@surfer Scramble? You have 6 planes!
L13 G40 PGMatt (axis) vs Atease (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 13 infantry moved from Yunnan to Hunan
1 infantry moved from Shensi to Hopei
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 2 artilleries, 1 fighter and 4 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Casualties for Chinese: 6 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Turning off Edit Mode
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
Use this file if you need for China, I edited out the chinese fighter to change its landing location and you can’t ADD a chinese fighter. Bleh. So i had to re-do my moves.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Adding units owned by Americans to Wake Island: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Malta to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 1 mech_infantry moved from Ethiopia to Kenya
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Malta to Alexandria
1 fighter moved from United Kingdom to 92 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria
4 infantry moved from Burma to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in Kenya
British attack with 2 artilleries and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 mech_infantry in Kenya, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Alexandria, round 1 : 4/6 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 1 : 1/5 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/5 hits
Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 armour owned by the British lost in Gibraltar
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to Morocco
1 bomber and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 cruiser and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
2 transports moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Eire to ScotlandPlace Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer and 1 submarine placed in 106 Sea Zone
British undo move 4.
1 destroyer and 1 submarine placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 29 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
5 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by British to Yunnan: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 5 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerDice Statistics:
Total
1 was rolled 15 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 10 times
Average roll : 3.305
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 105Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.045
Median : 3.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Chinese Combat
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.279
Median : 3.000
Variance : 0.976
Standard Deviation : 0.988
Total rolls : 43 -
Use this file if you need for China, I edited out the chinese fighter to change its landing location and you can’t ADD a chinese fighter. Bleh. So i had to re-do my moves.
I have had that happen to me too. The only work around I know of is to add the fighter before you remove it. I know it’s a posted bug.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern FranceTurn Complete - Italians
Italians collect 11 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Southern France : 1 artillery, 1 bomber and 2 infantry
Tunisia : 1 flag
Romania : 1 armour
Northern Italy : 2 aaGuns, 1 armour, 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Yugoslavia : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 36
Japanese : 38 / 51
Americans : 52 / 57
Chinese : 8 / 16
British : 31 / 33
UK_Pacific : 18 / 18
Italians : 11 / 27
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from Queensland to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Southern Italy -
dog fight UK?
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No sir, the pilots of the RAF are not suicidal.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Southern ItalyCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Battle in Morocco
Germans attack with 1 artillery and 3 infantry
French defend with 2 infantry; British defend with 1 fighter
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
Germans roll dice for 1 artillery and 3 infantry in Morocco, round 1 : 1/4 hits
French roll dice for 1 fighter and 2 infantry in Morocco, round 1 : 2/3 hits
2 infantry owned by the French , 2 infantry owned by the Germans and 1 fighter owned by the British lost in Morocco
Germans win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 fighter
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 7,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
4 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 armour, 3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery and 4 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery and 4 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 6 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 aaGun, 3 artilleries and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Poland : 2 aaGuns, 3 artilleries and 14 infantry
Germany : 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Denmark : 2 infantry
Southern Italy : 1 fighter
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 4 infantry
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 32 / 36
Japanese : 38 / 51
Americans : 52 / 57
Chinese : 8 / 16
British : 31 / 33
UK_Pacific : 18 / 18
Italians : 11 / 27
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
2 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
6 infantry moved from Dzavhan to Central Mongolia
12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Tsinghai to Shensi
1 submarine moved from 115 Sea Zone to 114 Sea Zone
3 artilleries moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Russia to SamaraCombat - Russians
Battle in Suiyuyan
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Russians attack with 6 infantry
Japanese defend with 1 artillery
Russians roll dice for 6 infantry in Central Mongolia, round 1 : 0/6 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 1 : 0/1 hits
Russians roll dice for 6 infantry in Central Mongolia, round 2 : 0/6 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 2 : 0/1 hits
Russians roll dice for 6 infantry in Central Mongolia, round 3 : 0/6 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 5 infantry in Central Mongolia, round 4 : 1/5 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 armour and 2 mech_infantrys placed in Russia
3 infantry placed in Novgorod
2 infantry placed in Ukraine
Russians undo move 1.
2 armour and 1 mech_infantry placed in Volgograd
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 artilleries and 8 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 bombers, 4 fighters and 5 tactical_bombers moved from Jehol to Yunnan
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery, 10 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Battle in Yunnan
Japanese attack with 4 artilleries, 2 bombers, 5 fighters, 8 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber; Chinese defend with 4 infantry
AA guns fire in Yunnan : 3/9 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 8 infantry and 5 tactical_bombers in Yunnan, round 1 : 7/22 hits
Chinese roll dice for 3 aaGuns, 2 fighters, 10 infantry and 1 tactical_bomber in Yunnan, round 1 : 6/13 hits
2 infantry owned by the British , 6 infantry owned by the Japanese , 2 infantry owned by the Chinese and 3 aaGuns owned by the British lost in Yunnan
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/16 hits
Chinese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits
4 infantry owned by the British , 1 tactical_bomber owned by the British , 2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers in Yunnan, round 3 : 6/11 hits
Chinese roll dice for 2 fighters in Yunnan, round 3 : 2/2 hits
1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Borneo from UK_Pacific with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 4 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Jehol to Shantung
1 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
3 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 aaGun, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 artillery, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Kiangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Siam : 2 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 3 transports
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 31 / 33
Japanese : 42 / 51
Americans : 52 / 57
Chinese : 9 / 16
British : 31 / 33
UK_Pacific : 14 / 18
Italians : 11 / 27
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Holy rolls at Yunnan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Wake Island to 10 Sea ZoneNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 4 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 3 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
7 infantry moved from Hunan to Yunnan
2 artilleries moved from Kweichow to Szechwan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
1 artillery placed in Szechwan
Chinese undo move 2.
1 artillery placed in Szechwan
Chinese undo move 2.
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 infantry moved from Scotland to United Kingdom
2 artilleries moved from Kenya to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 80 Sea Zone
2 artilleries moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Iraq
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
3 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Yunnan
1 armour moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 1 : 5/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to Egypt
1 fighter moved from 119 Sea Zone to United KingdomPlace Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in 39 Sea Zone change ownership: 3 submarinesProduction/PUs Summary :
Germans : 47 / 57
Russians : 31 / 33
Japanese : 42 / 51
Americans : 52 / 77
Chinese : 9 / 18
British : 33 / 34
UK_Pacific : 14 / 14
Italians : 11 / 27
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.923
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Neutral_Axis Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.556
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Southern France to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer, 2 submarines and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 artillery and 2 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 2 armour and 2 infantry
Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
Libya : 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 33
Japanese : 42 / 51
Americans : 52 / 77
Chinese : 9 / 18
British : 33 / 34
UK_Pacific : 14 / 14
Italians : 12 / 17
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Malaya to Yunnan
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs





