13L G40 - Mryogen (Axis) vs Karl7 (Allies +10)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Java
                2 fighters moved from Caroline Islands to Java

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
                      Germans take Belarus from Russians
                      Germans take Archangel from Russians
                17 armour, 3 artilleries, 23 infantry and 8 mech_infantrys moved from Novgorod to Archangel
                2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 fighters and 4 tactical_bombers moved from Eastern Poland to Western Germany
                2 bombers moved from Southern Italy to Western Germany
                2 infantry moved from France to Southern France
                3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 6 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Germans

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 bombers and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 52 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 4 tactical_bombers
        Germany : 1 factory_major
        Norway : 2 infantry
        Denmark : 3 aaGuns and 10 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 21 armour, 3 artilleries, 23 infantry and 12 mech_infantrys
        Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
        Ukraine : 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 23 / 33
        Japanese : 47 / 47
        Americans : 58 / 83
        Chinese : 1 / 1
        British : 33 / 38
        UK_Pacific : 14 / 11
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • This pretty much sums up my dice this game  :cry:

    Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 6 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Timguska to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 mech_infantry moved from Northwest Persia to Trans-Jordan

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Timguska to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 mech_infantry moved from Northwest Persia to Trans-Jordan

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 5 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                1 infantry moved from Timguska to Yenisey
                1 aaGun and 10 infantry moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 mech_infantry moved from Russia to Tambov
                3 aaGuns, 1 armour, 7 artilleries and 54 infantry moved from Smolensk to Russia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 bombers and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Kansu to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 infantry moved from Tsinghai to Kazakhstan
                1 artillery and 5 infantry moved from Kansu to Novosibirsk
                1 armour moved from Kwangsi to Yunnan
                1 armour moved from Kweichow to Sikang
                1 armour moved from Kweichow to Sikang
                1 armour moved from Hunan to Szechwan
                1 armour moved from Hunan to Szechwan
                1 armour moved from Kwangsi to Kweichow
                3 armour moved from Kiangsu to Kweichow
                3 armour moved from Chahar to Kansu
                2 bombers moved from Shensi to Yunnan
                1 bomber moved from Japan to Yunnan
                3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                4 infantry moved from Shantung to Kiangsu
                3 fighters moved from Japan to Kiangsu

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour and 3 bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 3 bombers in Yunnan, round 1 :  2/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from Shensi to Novosibirsk
                2 bombers moved from Yunnan to Novosibirsk
                1 bomber moved from Yunnan to Kweichow

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 infantry placed in Kiangsu
                2 bombers and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6
                Japanese collect 50 PUs (5 lost to blockades); end with 52 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 aaGun, 1 factory_minor, 3 fighters and 7 infantry
        Japan : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
        Okinawa : 1 infantry
        Manchuria : 1 factory_minor and 3 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 4 armour and 1 bomber
        Hunan : 1 flag
        Kansu : 1 flag, 3 armour
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 2 armour
        Chahar : 1 flag
        Sikang : 1 flag, 2 armour
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag, 1 armour
        Amur : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag, 1 armour
        Kazakhstan : 1 flag, 3 infantry
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag
        Urals : 1 flag, 1 armour
        Novosibirsk : 1 flag, 1 artillery, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
        80 Sea Zone : 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 21 / 28
        Japanese : 55 / 52
        Americans : 58 / 83
        Chinese : 0 / 1
        British : 33 / 38
        UK_Pacific : 14 / 11
        Italians : 13 / 15
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan

    Combat - Americans
                Battle in Borneo
                Battle in Hainan

    Non Combat Move - Americans
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 bomber moved from Northern Territory to India
                1 bomber moved from Caroline Islands to Philippines
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Caroline Islands to 26 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
                      Americans take Greece from Neutral_Allies
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Yunnan
                1 artillery and 23 infantry moved from Burma to Yunnan

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Yunnan
                1 artillery and 23 infantry moved from Burma to Yunnan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Yunnan
                    British attack with 1 artillery and 24 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 24 infantry in Yunnan, round 1 :  4/25 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 24 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 artillery and 2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Burma to Persia
                2 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                2 armour and 1 mech_infantry moved from Caucasus to Volgograd
                3 infantry moved from Persia to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Egypt to Persia
                1 bomber moved from Egypt to Russia
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                1 battleship moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                2 armour and 1 fighter placed in Persia
                3 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,3,1,5,5,5,1,2,3,1,4,2,2,2
                British collect 29 PUs (4 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers and 2 fighters moved from Ukraine to 97 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria


  • Need your OOL for SZ 97

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    take out hit point for bb, then dds, hit point for cv, and then right up combat value with BB last.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers and 2 fighters moved from Ukraine to 97 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 2 bombers and 2 fighters
                    British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                        Italians roll dice for 2 bombers and 2 fighters in 97 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 1 :  4/8 hits
                        2 destroyers owned by the Americans , 2 fighters owned by the Italians and 2 bombers owned by the Italians lost in 97 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is -28
                    Casualties for Italians: 2 bombers and 2 fighters
                    Casualties for Americans: 2 destroyers
                Battle in Algeria
                    Italians attack with 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                    Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        Italians roll dice for 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Algeria, round 1 :  3/11 hits
                        French roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 1 :  4/6 hits
                        3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 2 :  3/7 hits
                        French roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 5 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                6 infantry moved from Northern Italy to Yugoslavia
                3 artilleries moved from Southern Italy to Northern Italy

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,3,5,1
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 2 armour, 3 artilleries and 1 mech_infantry
        Tunisia : 1 flag
        Northern Italy : 3 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 artillery and 4 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 6 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 19 / 28
        Japanese : 49 / 52
        Americans : 60 / 85
        Chinese : 1 / 1
        British : 33 / 34
        UK_Pacific : 19 / 20
        Italians : 16 / 8
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 carrier and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from India to Volgograd
                3 fighters moved from Java to Yunnan

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 5 bombers, 2 fighters and 4 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Germans roll dice for 5 bombers, 2 fighters and 4 tactical_bombers in 97 Sea Zone, round 1 :  7/11 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 97 Sea Zone, round 1 :  1/6 hits
                        2 fighters owned by the Americans , 1 cruiser owned by the British , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 1 battleship owned by the British lost in 97 Sea Zone
                        1 transport owned by the British and 1 transport owned by the Americans lost in 97 Sea Zone
                    Germans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 83
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
                Battle in Rostov
                    Germans attack with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery, 6 infantry and 1 mech_infantry in Rostov, round 1 :  4/10 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                1 factory_minor placed in Romania
                Germans undo move 1.
                1 factory_minor placed in Yugoslavia
                3 armour placed in Novgorod
                3 infantry placed in Southern France
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Germans collect 50 PUs (6 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 17 infantry
        Germany : 1 factory_major
        Norway : 2 infantry
        Denmark : 3 aaGuns and 10 infantry
        Southern Italy : 5 bombers, 2 fighters and 3 tactical_bombers
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
        Archangel : 1 flag, 20 armour, 3 artilleries, 23 infantry and 12 mech_infantrys
        Eastern Poland : 1 flag
        Ukraine : 1 armour and 1 mech_infantry
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 armour
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 60
        Russians : 13 / 28
        Japanese : 47 / 52
        Americans : 60 / 85
        Chinese : 1 / 1
        British : 33 / 34
        UK_Pacific : 19 / 20
        Italians : 16 / 8
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 armour moved from Bryansk to Rostov
                1 armour moved from Tambov to Rostov
                3 infantry moved from Volgograd to Rostov
                1 fighter moved from Tambov to Rostov
                1 armour moved from Russia to Rostov
                1 mech_infantry moved from Tambov to Rostov
                8 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese

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