JeffM/ RGP44 (Axis) vs. AK_Grown (Allies) +5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 artillery moved from Queensland to New South Wales
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                        French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 94 Sea Zone, round 1 :  2/4 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the French and 1 destroyer owned by the French lost in 94 Sea Zone
                    Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 1 :  4/8 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 carrier and 1 transport
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 carrier and 1 transport in 92 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the British lost in 92 Sea Zone
                        1 transport owned by the British lost in 92 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for British: 1 carrier and 1 transport

    Non Combat Move - Germans
                2 fighters moved from 92 Sea Zone to Algeria
                1 bomber moved from 91 Sea Zone to Algeria
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Poland to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania
                1 armour, 1 artillery and 7 infantry moved from Yugoslavia to Slovakia Hungary
                3 aaGuns, 2 armour, 4 artilleries and 13 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Western Germany to Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from France to Western Germany
                6 armour and 1 mech_infantry moved from France to Germany
                2 artilleries moved from France to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                2 tactical_bombers moved from 92 Sea Zone to Algeria
                2 infantry moved from Norway to Finland

    Place Units - Germans
                10 artilleries placed in Germany
                5 mech_infantrys placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Algeria : 1 bomber, 2 fighters and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 3 armour, 5 artilleries and 22 infantry
        Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 5 mech_infantrys
        Romania : 5 infantry
        Germany : 6 armour, 10 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
        Holland Belgium : 3 aaGuns
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
        106 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 35 / 38
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    French Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Jehol
                2 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Siberia, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Siberia, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Siberia
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Siberia, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Siberia, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Jehol, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Central Mongolia
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Rostov
                3 infantry moved from Baltic States to Belarus
                3 infantry moved from Eastern Poland to Belarus
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                6 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Jehol : 2 infantry
        Yakut S.S.R. : 1 aaGun and 4 infantry
        Timguska : 2 infantry
        Siberia : 1 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 6 infantry
        Karelia : 2 infantry
        Bryansk : 3 infantry
        Rostov : 2 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 5 artilleries, 1 factory_minor and 5 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Caucasus : 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
                2 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Jehol
                1 mech_infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                1 artillery and 5 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Hopei

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Hopei, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 1 :  4/7 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 1 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 1 :  1/5 hits
                        Chinese roll dice for 2 infantry in Jehol, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  2/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 :  1/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery and 5 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Buryatia, round 1 :  2/6 hits
                        Russians roll dice for 2 infantry in Buryatia, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Suiyuyan to Chahar
                2 fighters moved from Suiyuyan to Chahar
                1 fighter and 1 tactical_bomber moved from Jehol to Chahar
                2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 bomber moved from Hopei to Kwangsi
                2 fighters moved from Japan to 36 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                4 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 armour and 1 mech_infantry
        Siam : 2 infantry
        Manchuria : 2 armour, 1 factory_minor and 1 mech_infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery and 2 infantry
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 3 fighters and 3 tactical_bombers
        Anhwe : 1 flag
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 aaGun and 1 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 artillery and 5 infantry
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        19 Sea Zone : 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 32 / 36
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries moved from Central United States to Eastern United States
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                2 mech_infantrys moved from Central United States to Western United States
                1 submarine moved from 57 Sea Zone to 43 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone

    Place Units - Americans
                3 infantry placed in Central United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 mech_infantry placed in Eastern United States
                1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from India to Siam
                1 bomber moved from Gibraltar to Southern France

    Combat - British
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Siam
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Strategic bombing raid in Southern France
                        AA guns fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Southern France to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar
                1 aaGun moved from Scotland to United Kingdom
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                2 fighters and 1 tactical_bomber moved from Siam to Burma
                2 aaGuns moved from Burma to Yunnan
                3 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 transport moved from 41 Sea Zone to 39 Sea Zone

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 bomber placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2,4,6
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 aaGun and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 aaGun and 5 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns and 3 infantry
        Burma : 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 artillery
        Gibraltar : 1 aaGun, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Tanganyika Territory : 1 armour, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag
        106 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 destroyer

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 98 Sea Zone
                2 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Algeria to Libya
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Albania to Greece
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                3 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 :  3/3 hits
                        Italians roll dice for 1 artillery and 5 infantry in Greece, round 1 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 artillery and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 98 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 3 fighters in 98 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Morocco
                    Italians attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Morocco, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya
                3 fighters moved from 98 Sea Zone to Libya
                1 armour moved from Southern France to Yugoslavia
                2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Libya : 1 armour, 1 bomber and 3 fighters
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Greece : 1 flag, 1 artillery and 5 infantry
        97 Sea Zone : 1 battleship, 2 cruisers and 3 transports
        Yugoslavia : 1 armour

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 32 / 36
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 27 / 27
        UK_Pacific : 21 / 27
        Italians : 21 / 27
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.190
            Median : 3.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 21

    Neutral_Allies Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        49 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser
        Egypt : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Syria : 1 infantry
        98 Sea Zone : 1 destroyer

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                4 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 armour, 5 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                6 armour moved from Germany to Eastern Poland
                10 artilleries and 2 infantry moved from Germany to Poland
                2 fighters moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to Poland
                5 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 bomber moved from Algeria to 98 Sea Zone

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 bomber in 98 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 fighters moved from 125 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Algeria to Western Germany
                1 bomber moved from 98 Sea Zone to Southern Italy
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                3 aaGuns moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
        Poland : 10 artilleries, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major and 10 mech_infantrys
        Southern Italy : 1 bomber
        Baltic States : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 5 artilleries and 26 infantry
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 30 / 36
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 27 / 27
        UK_Pacific : 21 / 27
        Italians : 21 / 27
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.833
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 12

    Germans Combat
                1 was rolled 2 times
                3 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    French Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 artilleries and 5 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
                2 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Central Mongolia to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 1 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 1 :  5/12 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                3 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Novgorod to Belarus
                6 infantry moved from Russia to Bryansk
                1 fighter moved from Baltic States to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Yakut S.S.R. : 1 aaGun and 4 infantry
        Timguska : 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 7 infantry
        Baltic States : 2 infantry
        Bryansk : 6 infantry
        Rostov : 1 fighter, 2 infantry and 1 tactical_bomber
        Bessarabia : 5 artilleries and 5 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter and 7 infantry
        Ukraine : 2 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys
        Western Ukraine : 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 armour and 3 infantry
        115 Sea Zone : 1 cruiser

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
                      Japanese take Buyant-Uhaa from Russians
                      Japanese take Central Mongolia from Russians
                1 armour moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Yunnan
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Shensi
                1 fighter and 1 tactical_bomber moved from Chahar to Yakut S.S.R.
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 1 :  1/2 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 4 infantry
                        AA guns fire in Yakut S.S.R. :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Yakut S.S.R., round 1 :  4/8 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Yakut S.S.R., round 1 :  1/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Yakut S.S.R.
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 :  4/7 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 1 :  4/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 aaGuns and 3 infantry; Chinese defend with 1 infantry
                        AA guns fire in Yunnan :  1/5 hits
                        1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/7 hits
                        Chinese roll dice for 2 aaGuns and 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 aaGuns and 3 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 cruiser moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Korea
                1 aaGun moved from Amur to Buryatia
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 battleship moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from Yunnan to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                2 bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                2 fighters moved from Kweichow to Kwangsi
                2 tactical_bombers moved from Kweichow to Kwangsi

    Place Units - Japanese
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Kwangsi : 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
        Korea : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 armour
        Hunan : 1 flag
        Hopei : 1 flag, 2 fighters and 2 tactical_bombers
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery and 4 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        French Indo China : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        46 Sea Zone : 1 submarine
        45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 transport
        20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        Central Mongolia : 1 flag, 1 armour and 1 mech_infantry
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer, 2 submarines and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 31
        Japanese : 48 / 48
        Americans : 52 / 52
        Chinese : 5 / 13
        British : 27 / 27
        UK_Pacific : 14 / 27
        Italians : 21 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 armour and 1 infantry placed in Central United States
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        43 Sea Zone : 1 submarine
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        8 Sea Zone : 1 destroyer
        Central United States : 1 armour, 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 31
        Japanese : 48 / 48
        Americans : 52 / 77
        Chinese : 5 / 13
        British : 27 / 27
        UK_Pacific : 14 / 27
        Italians : 21 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Szechwan
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Kansu : 2 infantry
        Tsinghai : 1 infantry
        Szechwan : 2 infantry
        Sikang : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 31
        Japanese : 47 / 48
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 27 / 27
        UK_Pacific : 14 / 27
        Italians : 21 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.182
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers moved from United Kingdom to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Tanganyika Territory to Kenya

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 2 bombers
                    Italians defend with 1 battleship, 2 cruisers and 3 transports
                        British roll dice for 2 bombers in 97 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 97 Sea Zone, round 1 :  3/3 hits
                        2 bombers owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    Italians win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is -12
                    Casualties for British: 2 bombers
                    Casualties for Italians: 1 cruiser
                Battle in Belgian Congo
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 1 :  0/1 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Alexandria to Egypt
                3 infantry moved from Persia to Eastern Persia
                1 aaGun moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 armour, 1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 armour, 1 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun and 2 infantry
        Shan State : 1 infantry
        Burma : 1 artillery and 3 infantry
        India : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Belgian Congo : 1 armour, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 armour, 1 infantry and 1 mech_infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Tobruk : 1 flag
        Eastern Persia : 1 flag, 3 infantry
        Persia : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 31
        Japanese : 47 / 48
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 30 / 33
        UK_Pacific : 14 / 14
        Italians : 18 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.564
            Standard Deviation : 0.751
            Total rolls : 40

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Libya to Alexandria
                      Italians take Tobruk from British
                      Italians take Alexandria from British
                1 bomber moved from Libya to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                2 artilleries moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Morocco to Algeria
                1 armour moved from Yugoslavia to Eastern Poland

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 artilleries, 1 bomber and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour and 1 tactical_bomber
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  2/2 hits
                        Italians roll dice for 3 artilleries, 1 bomber and 3 infantry in Egypt, round 1 :  1/7 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 1 :  3/7 hits
                        2 infantry owned by the ANZAC , 1 artillery owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 3 artilleries and 1 bomber in Egypt, round 2 :  3/4 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  1/4 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians and 1 artillery owned by the British lost in Egypt
                        Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 3 :  1/3 hits
                        British roll dice for 1 fighter in Egypt, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 28
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                2 fighters moved from Libya to 97 Sea Zone
                1 fighter moved from Libya to Southern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour
        Egypt : 1 flag, 2 artilleries and 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Eastern Poland : 1 armour
        Greece : 1 flag, 1 artillery, 1 bomber and 5 infantry
        97 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        98 Sea Zone : 1 battleship, 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 31
        Japanese : 47 / 48
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 28 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 35
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.037
            Standard Deviation : 1.018
            Total rolls : 28

    British Combat
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.083
            Median : 5.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

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