@armedace
Those are some pretty cool ideas, I’ve thought about incorporating marines and how to do so-your ideas seem good. I also like the idea of interceptors at 2, more realistic and makes you think about SBR more. Although I’m not so sure about reducing air bases costs and increasing their ability to scramble to nearby land-seems OP.
The Ultimate Tech Chart (36 TECHS)…
-
It’s still pay 5 IPC and roll a 6, correct?
Heavy Battleships - Each of your battleships roll 2 dice instead of 1 (this includes shore bombardment)
Should also include 2 hit BBs.
Heavy Artillery - Your Artillery units now receive 2 dice when attacking or defending, and 2 dice when shelling
Are we playing A&AE, or introducing arty to A&A?
Heavy Machine Guns – All machine guns attack at 3 or less
What is this for?
Super Land mines – All land mines defend at 2 or less
Do land mines have to be researched as well?
I’m a little unclear on these, but otherwise I like them all. 8)
-
Yeah … still pay 5 ipcs and have to roll 6.
Techs are for original A&A.
The artillery, machine guns and land mines are expansion pieces that we (my group of A&Aers) use … bought from Table Tactics expansion sets.
Those 3 techs can be modified or changed for those who don’t have these pieces.
-
Ok…cool. Do you have the Table Tactics website? I’d like to look into these expansion pieces.
-
-
…the more tech’s the better right Mista :wink: …
-
@Guerrilla:
…the more tech’s the better right Mista :wink: …
My thoughts EXACTLY GG!!! 8)
-
What about nuclear weapons? You can get rules for nuclear weapons at www.impgames.com.
-
What about nuclear weapons? You can get rules for nuclear weapons at www.impgames.com.
Feel free to remove/replace/edit/add any techs you like!
-
Hey thanks :D :D !
-
This was just a starter kit – to help people expand their techs!
-
I’ve recently seen some A&A tech cards and data for sale/bid on eBay as low as $0.99 …
Was a little suspicious of one that said all bidders would get a copy free except the high bidder. Thought it might be a virus as it was a down load.
-
I think everyone should get a free tech roll every turn…
-
@Guerrilla:
I think everyone should get a free tech roll every turn…
Mmm….I dunno - the issue in techrolls is that you use ressources that could be used to create more units, to - mayby - improve your units stats, so I’ll oppesit your idéa, but it’s absolutly worth the discussion…
-
@Guerrilla:
I think everyone should get a free tech roll every turn…
Mmm….I dunno - the issue in techrolls is that you use ressources that could be used to create more units, to - mayby - improve your units stats, so I’ll oppesit your idéa, but it’s absolutly worth the discussion…
It’s mainly for fun :lol:
-
During a game just for fun; sure why not :D :D ! However, if your playing a serious game I think all the players should probably agree on it: and if they do, great :D :D !
-
I agree with UKcommander – As long as EVERYONE agrees on it … ANY rule is fine. After all … it is ONLY a game – ENJOY YOURSELVES!!! :P
-
Excellent work! mind If I borrow some?
-
Excellent work! mind If I borrow some?
Not at tall!! That’s why they’re posted here. Also, I would love to hear any new techs or modified techs that you might come up with!
Have FUN!!
-
Bomber Sights – All bombers attack at 5 or less (this includes Strategic Bombing Raids)
Explain what you mean by including SBR’s
-
Bravo on making AA Guns more Attractive :wink: … they don’t have enough to there name 8)