Forgot to Blitz Alexandria so I did it during NCM.
13L-G40 UnknownSoldier (Axis) vs. mryogen (Allies+10), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 armour, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Chahar to Kansu
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
3 mech_infantrys moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 bombers moved from Shan State to Tsinghai
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Szechwan
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Shan State to Szechwan
1 tactical_bomber moved from Shan State to BurmaCombat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Americans defend with 1 fighter
Japanese roll dice for 2 submarines in 54 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 1 : 7/10 hits
ANZAC roll dice for 1 carrier, 1 cruiser, 3 destroyers and 3 fighters in 54 Sea Zone, round 1 : 4/8 hits
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the ANZAC , 1 carrier owned by the ANZAC , 3 destroyers owned by the ANZAC , 2 submarines owned by the Japanese and 2 fighters owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/10 hits
ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Casualties for Americans: 1 fighter
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 2 bombers, 8 infantry and 5 mech_infantrys
Chinese defend with 1 fighter and 14 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 8 infantry and 5 mech_infantrys in Tsinghai, round 1 : 1/17 hits
Chinese roll dice for 1 fighter and 14 infantry in Tsinghai, round 1 : 5/15 hits
5 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 infantry and 5 mech_infantrys in Tsinghai, round 2 : 4/12 hits
Chinese roll dice for 1 fighter and 13 infantry in Tsinghai, round 2 : 7/14 hits
3 infantry owned by the Japanese , 4 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Tsinghai
1 armour owned by the Japanese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Shensi
Chinese win with 1 fighter and 9 infantry remaining. Battle score for attacker is -25
Casualties for Japanese: 8 infantry and 4 mech_infantrys
Casualties for Chinese: 5 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Kansu, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Japanese roll dice for 3 armour in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter and 2 tactical_bombers moved from Burma to Shensi
1 fighter and 2 tactical_bombers moved from Szechwan to Shensi
2 bombers moved from Tsinghai to Shensi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour moved from Manchuria to 19 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Manchuria to Chahar
2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 armour moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Philippines
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 armour placed in Manchuria
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Manchuria : 3 armour and 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 2 armour
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag, 5 artilleries and 10 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 harbour, 4 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 destroyers, 1 submarine and 6 transports
39 Sea Zone : 2 submarines
6 Sea Zone : 3 destroyers
54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 3 tactical_bombersProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 62 / 64
Americans : 52 / 72
Chinese : 2 / 5
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 15 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Going to need scramble and OOL in SZ 54.
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I do not have any scramble abilities in 54….just order of loss after first wave of attacks
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Oh sorry about that here is the file
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no scramble to sz95….I would like to see how many hits your destroyers get in the first attack before deciding casualties
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 2 battleships and 4 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
6 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 6 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from 95 Sea Zone to Northern Italy
1 bomber moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 5 fighters moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 54 Sea Zone
Americans attack with 6 destroyers
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 3 tactical_bombers
Americans roll dice for 6 destroyers in 54 Sea Zone, round 1 : 0/6 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 1 : 6/12 hits
6 destroyers owned by the Americans lost in 54 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -48
Casualties for Americans: 6 destroyers
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Battle in Northern Italy
Americans attack with 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys
Italians defend with 1 factory_major and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 1 : 2/2 hits
Italians roll dice for 2 infantry in Northern Italy, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to GibraltarPlace Units - Americans
2 battleships and 4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
31 Sea Zone : 1 battleship and 6 destroyers
10 Sea Zone : 2 battleships and 4 destroyers
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns and 1 bomber
Northern Italy : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 8 infantry and 4 mech_infantrys
95 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 10 transports
Brazil : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 62 / 64
Americans : 56 / 76
Chinese : 2 / 5
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 11 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No need to worry with my #^&(%^! luck 6 misses and you scored prefect hits no round 2…
There goes 48 IPC’s for nothing and there goes the game cause of luck again…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 1 : 2/10 hits
Japanese roll dice for 2 armour in Kansu, round 1 : 2/2 hits
2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 7 infantry
Tsinghai : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 61 / 64
Americans : 56 / 76
Chinese : 3 / 5
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 11 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from United Kingdom to Northern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Northern Italy
4 armour moved from Iraq to Eastern Persia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 armour placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 27 infantry and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Northern Italy : 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
95 Sea Zone : 2 transports
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour
81 Sea Zone : 2 destroyers and 1 transport
Persia : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 61 / 64
Americans : 56 / 76
Chinese : 3 / 5
British : 35 / 42
UK_Pacific : 6 / 3
Italians : 11 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Attacking N.Italy with everything the Italians have…I got 7 hits the first round. Would you like infantry to go first or the bomber as a casualty?
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Yea take the bomber off, the battle calc. says I should have 12 units left after this battle and attacker has 2% chance of winning…
so I assume I will lose :-D
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Yea take the bomber off, the battle calc. says I should have 12 units left after this battle and attacker has 2% chance of winning…
so I assume I will lose :-D
I almost chuckled at that, but the way the dice roller has treated you, you may have a valid point. I will finish the turn when I get home in a few hours
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 2 artilleries, 1 bomber, 2 fighters and 20 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 20 infantry
British defend with 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry; Americans defend with 1 armour, 5 artilleries, 1 factory_minor, 8 infantry and 4 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 20 infantry in Northern Italy, round 1 : 7/26 hits
Americans roll dice for 2 armour, 6 artilleries, 1 bomber, 4 fighters, 10 infantry and 4 mech_infantrys in Northern Italy, round 1 : 9/27 hits
1 bomber owned by the British , 6 infantry owned by the Americans and 9 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 11 infantry in Northern Italy, round 2 : 4/17 hits
Americans roll dice for 2 armour, 6 artilleries, 4 fighters, 4 infantry and 4 mech_infantrys in Northern Italy, round 2 : 9/20 hits
2 infantry owned by the British , 2 infantry owned by the Americans and 9 infantry owned by the Italians lost in Northern Italy
2 artilleries owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians retreated to Southern Italy
Americans win with 2 armour, 6 artilleries, 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is -12
Casualties for British: 1 bomber and 2 infantry
Casualties for Italians: 18 infantry
Casualties for Americans: 8 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Southern Italy : 4 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 61 / 64
Americans : 56 / 76
Chinese : 3 / 5
British : 35 / 42
UK_Pacific : 6 / 3
Italians : 11 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 57 Sea Zone
1 artillery and 4 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,4,6,5,4,6,5,4,4,2,4,4,6
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
57 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 61 / 64
Americans : 56 / 76
Chinese : 3 / 5
British : 35 / 42
UK_Pacific : 6 / 3
Italians : 11 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
1 fighter moved from United Kingdom to Northern Italy
2 infantry moved from Morocco to Algeria
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Algeria : 2 infantry
Northern Italy : 1 fighterProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 61 / 64
Americans : 56 / 76
Chinese : 3 / 5
British : 35 / 42
UK_Pacific : 6 / 3
Italians : 11 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 13 infantry moved from Novgorod to Belarus
3 artilleries, 2 fighters and 13 infantry moved from Western Germany to Northern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
2 tactical_bombers moved from Poland to Northern Italy
2 tactical_bombers moved from 115 Sea Zone to Belarus
1 tactical_bomber moved from Vyborg to Belarus
2 fighters moved from Poland to Belarus
1 bomber moved from Vyborg to Northern Italy
1 bomber moved from Bessarabia to Northern Italy
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 2 fighters, 13 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 5 artilleries and 9 infantry
AA guns fire in Belarus : 1/3 hits
1 tactical_bomber owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers in Belarus, round 1 : 3/19 hits
Russians roll dice for 1 aaGun, 5 artilleries and 9 infantry in Belarus, round 1 : 4/14 hits
2 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Belarus, round 2 : 3/15 hits
Russians roll dice for 5 artilleries and 7 infantry in Belarus, round 2 : 3/12 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Belarus, round 3 : 6/12 hits
Russians roll dice for 5 artilleries and 4 infantry in Belarus, round 3 : 4/9 hits
4 infantry owned by the Russians , 4 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 4 : 5/8 hits
Russians roll dice for 3 artilleries in Belarus, round 4 : 1/3 hits
1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 12 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 5 artilleries and 9 infantry
Battle in Northern Italy
Germans attack with 5 artilleries, 2 bombers, 2 fighters, 16 infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 armour, 1 artillery and 4 fighters; Americans defend with 1 armour, 5 artilleries, 1 factory_minor and 4 mech_infantrys
Germans roll dice for 5 artilleries, 2 bombers, 2 fighters, 16 infantry and 2 tactical_bombers in Northern Italy, round 1 : 8/27 hits
Americans roll dice for 2 armour, 6 artilleries, 5 fighters and 4 mech_infantrys in Northern Italy, round 1 : 5/17 hits
4 artilleries owned by the Americans , 4 mech_infantrys owned by the Americans and 5 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 5 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers in Northern Italy, round 2 : 9/22 hits
Americans roll dice for 2 armour, 2 artilleries and 5 fighters in Northern Italy, round 2 : 7/9 hits
1 artillery owned by the Americans , 1 armour owned by the British , 7 infantry owned by the Germans , 1 artillery owned by the British , 1 armour owned by the Americans , 4 fighters owned by the British and 1 fighter owned by the French lost in Northern Italy
Germans win, taking Northern Italy from Americans with 5 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 12 infantry
Casualties for French: 1 fighter
Casualties for British: 1 armour, 1 artillery and 4 fighters
Casualties for Americans: 1 armour, 5 artilleries and 4 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Belarus to 115 Sea Zone
2 artilleries moved from Finland to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 carrier, 1 cruiser, 1 tactical_bomber and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
2 bombers moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to 113 Sea Zone
2 tactical_bombers moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
4 artilleries and 4 infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bessarabia: 2 aaGuns and 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 2 aaGuns and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Germany : 3 artilleries, 1 factory_major and 3 infantry
Northern Italy : 5 artilleries and 4 infantry
Belarus : 1 flag, 2 artilleries and 1 infantry
Karelia : 1 flag, 1 artillery
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns and 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
113 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
115 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 27 / 34
Japanese : 61 / 64
Americans : 52 / 76
Chinese : 3 / 5
British : 35 / 42
UK_Pacific : 6 / 3
Italians : 15 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
5 infantry moved from Bryansk to Western Ukraine
8 infantry moved from Russia to Smolensk
8 infantry moved from Russia to Bryansk
12 infantry moved from Samara to Russia
3 infantry moved from Volgograd to RostovCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to RussiaPlace Units - Russians
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Bryansk : 8 infantry
Rostov : 3 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 15 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 6 infantry
Volgograd : 1 factory_minor
Smolensk : 8 infantry
119 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 59
Russians : 31 / 36
Japanese : 61 / 64
Americans : 52 / 76
Chinese : 3 / 5
British : 35 / 42
UK_Pacific : 6 / 3
Italians : 15 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Chahar to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
2 mech_infantrys moved from Kweichow to Kansu
1 armour moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 tactical_bombers moved from Shensi to Tsinghai
2 tactical_bombers moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 fighter moved from Shensi to Tsinghai
2 bombers moved from Shensi to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
2 submarines moved from 39 Sea Zone to 57 Sea Zone
1 submarine moved from 35 Sea Zone to 57 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
2 armour moved from 54 Sea Zone to Queensland
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 1 : 3/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 : 0/2 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Queensland
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 1 : 5/8 hits
Chinese roll dice for 7 infantry in Kansu, round 1 : 3/7 hits
5 infantry owned by the Chinese , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Queensland from ANZAC, taking Kansu from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in Northern Territory
Battle in 57 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 3 submarines in 57 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the ANZAC lost in 57 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 3 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
2 bombers moved from 41 Sea Zone to Sumatra
1 artillery moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 aaGun moved from Shensi to Kweichow
2 tactical_bombers moved from Tsinghai to Shensi
1 fighter and 2 tactical_bombers moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
2 fighters and 4 tactical_bombers moved from Shensi to Szechwan
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 armour
EDIT: Adding units owned by Japanese to Chahar: 3 armour
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 armour placed in Manchuria
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Manchuria : 3 armour and 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag, 2 fighters and 4 tactical_bombers
Chahar : 1 flag, 3 armour
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 harbour and 4 infantry
Northern Territory : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 2 bombers
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
6 Sea Zone : 3 destroyers and 4 submarines
57 Sea Zone : 3 submarines
54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 4 tactical_bombers and 4 transports
55 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 59
Russians : 31 / 36
Japanese : 68 / 73
Americans : 52 / 76
Chinese : 0 / 5
British : 35 / 42
UK_Pacific : 5 / 3
Italians : 15 / 13
ANZAC : 7 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Luck is screwing me every round, I haven’t had 1 round above avg. luck… :cry:





