Suprise Attack VS Blasterfast


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 5 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                6 infantry moved from Amur to Siberia
                7 infantry moved from Amur to Korea
                2 infantry moved from Amur to Korea
                1 infantry moved from Amur to Siberia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 5 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                6 infantry moved from Amur to Siberia
                7 infantry moved from Amur to Korea
                2 infantry moved from Amur to Korea
                1 infantry moved from Amur to Siberia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Korea
                    Russians attack with 9 infantry
                    Japanese defend with 5 infantry
                    Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 2 infantry
                Battle in Siberia
                    Russians attack with 7 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Siberia from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 10 infantry
                    Russians win, taking Eastern Poland from Germans with 3 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 artilleries and 10 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Bessarabia to Eastern Poland
                8 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                1 fighter moved from Eastern Poland to Bessarabia
                2 aaGuns, 1 artillery and 9 infantry moved from Novgorod to Baltic States
                1 fighter moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Ukraine
                3 infantry moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Russia to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 infantry moved from Volgograd to Rostov
                6 infantry moved from Karelia to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                Russians undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 40 PUs; end with 40 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 artillery and 4 infantry moved from Kweichow to Szechwan
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kwangsi
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                2 infantry moved from Manchuria to Korea
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Kiangsi to Korea
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Chahar to Shensi
                2 fighters moved from Kwangsi to Szechwan
                2 fighters moved from Kiangsi to 36 Sea Zone
                2 tactical_bombers moved from Kiangsi to Kwangsi
                2 tactical_bombers moved from Kwangsi to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 artillery and 4 infantry moved from Kweichow to Szechwan
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kwangsi
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                2 infantry moved from Manchuria to Korea
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Kiangsi to Korea
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Chahar to Shensi
                2 fighters moved from Kwangsi to Szechwan
                2 fighters moved from Kiangsi to 36 Sea Zone
                2 tactical_bombers moved from Kiangsi to Kwangsi
                2 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 3 artilleries, 1 bomber and 5 infantry
                    Russians defend with 7 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 :  1/2 hits
                        Japanese roll dice for 3 artilleries, 1 bomber and 5 infantry in Korea, round 1 :  4/9 hits
                        Russians roll dice for 7 infantry in Korea, round 1 :  4/7 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 3 artilleries, 1 bomber and 1 infantry in Korea, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Korea, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 7 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 5 tactical_bombers
                    Chinese defend with 1 fighter and 6 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 5 tactical_bombers in Szechwan, round 1 :  7/20 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 1 :  3/7 hits
                        1 fighter owned by the Chinese , 3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 fighter and 6 infantry

    Non Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                1 bomber moved from Szechwan to Kwangsi
                1 fighter moved from Shensi to Hopei
                1 aaGun moved from Shantung to Kiangsu
                1 fighter moved from Hopei to Anhwe
                1 bomber moved from Korea to Japan
                2 tactical_bombers moved from Szechwan to Yunnan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 37 / 40
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 2 / 5
        British : 22 / 19
        UK_Pacific : 17 / 17
        Italians : 25 / 35
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Wake Island to Western United States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Wake Island to Western United States
                2 artilleries and 3 infantry moved from Central United States to Eastern United States

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British repair 19 damage on 19 factory_majors; Remaining resources: 0 PUs;
                British buy nothing; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Equatorial Africa
                    British attack with 2 infantry
                    Italians defend with 1 artillery
                    British win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                4 infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 artillery moved from India to Burma
                1 armour moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 aaGun moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,2,6
                British collect 23 PUs (2 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Iraq to Syria
                1 armour moved from Iraq to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 88 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Greece to Yugoslavia
                1 armour and 3 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Southern Italy to Morocco


  • Pull down the blinds, turn out the lights and head to the bomb cellar!
                                            AIR RAID!!!
    Do you want to try to intercept Mr. Churchill?


  • “yes intercept”

    united kingdom ww2 intercepters.jpg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Iraq to Syria
                1 armour moved from Iraq to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 88 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Greece to Yugoslavia
                1 armour and 3 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 cruisers in Morocco, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria
                    Italians attack with 1 armour and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship in Syria, round 1 :  1/1 hits
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from Morocco to Algeria

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 37 / 40
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 2 / 4
        British : 25 / 23
        UK_Pacific : 20 / 20
        Italians : 24 / 41
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 110 Sea Zone to 90 Sea Zone
                1 destroyer moved from 112 Sea Zone to 103 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 6 infantry moved from Finland to Karelia
                4 infantry moved from Finland to Vyborg
                1 armour moved from Norway to Karelia
                1 artillery and 2 infantry moved from Norway to Finland
                1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone


  • AIR RAID!!!
    Do you want to try to intercept Mr. Churchill?


  • yes

    Spitfire IV XII DP845.jpg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 110 Sea Zone to 90 Sea Zone
                1 destroyer moved from 112 Sea Zone to 103 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 6 infantry moved from Finland to Karelia
                4 infantry moved from Finland to Vyborg
                1 armour moved from Norway to Karelia
                1 artillery and 2 infantry moved from Norway to Finland
                1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 armour, 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Karelia, round 1 :  4/8 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Vyborg, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Vyborg, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/3 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 1 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.  Damaged units is as follows: airfield = 1, factory_major = 10
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Romania
                4 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Germany
                1 armour moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 8 infantry placed in Germany
                1 infantry placed in Germany
                1 armour and 1 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 36 / 40
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 2 / 4
        British : 25 / 23
        UK_Pacific : 20 / 20
        Italians : 24 / 41
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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