Atease (Axis) vs Degrasse (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 artilleries and 11 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia
                1 infantry moved from Chahar to Central Mongolia
                1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Siberia to 5 Sea Zone
                2 tactical_bombers moved from Manchuria to Suiyuyan
                2 fighters moved from Manchuria to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
                4 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Kiangsi to Yunnan
                2 bombers, 6 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 transport moved from 5 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Suiyuyan, round 1 :  4/8 hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 1 :  2/4 hits
                        4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 :  7/15 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Central Mongolia to Chahar
                3 fighters and 3 tactical_bombers moved from Suiyuyan to Chahar
                5 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 armour moved from 19 Sea Zone to Shantung
                1 aaGun moved from Amur to Manchuria
                2 bombers moved from Yunnan to Hunan
                3 fighters moved from Yunnan to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to Hunan
                4 fighters moved from Yunnan to Hunan

    Place Units - Japanese
                2 armour and 1 infantry placed in Shantung
                1 factory_minor placed in Kiangsu
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 33 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 17 / 22
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.564
            Median : 4.000
            Variance : 0.342
            Standard Deviation : 0.585
            Total rolls : 39

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.630
            Median : 4.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    Russians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Central United States
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 bomber, 1 fighter and 1 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 transport
        Central United States : 1 factory_minor and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        101 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 33 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 17 / 22
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Shensi to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 33 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 17 / 22
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 battleship and 1 destroyer moved from 41 Sea Zone to 79 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Malta
                3 fighters moved from United Kingdom to Gibraltar
                2 infantry moved from Shan State to Burma

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 battleship and 1 destroyer moved from 41 Sea Zone to 79 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Malta
                3 fighters moved from United Kingdom to Gibraltar
                2 infantry moved from Shan State to Burma

    Non Combat Move - British
                2 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 carrier placed in 106 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Burma : 2 infantry
        India : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 armour, 3 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        75 Sea Zone : 1 infantry and 1 transport
        106 Sea Zone : 1 carrier
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        79 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 33 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 32 / 37
        UK_Pacific : 21 / 22
        Italians : 17 / 22
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                3 infantry moved from Southern France to France
                2 armour moved from Yugoslavia to Greece
                1 bomber moved from Northern Italy to Greece
                5 infantry moved from Bulgaria to Greece

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 bomber and 5 infantry in Greece, round 1 :  3/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber and 4 infantry in Greece, round 2 :  3/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 1 :  1/6 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 :  1/6 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 fighter in 98 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Tobruk
                1 bomber moved from Greece to Southern Italy
                2 aaGuns moved from Yugoslavia to Romania

    Place Units - Italians
                2 artilleries placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.771
            Median : 4.000
            Variance : 1.319
            Standard Deviation : 1.149
            Total rolls : 48

    Neutral_Allies Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    French Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.694
            Median : 4.000
            Variance : 0.457
            Standard Deviation : 0.676
            Total rolls : 36

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 4 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 33 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 31 / 37
        UK_Pacific : 21 / 22
        Italians : 22 / 32
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French
                1 infantry moved from 86 Sea Zone to Brazil

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Brazil : 1 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 33 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 31 / 37
        UK_Pacific : 21 / 22
        Italians : 22 / 32
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 bomber moved from Bulgaria to Volgograd
                2 bombers moved from Southern France to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Karelia to Novgorod
                4 infantry moved from Baltic States to Novgorod
                1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                5 infantry moved from Germany to Poland
                4 armour moved from Germany to Eastern Poland
                3 armour, 3 artilleries and 7 infantry moved from Baltic States to Eastern Poland
                1 artillery moved from Normandy Bordeaux to France
                2 artilleries moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to Western Germany
                2 armour moved from Western Germany to Poland
                4 artilleries moved from Germany to Poland
                4 mech_infantrys moved from Germany to Romania
                1 fighter moved from Bulgaria to Poland


  • scramble french fighter?

  • '21 '19 '18 '17 '16

    No scramble in London, the french fighter pilots drank too much wine last night.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 bomber moved from Bulgaria to Volgograd
                2 bombers moved from Southern France to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Karelia to Novgorod
                4 infantry moved from Baltic States to Novgorod
                1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                5 infantry moved from Germany to Poland
                4 armour moved from Germany to Eastern Poland
                3 armour, 3 artilleries and 7 infantry moved from Baltic States to Eastern Poland
                1 artillery moved from Normandy Bordeaux to France
                2 artilleries moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to Western Germany
                2 armour moved from Western Germany to Poland
                4 artilleries moved from Germany to Poland
                4 mech_infantrys moved from Germany to Romania
                1 fighter moved from Bulgaria to Poland

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 12 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 12 infantry in Novgorod, round 1 :  2/12 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: factory_major = 13, airfield = 5
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from 114 Sea Zone to 115 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 bomber moved from Volgograd to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria
                1 tactical_bomber moved from Southern Italy to Bulgaria

    Place Units - Germans
                3 armour, 3 infantry and 3 mech_infantrys placed in Germany
                1 transport placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 2 fighters
                EDIT: Adding units owned by Germans to Western Germany: 2 fighters
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                1 transport placed in 114 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 31 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 31 / 37
        UK_Pacific : 21 / 22
        Italians : 22 / 32
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.452
            Median : 3.500
            Variance : 0.780
            Standard Deviation : 0.883
            Total rolls : 42

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    British Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • @Degrasse:

    No scramble in London, the french fighter pilots drank too much wine last night.

    I hope they observed the German pilots to see how you do a good job at piloting planes.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                8 infantry moved from Bessarabia to Romania
                1 fighter moved from Caucasus to 100 Sea Zone
                1 fighter moved from 100 Sea Zone to Romania
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                8 infantry moved from Bessarabia to Romania
                1 fighter moved from Caucasus to 100 Sea Zone
                1 fighter moved from 100 Sea Zone to Romania
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 fighter and 8 infantry
                    Germans defend with 4 mech_infantrys; Italians defend with 2 aaGuns
                        AA guns fire in Romania :  0/1 hits
                        Russians roll dice for 1 fighter and 8 infantry in Romania, round 1 :  3/9 hits
                        Germans roll dice for 2 aaGuns and 4 mech_infantrys in Romania, round 1 :  0/4 hits
                        2 aaGuns owned by the Italians and 1 mech_infantry owned by the Germans lost in Romania
                        Russians roll dice for 1 fighter and 8 infantry in Romania, round 2 :  2/9 hits
                        Germans roll dice for 3 mech_infantrys in Romania, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Romania
                        Russians roll dice for 1 fighter and 7 infantry in Romania, round 3 :  2/8 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 aaGuns

    Non Combat Move - Russians
                1 fighter moved from Romania to Ukraine
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Ukraine
                2 aaGuns moved from Archangel to Smolensk
                3 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Archangel to Smolensk
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                2 mech_infantrys moved from Russia to Ukraine
                2 infantry moved from Kansu to Tsinghai
                1 artillery and 1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Buryatia to Sakha
                2 aaGuns moved from Buryatia to Amur
                16 infantry moved from Buryatia to Amur
                1 infantry moved from Tsagaan Olom to Kansu
                4 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine

    Place Units - Russians
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Tsinghai : 1 artillery and 3 infantry
        Sakha : 1 infantry
        Amur : 2 aaGuns and 17 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 infantry
        Egypt : 1 armour and 1 mech_infantry
        Romania : 1 flag, 6 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns and 4 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Ukraine : 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 1 artillery and 11 infantry
        Iraq : 1 flag
        127 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 36 / 42
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 31 / 37
        UK_Pacific : 21 / 22
        Italians : 22 / 32
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.457
            Median : 3.000
            Variance : 0.559
            Standard Deviation : 0.748
            Total rolls : 35

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.720
            Standard Deviation : 0.849
            Total rolls : 26

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                2 artilleries and 11 infantry moved from Buyant-Uhaa to Central Mongolia
                3 armour moved from Shantung to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 2 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 38 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                4 infantry moved from Kwangsi to Yunnan
                4 fighters moved from Hunan to Yunnan
                2 tactical_bombers moved from Hunan to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Hunan to Chahar

    Combat - Japanese

    Non Combat Move - Japanese
                1 infantry moved from 19 Sea Zone to Shantung

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Shantung
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 36 / 42
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 4 / 8
        British : 31 / 37
        UK_Pacific : 21 / 22
        Italians : 22 / 32
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 artillery and 2 infantry placed in Western United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                3 infantry placed in Central United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 6 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 2 transports
        Central United States : 1 factory_minor, 3 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 36 / 42
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 4 / 8
        British : 31 / 37
        UK_Pacific : 21 / 22
        Italians : 22 / 32
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

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