@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
L13 G40 blasterfasterher (allies +11) vs jww,
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Ukraine to Western Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Smolensk to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Holland Belgium: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 4 infantry
Yakut S.S.R. : 2 aaGuns and 14 infantry
Kazakhstan : 1 infantry
Belarus : 1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
Bryansk : 1 aaGun and 5 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 aaGun, 2 artilleries and 12 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Caucasus : 1 infantry
Smolensk : 1 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 54
Chinese : 9 / 15
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 12 / 17
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Chahar to Anhwe
1 mech_infantry moved from Chahar to Anhwe
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Chahar to Anhwe
1 mech_infantry moved from Chahar to Anhwe
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Siam
2 bombers moved from Yunnan to Siam
8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in Kiangsu
1 artillery, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 destroyers, 1 harbour, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 64 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 64 Sea Zone
1 fighter moved from Guam to Wake Island
1 bomber moved from Hawaiian Islands to Eastern United StatesPlace Units - Americans
1 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 harbour placed in Central AmericaTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Central America : 1 harbour
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
89 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
102 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport
64 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports
101 Sea Zone : 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 12 / 17
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
8 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kweichow : 2 infantry
Szechwan : 1 fighter and 13 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 12 / 17
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
1 fighter moved from India to 36 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 cruisers, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber moved from United Kingdom to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 28 PUs;
British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 36 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 cruisers, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber moved from United Kingdom to Southern FranceCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Southern France causes 5 damage total.
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 1 : 1/1 hits
British roll dice for 1 artillery and 4 infantry in Iraq, round 1 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 cruisers in Alexandria, round 1 : 2/2 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
British roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 2 cruisers and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 2 cruisers and 1 transport in 96 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 96 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 cruisers and 1 transportNon Combat Move - British
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 aaGun moved from Burma to Yunnan
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from 36 Sea Zone to French Indo China
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
1 artillery moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 armour, 1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,2,1,2,4,5,5,3,1,2,2,3,5,4,6,2,1
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Yunnan : 1 aaGun, 3 infantry and 1 mech_infantry
Szechwan : 1 tactical_bomber
Shan State : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 fighter
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 artillery and 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship and 1 transport
86 Sea Zone : 1 transport
89 Sea Zone : 1 destroyer
109 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 1 armour and 3 infantry
Persia : 1 flag
98 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 8 / 6
British : 35 / 40
UK_Pacific : 17 / 18
Italians : 12 / 17
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tobruk to Alexandria
2 armour moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Southern Italy
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tobruk to Alexandria
2 armour moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Southern Italy
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 2 infantry
French win, taking Gibraltar from British with no units remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 2 armour, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Alexandria from British with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in MoroccoNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 8 / 6
British : 34 / 40
UK_Pacific : 17 / 18
Italians : 14 / 19
ANZAC : 10 / 20
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 1 fighter and 4 tactical_bombers moved from Holland Belgium to United Kingdom
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 artillery and 2 infantry moved from Norway to 113 Sea Zone
2 armour moved from Western Germany to 113 Sea Zone
2 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 1 fighter and 4 tactical_bombers moved from Holland Belgium to United Kingdom
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 artillery and 2 infantry moved from Norway to 113 Sea Zone
2 armour moved from Western Germany to 113 Sea Zone
2 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 2 artilleries, 3 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
British win with 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -117
Casualties for Germans: 3 armour, 2 artilleries, 3 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 8 infantryNon Combat Move - Germans
1 mech_infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
I have to say I have played the board games for years and ive never seen any rolls like that in real life.
congrats -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 aaGun and 5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Yenisey to Timguska
2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 112 Sea Zone to 104 Sea ZonePlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Russia
Russians undo move 3.
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 14 infantry
Timguska : 4 infantry
Kazakhstan : 1 infantry
Belarus : 1 aaGun, 1 armour, 4 artilleries, 19 infantry and 1 mech_infantry
Baltic States : 1 infantry
Rostov : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 2 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Western Ukraine : 2 aaGuns, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
113 Sea Zone : 1 submarine
104 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 8 / 6
British : 34 / 40
UK_Pacific : 17 / 18
Italians : 14 / 19
ANZAC : 10 / 20
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
if you want to end this “TEST” game and play a league game that counts in the standings let me know.
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I,m ready.(I think anyways ) :wink: I will be whom ever you want me to be. is there a limit on league games or is it one and done kinda thing? you seem very skilled at this. I hope I can keep up with your abilities. thank you for the learning lesson :-)
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I,m ready.(I think anyways ) :wink: I will be whom ever you want me to be. is there a limit on league games or is it one and done kinda thing? you seem very skilled at this. I hope I can keep up with your abilities. thank you for the learning lesson :-)
There isn’t any rush….
there is a 3 game maximum, I think ??, 3 wins and your fourth, against the same opponent doesn’t count. I think that is the NEW rule for league play, I think.
we would bid again…I’ll take the allies +20…you will want to mid this number down. :wink:
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allies 13
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I should have asked first but what is the numbers for. is it for extra money?