Scramble sz110?
G40 13L BombsAway (Allies+14) vs Entek (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 7 artilleries, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Western United States to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 destroyers, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
3 bombers moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 3 bombers, 3 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 carrier owned by the Germans
Americans win with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 2 destroyers
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 carrier, 5 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 4 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Battle in Japan
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Japanese win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 3 aaGuns and 1 bomber
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Americans
4 bombers moved from 6 Sea Zone to Amur
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 bombers moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
2 infantry and 4 transports moved from 88 Sea Zone to 101 Sea Zone
1 fighter moved from 33 Sea Zone to PhilippinesPlace Units - Americans
4 transports placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Central United States
2 artilleries and 4 infantry placed in Western United States
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
4 artilleries and 5 infantry placed in Central United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
4 artilleries and 5 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 4 artilleries and 5 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Chinese win, taking Kiangsu from Japanese with 4 artilleries remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for Chinese: 5 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 4 artilleries, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Morocco to 92 Sea Zone
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Bessarabia to Poland
British take Poland from Germans
1 mech_infantry moved from Bessarabia to Romania
British take Romania from Germans
3 fighters moved from Russia to Baltic States
1 mech_infantry moved from Chahar to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Kwangsi
2 fighters moved from Anhwe to KwangsiCombat - British
Battle in Norway
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; Italians defend with 3 infantry
British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Casualties for Italians: 3 infantry
Battle in 92 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Baltic States
British attack with 3 fighters and 1 infantry
Germans defend with 1 tactical_bomber
British win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Kwangsi
British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British win, taking Kwangsi from Japanese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 destroyer and 1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Persia to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Baltic States to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern PolandPlace Units - British
4 artilleries and 5 infantry placed in United Kingdom
1 destroyer, 1 submarine and 1 transport placed in 80 Sea Zone
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
British collect 48 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsPlace Units - UK_Pacific
1 destroyer and 2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Northern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 1 : 0/2 hits
British roll dice for 1 mech_infantry in Romania, round 1 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Romania
Italians win, taking Romania from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Romania to Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
France : 1 aaGun
Romania : 1 mech_infantry
Northern Italy : 1 factory_minor and 1 fighter
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 flagProduction/PUs Summary :
Germans : 40 / 62
Russians : 34 / 33
Japanese : 14 / 23
Americans : 52 / 77
Chinese : 23 / 25
British : 45 / 53
UK_Pacific : 17 / 22
Italians : 10 / 10
ANZAC : 19 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to JapanCombat - ANZAC
Battle in Japan
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 bomber, 1 factory_major and 1 harbour
ANZAC captures 23PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Caroline Islands to Philippines
1 bomber moved from Caroline Islands to Philippines
1 bomber moved from Anhwe to Philippines
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
ANZAC collect 27 PUs; end with 50 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 55 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Denmark to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
2 mech_infantrys moved from Germany to Poland
2 fighters moved from Novgorod to Poland
3 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 artillery and 1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Poland, round 1 : 2/4 hits
British roll dice for 1 mech_infantry in Poland, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Poland
Germans win, taking Poland from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 3/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 bomber owned by the Germans lost in Normandy Bordeaux
British win with 2 artilleries remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 mech_infantrys in Bessarabia, round 1 : 0/3 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 : 2/3 hits
2 mech_infantrys owned by the Germans lost in Bessarabia
1 mech_infantry owned by the Germans retreated to Romania
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Norway
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Norway, round 1 : 0/4 hits
British roll dice for 2 infantry in Norway, round 1 : 2/2 hits
2 infantry owned by the Germans lost in Norway
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
British roll dice for 2 infantry in Norway, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 0/2 hits
British roll dice for 2 infantry in Norway, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 4 : 1/2 hits
British roll dice for 2 infantry in Norway, round 4 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 artillery in Norway, round 5 : 1/1 hits
British roll dice for 1 infantry in Norway, round 5 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Norway
British win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Poland to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 117 Sea Zone to 101 Sea ZonePlace Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
3 infantry placed in Southern France
1 artillery, 2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 13 infantry
Romania : 1 mech_infantry
Poland : 2 mech_infantrys
Germany : 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
Denmark : 1 aaGun and 3 infantry
Southern Italy : 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag
101 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 48
Russians : 33 / 33
Japanese : 6 / 0
Americans : 52 / 77
Chinese : 23 / 25
British : 43 / 53
UK_Pacific : 17 / 22
Italians : 10 / 10
ANZAC : 27 / 60
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
3 artilleries and 1 infantry moved from Smolensk to Archangel
5 artilleries, 1 fighter and 5 infantry moved from Belarus to Novgorod
4 armour and 4 mech_infantrys moved from Eastern Poland to Germany
Russians take Slovakia Hungary from Germans
1 artillery and 2 infantry moved from Bessarabia to Romania
2 armour and 1 mech_infantry moved from Ukraine to RomaniaCombat - Russians
Battle in Archangel
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novgorod
Russians attack with 5 artilleries, 1 fighter and 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Russians win, taking Novgorod from Germans with 5 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry; Italians defend with 1 mech_infantry
Russians win, taking Romania from Germans with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Germany
Russians attack with 4 armour and 4 mech_infantrys
Germans defend with 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
Russians captures 48PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 aaGuns and 4 artilleries moved from Belarus to Eastern Poland
1 aaGun moved from Smolensk to Archangel
1 fighter moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Samara to RussiaPlace Units - Russians
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 96 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 105 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 115 PUs -
Well its not technically game, but the writing is on the wall. At this point I don’t see much sense in “playing it out”. What are your thoughts?
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I’ll agree with that! Good game!
Want to start a rematch on Monday?
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Won’t have much time next week, will you take a rain check?
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Sure thing! Just let me know when you’re available.





