@newenr85 yes pls
G4013LKarl7(Axis)v.Seththenewb(Allies+9)
-
I’m about to fly in another 10 ftr/tac next turn from US alone, Japan isn’t really a force anymore, US armor/mech will be pressing from Siberia, US/UK troops will continue to land in Western Europe, and UK will be able to hold Egypt from Italy since Iraq’s not going to be taken anytime soon with dozens of allied aircraft adding some heavy punch to it’s D.
I’m comfortable playing this out for another couple of rounds if you want. I just think it’s pretty hopeless at this point. Still, I won’t deprive a game opponent from taking one last stab at it.
-
Well the above was written before you said you’d go a little longer. :-D
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Java to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery, 1 bomber and 1 infantryNon Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from New South Wales to Java
2 fighters moved from India to Iraq
1 fighter moved from Iraq to EgyptPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :14
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans repair 9 damage on 9 factory_minors; Remaining resources: 87 PUs;
Germans buy 9 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 15 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Northwest Persia
Germans attack with 6 armour, 15 infantry and 11 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Northwest Persia from British with 6 armour, 15 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
6 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Rostov
2 infantry moved from Northern Italy to 97 Sea Zone
2 carriers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Rostov
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
Germany edit – forgot to move AA guns
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :15
Combat Move - Russians
2 infantry moved from Sakha to Buryatia -
GA and edit them on Japan’s turn or I’ll do so prior to the allies going.
-
ok
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :15
Politics - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yenisey: 3 infantry
EDIT: Adding units owned by Germans to Yakut S.S.R.: 3 infantry
EDIT: Removing units owned by Germans from Caucasus: 2 aaGuns
EDIT: Adding units owned by Germans to Northwest Persia: 2 aaGuns
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Shan State to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :15
Politics - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yenisey: 3 infantry
EDIT: Adding units owned by Germans to Yakut S.S.R.: 3 infantry
EDIT: Removing units owned by Germans from Caucasus: 2 aaGuns
EDIT: Adding units owned by Germans to Northwest Persia: 2 aaGuns
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Shan State to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shan State to Kazakhstan
3 fighters moved from Samara to Northwest PersiaPlace Units - Japanese
1 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,6,2,5,1,4,6,6,1,5,5
Japanese collect 9 PUs (12 lost to blockades); end with 11 PUs total -
Got to run, maybe post later tonight.
Attack me in NWP! :lol:
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
8 bombers and 3 fighters moved from Iraq to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
8 bombers and 3 fighters moved from Iraq to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Tobruk to Egypt
3 transports moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 104 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa -
very slight edit so you don’t kami me :roll:
Scramble sz99?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
8 bombers and 3 fighters moved from Iraq to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Tobruk to Egypt
3 transports moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 104 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Americans creates battle in territory 106 Sea Zone
Germans scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Americans attack with 9 bombers, 4 fighters and 1 tactical_bomber
Germans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 3 fighters and 2 transports
Americans win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
Casualties for Italians: 3 fighters and 2 transports
Casualties for Americans: 7 bombers
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 3 artilleries
Casualties for Americans: 1 infantry
Battle in FormosaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of 106 Sea Zone from Germans to Americans
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from India to Iraq
2 fighters moved from 98 Sea Zone to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 aaGun, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 armour and 1 mech_infantry moved from Korea to Buryatia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Iraq
2 bombers moved from 99 Sea Zone to Iraq
2 infantry moved from Queensland to Northern TerritoryPlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
Americans undo move 1.
2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
1 armour and 1 mech_infantry placed in Korea
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Kweichow to Yunnan
10 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to BurmaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
2 artilleries and 6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :15
Purchase Units - British
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Egypt to Syria
2 mech_infantrys moved from Iraq to Syria
5 fighters moved from Iraq to Syria
1 bomber moved from Egypt to Syria
1 armour moved from Eastern Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from India to West IndiaCombat - British
Battle in Syria
British attack with 1 bomber, 5 fighters and 5 mech_infantrys
Germans defend with 2 infantry; Italians defend with 4 infantry
British win, taking Syria from Italians with 1 bomber, 5 fighters and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Casualties for Italians: 4 infantry
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 5 fighters moved from Syria to Iraq
2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Iraq
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
British collect 41 PUs (2 lost to blockades); end with 41 PUs totalPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 armour -
Yeah, ok, I’ll surrender now. :cry: :cry:
Wow, that was a good game – one of the more interesting, even if it was decided more by the numbers than by the action…
I;ll post.
As for rematch, place bid as follows: 1 Anzac inf in New Guinea, 1 sub wth Brit fleet in med
my email: kjrunft@yahoo.com
Just PM me when your battles are ready.
:mrgreen:
-
Good game man. A 15 round marathon means that it was a pretty well fought match and we had to go into overtime to decide this one. I’d say better luck next time, but next time you’re facing me and that seems counterproductive from my point of view. How about better luck next time you don’t face me?





