sea Zone : 1 submarine
39 Sea Zone : 1 destroyer
Belgian Congo : 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 4 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 harbour and 2 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Ethiopia : 1 flag
106 Sea Zone : 2 destroyers and 1 transport
109 Sea Zone : 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 22 / 31
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 10 / 16
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 18 / 30
ANZAC : 12 / 20
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 16 times
3 was rolled 21 times
4 was rolled 17 times
5 was rolled 10 times
6 was rolled 22 times
Average roll : 3.421
Median : 3.000
Variance : 1.009
Standard Deviation : 1.005
Total rolls : 107
Null / Other
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20
Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.800
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25
British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.682
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22
Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20
Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.778
Median : 2.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Belarus to Novgorod
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 bomber moved from Eastern Poland to Novgorod
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
Combat - Italians
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Novgorod
Italians attack with 2 armour, 1 bomber and 4 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
AA guns fire in Novgorod : 1/1 hits
1 bomber owned by the Italians lost in Novgorod
Italians roll dice for 2 armour and 4 mech_infantrys in Novgorod, round 1 : 1/6 hits
Russians roll dice for 2 aaGuns and 4 infantry in Novgorod, round 1 : 1/4 hits
1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Novgorod
Italians roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits
Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 0/4 hits
1 aaGun owned by the Russians lost in Novgorod
Italians roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 3 : 2/5 hits
Russians roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Novgorod
Italians roll dice for 2 armour and 1 mech_infantry in Novgorod, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Italians win, taking Novgorod from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Italians: 1 bomber and 3 mech_infantrys
Battle in 95 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern France
1 artillery moved from Algeria to Tunisia
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Baltic States to Novgorod
Place Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries and 5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery
Northern Italy : 4 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun
Archangel : 1 flag
Western Ukraine : 2 aaGuns
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 4 transports
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 19 / 31
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 10 / 16
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 21 / 23
ANZAC : 12 / 20
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.341
Median : 3.000
Variance : 0.884
Standard Deviation : 0.940
Total rolls : 44
Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to Queensland
2 artilleries and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 54 Sea Zone
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Queensland
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Queensland, round 1 : 3/6 hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Queensland, round 1 : 1/6 hits
1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 2 artilleries, 2 fighters and 1 infantry in Queensland, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 2 fighters in Queensland, round 2 : 2/3 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
ANZAC roll dice for 1 artillery and 2 fighters in Queensland, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 2 fighters in Queensland, round 3 : 1/3 hits
1 fighter owned by the ANZAC lost in Queensland
ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 4 : 1/2 hits
Japanese roll dice for 1 artillery and 2 fighters in Queensland, round 4 : 0/3 hits
1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 5 : 1/2 hits
Japanese roll dice for 2 fighters in Queensland, round 5 : 2/2 hits
1 fighter owned by the Japanese , 1 artillery owned by the ANZAC and 1 fighter owned by the ANZAC lost in Queensland
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Casualties for ANZAC: 2 artilleries, 2 fighters and 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 36
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.059
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 19 / 31
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 10 / 16
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 21 / 23
ANZAC : 12 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 8 PUs;
Combat Move - Germans
3 submarines moved from 110 Sea Zone to 112 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Southern France
3 fighters and 3 tactical_bombers moved from Norway to Southern France
2 artilleries and 16 infantry moved from Bryansk to Russia
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
8 armour and 2 mech_infantrys moved from Smolensk to Russia
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 artilleries moved from Poland to Germany
1 fighter moved from Baltic States to Western Germany
9 bombers moved from Baltic States to Southern France
1 infantry moved from Holland Belgium to France
1 bomber moved from Tunisia to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 8 PUs;
Combat Move - Germans
3 submarines moved from 110 Sea Zone to 112 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Southern France
3 fighters and 3 tactical_bombers moved from Norway to Southern France
2 artilleries and 16 infantry moved from Bryansk to Russia
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
8 armour and 2 mech_infantrys moved from Smolensk to Russia
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 artilleries moved from Poland to Germany
1 fighter moved from Baltic States to Western Germany
9 bombers moved from Baltic States to Southern France
1 infantry moved from Holland Belgium to France
1 bomber moved from Tunisia to Southern France
Combat - Germans
Battle in Russia
Germans attack with 9 armour, 2 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Germans roll dice for 9 armour, 2 artilleries, 16 infantry and 2 mech_infantrys in Russia, round 1 : 9/29 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 fighter, 8 infantry and 1 tactical_bomber in Russia, round 1 : 5/11 hits
7 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 9 armour, 2 artilleries, 11 infantry and 2 mech_infantrys in Russia, round 2 : 5/24 hits
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Russia, round 2 : 2/4 hits
1 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Germans: 7 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 fighter, 8 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Norway to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Western Germany
Place Units - Germans
4 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Southern France : 15 bombers, 4 fighters and 3 tactical_bombers
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 3 artilleries and 1 factory_major
Karelia : 1 flag, 1 artillery
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 9 armour, 2 artilleries, 1 factory_minor, 9 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 aaGun
Smolensk : 1 flag
112 Sea Zone : 3 submarines
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 100
Russians : 14 / 0
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 10 / 16
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 21 / 23
ANZAC : 12 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.676
Median : 4.000
Variance : 1.522
Standard Deviation : 1.234
Total rolls : 68
Germans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.830
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 53
Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.133
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Szechwan to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Szechwan to Hunan
Chinese take Hunan from Japanese
2 armour and 1 mech_infantry moved from Szechwan to Anhwe
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 infantry
Italians defend with 2 aaGuns
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Anhwe
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Anhwe from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
8 infantry moved from Ukraine to Rostov
Turn Complete - Russians