@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Suprise Attack VS Blasterfast
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the French say: there take that you Germans
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 armour moved from France to Southern France
1 artillery moved from France to Southern France
1 armour moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from France to Southern France
1 armour moved from France to Southern France
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea ZoneAirborne Attack Move - Germans
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THE BATTLE OF BRITIAN HAS INTENSIFIED!! AIR RAID & FLEET DEFENSE!!
Any scramble and or intercept orders Mr. Churchill? -
no scramble. (sunny side up) :-o
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Love the pictures
So no scramble what about intercept? -
yes intercept with what ever I can
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 armour moved from France to Southern France
1 artillery moved from France to Southern France
1 armour moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from France to Southern France
1 armour moved from France to Southern France
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea ZoneAirborne Attack Move - Germans
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 cruiser and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 cruiser and 1 tactical_bomber in 111 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 fighters in 109 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 2 tactical_bombers
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 1 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 fighter
French defend with 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Normandy Bordeaux, round 1 : 2/3 hits
French roll dice for 1 fighter in Normandy Bordeaux, round 1 : 1/1 hits
1 fighter owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery
Casualties for French: 1 fighter
Battle in Southern France
Germans attack with 3 armour and 1 artillery
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour and 1 artillery in Southern France, round 1 : 3/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 2/2 hits
1 infantry owned by the French , 1 armour owned by the Germans , 1 artillery owned by the French and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 artillery
Casualties for French: 1 artillery and 1 infantry
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Defenders Fire, : 0/2 hits
Attackers Fire, : 1/5 hits
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/4 hits
1 tactical_bomber killed by AA guns
Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: factory_major = 13, harbour = 5
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Greater Southern Germany to Slovakia HungaryPlace Units - Germans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 artillery and 2 infantry placed in Germany
1 armour and 2 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 24 / 36
UK_Pacific : 17 / 18
Italians : 17 / 23
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Buryatia to Amur
3 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Novgorod to KareliaNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Kweichow
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Suiyuyan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Kweichow
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Suiyuyan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Siberia
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Siberia from Russians, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Kweichow, round 1 : 4/10 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 1 : 7/17 hits
Chinese roll dice for 7 infantry in Yunnan, round 1 : 1/7 hits
1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kiangsi to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
5 fighters moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsi
1 bomber moved from Kweichow to Kiangsi
1 aaGun moved from Jehol to Shantung
1 fighter moved from Suiyuyan to Chahar
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 armour and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 36 / 37
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 5 / 15
British : 24 / 36
UK_Pacific : 17 / 18
Italians : 17 / 23
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
2 fighters moved from Central United States to Eastern United States
1 fighter moved from Guam to Wake Island -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
2 fighters moved from Central United States to Eastern United States
1 fighter moved from Guam to Wake IslandNon Combat Move - Americans
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - British
British repair 12 damage on 12 factory_majors; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea ZoneNon Combat Move - British
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 aaGun moved from Scotland to United KingdomPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 19 PUs (5 lost to blockades); end with 19 PUs totalPlace Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 4 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to United Kingdom
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria -
AIR RAID!!!
Italian bombers over London!
Do you wish to intercept P.M. Churchill? -
no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to United Kingdom
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to AlgeriaCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship in Greece, round 1 : 1/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 1 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 2/2 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from United Kingdom to Holland Belgium
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 36 / 37
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 5 / 5
British : 22 / 19
UK_Pacific : 17 / 17
Italians : 25 / 35
ANZAC : 10 / 20
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone