TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 1 : 1/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
3 carriers moved from 36 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
2 cruisers moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
3 destroyers and 2 submarines moved from 36 Sea Zone to 33 Sea Zone
2 battleships moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Anhwe
1 aaGun moved from Jehol to Anhwe
2 fighters moved from Korea to Anhwe
1 fighter and 1 tactical_bomber moved from Amur to Hunan
1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 airfield and 3 mech_infantrys placed in Kiangsu
Japanese undo move 2.
1 airfield placed in Kwangsi
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 36 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Manchuria : 1 infantry
Yunnan : 1 flag, 3 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
33 Sea Zone : 2 battleships, 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
39 Sea Zone : 2 artilleries, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 42 / 54
Russians : 32 / 33
Japanese : 36 / 48
Americans : 52 / 52
Chinese : 6 / 14
British : 30 / 31
UK_Pacific : 17 / 19
Italians : 17 / 28
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 4.167
Median : 4.000
Variance : 1.486
Standard Deviation : 1.219
Total rolls : 36
Japanese Combat
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.036
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 28
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 4.625
Median : 6.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8