XDAP LBXX - Atlanta Axis vs We Win

  • '15

    that should be multiple turns/countries per day not rounds!

  • '12

    @JeffM:

    @Boldfresh:

    ahh, i see, so the winner of THIS game faces the winner of the OTHER game (the participants of which are yet to be determined) and then the winner of THAT game faces BoldDutch for the chance and gloriously taking out Cow in 2 straight matches.  love it.

    Bold,

    Thanks for the bracket preview for the remaining match ups .  This has been a fun tournament and we still have some tremendously talented players to go up against (most notably the guys on We Win, who have done great in XDAP).  I am really looking forward to this upcoming game.

    Now Bold, I know that you like your chances; however, it is my team’s destiny to destroy the Cow.  He bested me once with his devil dice, but it will not happen again.

    Jeff

    we had the COWard dead to rights as well.  i estimate the chances he had in our game if it were low luck to be in the range of 0.2-0.5 PERCENT.  :lol:

  • '12

    since atlanta axis and bolddutch have both been victims to the magical cow dice, it would only be appropriate that we meet in the final of the last chance bracket - i have no doubt that whichever team represents the last chance bracket will beat cow in 2 straight.  yes, i think that will be bolddutch, but it still takes one more win for us to get that opportunity, and i know that win will be hard to come by given the talent remaining.

    cheers and good luck

  • '12

    @ksmckay:

    Ok, allies are yours with +5.  Seth is still limited right now so we will be a bit slower getting started.  Have to figure out the plan first and then I will run things until he is good to go.  I wouldnt expect Germany before Sunday.  Let me know your bid placement.

    Alright, for the +5 bid, we will take 1 infantry in London, and add +2 to the UK income.

    On the allied side, I will play China, US, Anzac, and France.  RGP will take UK and Russia.

    Let the game begin, post Germany when you are ready!

  • TripleA

    I have brand new strategy and opener. You will fear my wrath!

  • TripleA

    But yeah there is this match, the one after it, then bolddutch vs whoever, then the finals!

  • '19

    Sorry, hoping Seth can get in some feedback before we get started.  If I havent heard from him soon I will just get going.  But both of us are pretty fast posters as you can check from previous games.  I can usually post multiple turns per day if given the opportunity and same for Seth.  The deadline won’t be an issue in this game.

  • '15

    i can tell you right now that G1 attack on Russia you’re planning is not a good idea.

  • '19

    Well, you might just get an opportunity to try to prove it to me.  And just because you have seen a version that was used previously doesnt mean you have seen it all.

  • '12

    RGP, just to make sure we are on the same page, do you still want to do the true neutral crush with the allies on turn 1?

  • '12

    @JeffM:

    RGP, just to make sure we are on the same page, do you still want to do the true neutral crush with the allies on turn 1?

    :lol:


  • The repaired laptop is finally supposed to get delivered today! So I will once again have a reliable interweb again. If Kyle wants Germany, I’ll be happy with Japan. Same with the flip side, I’m good with Germany/Italy as well.

  • '19

    Test summary from TripleA, engine version: 1.6.1.4, time: 21:31:03

  • '19

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia

  • '19

    Ok game on!

    Scramble orders needed for z110 and z111

    z111
    1 ss 1 bb 1 ftr 1 tac 1 bom vs 1 dd 1 ca 1 bb (1 ftr available for scramble)

    z110
    2 ss 3 ftr 3 tac 1 bom vs 2 ca 1 bb (3 ftrs available for scramble)

  • '15

    no scramble

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from France to Western Germany
                1 fighter moved from Yugoslavia to Southern Italy
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 infantry moved from Denmark to Western Germany
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Poland to Slovakia Hungary

    Place Units - Germans
                1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • '19

    sorry, can I move two of those West German AA guns to Germany please.

  • '19

    Pretty solid G1.  I actually hit better than I would have liked but not really complaining about that.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                5 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia
                6 infantry moved from Sakha to Buryatia
                2 aaGuns moved from Sakha to Buryatia
                2 infantry moved from Caucasus to Rostov
                1 armour moved from Volgograd to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 artillery moved from Novgorod to Belarus
                6 infantry moved from Novgorod to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Archangel to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                1 aaGun moved from Novgorod to Belarus
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns and 12 infantry
        Belarus : 1 aaGun, 1 artillery, 13 infantry and 1 mech_infantry
        Bryansk : 2 aaGuns, 1 armour, 1 artillery and 1 infantry
        Rostov : 1 armour, 2 infantry and 1 mech_infantry
        Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 71
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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