@andrewaagamer Until now, I didn’t use any CAP. I find it too risky to sacrifice a fighter in order to try to keep a seazone under your control during the enemy’s turn.
Maybe together with some own naval units it could be interesting to be stronger against an attack but I didn’t had that opportunity yet.
You will find that it’s essential to keeping Japan’s fleet alive in the late game.
I personally played this game several times, alone and with friens
My consideration is that 6 or 7/10 Japan can win.
Take most advantage of the J1 special rule.
Take most of the money island and sink all the ship you can; british too; focus on allies transport too.
Move all in to India; while pushing China west.
Japan can win if they get India within J4 / J5.
The longer the game, the more the pain, because US pressure will become too hard to hold