13L G40 - Mryogen (Axis) vs Karl7 (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from Tobruk to 94 Sea Zone
                1 fighter moved from Tobruk to 94 Sea Zone
                1 bomber moved from Tobruk to 94 Sea Zone
                1 mech_infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                2 armour, 3 artilleries and 5 infantry moved from Tobruk to Libya
                1 armour moved from Eastern Poland to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 artillery and 2 infantry moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 1 :  1/4 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Kenya : 1 flag
        French Equatorial Africa : 1 flag, 1 artillery and 2 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Romania : 2 infantry
        Northern Italy : 1 factory_major
        Libya : 2 armour, 3 artilleries and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Bessarabia : 1 flag, 1 artillery and 2 infantry
        Ukraine : 1 flag, 1 armour and 1 factory_minor
        94 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 32 / 39
        Japanese : 45 / 52
        Americans : 54 / 79
        Chinese : 6 / 6
        British : 31 / 30
        UK_Pacific : 14 / 10
        Italians : 15 / 27
        ANZAC : 10 / 23
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                16 armour, 3 artilleries, 14 infantry and 8 mech_infantrys moved from Baltic States to Novgorod
                2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Western Ukraine, round 1 :  1/13 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 artilleries moved from France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                2 fighters and 4 tactical_bombers moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Germany
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Germany : 1 armour, 1 factory_major and 1 mech_infantry
        Norway : 2 infantry
        Denmark : 3 aaGuns and 7 infantry
        Southern Italy : 2 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 4 armour, 2 fighters, 4 mech_infantrys and 4 tactical_bombers
        Western Ukraine : 1 flag, 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 17 armour, 3 artilleries, 1 factory_minor, 1 harbour, 23 infantry and 8 mech_infantrys
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 27 / 39
        Japanese : 45 / 52
        Americans : 54 / 79
        Chinese : 6 / 6
        British : 31 / 30
        UK_Pacific : 14 / 10
        Italians : 15 / 27
        ANZAC : 10 / 22
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Smolensk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Bryansk
                2 artilleries and 6 infantry moved from Russia to Smolensk
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                3 artilleries and 10 infantry moved from Archangel to Smolensk

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Smolensk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Bryansk
                2 artilleries and 6 infantry moved from Russia to Smolensk
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                3 artilleries and 10 infantry moved from Archangel to Smolensk

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Archangel to Smolensk
                1 aaGun moved from Smolensk to Russia
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 armour moved from Smolensk to Russia
                1 mech_infantry moved from Smolensk to Russia

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs


  • scramble for sz 39?

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    no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                1 artillery moved from Szechwan to Yunnan
                2 bombers, 5 fighters and 4 tactical_bombers moved from Hopei to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 6 infantry moved from Suiyuyan to Kansu
                1 armour moved from Chahar to Kansu
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Kwangtung to Hunan
                1 armour moved from Kwangtung to Kwangsi
                1 armour moved from Kwangtung to Kwangsi
                3 armour moved from Manchuria to Chahar
                4 infantry moved from Jehol to Shantung
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Hunan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 3 carriers, 2 cruisers, 4 destroyers and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 3 carriers, 2 cruisers, 4 destroyers and 1 transport in 39 Sea Zone, round 1 :  3/6 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 3 carriers, 2 cruisers, 4 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Malaya
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Malaya, round 1 :  6/6 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Malaya
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Kweichow, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 :  5/13 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  4/4 hits
                        1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 4 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Chinese: 4 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Kwangsi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Malaya to 39 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Shensi

    Place Units - Japanese
                1 bomber and 1 infantry placed in Japan
                3 armour placed in Manchuria
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,1
                Japanese collect 46 PUs (6 lost to blockades); end with 47 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 4 infantry
        Kwangsi : 2 armour
        Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Okinawa : 1 infantry
        Manchuria : 3 armour and 1 factory_minor
        Shensi : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour
        Hunan : 1 flag, 2 armour
        Kansu : 1 flag, 1 armour, 1 artillery and 6 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 3 armour
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag
        Java : 1 flag, 2 artilleries
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
        Novosibirsk : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 27 / 33
        Japanese : 52 / 47
        Americans : 54 / 79
        Chinese : 1 / 6
        British : 31 / 30
        UK_Pacific : 13 / 10
        Italians : 15 / 27
        ANZAC : 10 / 22
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Japanese defend with 2 artilleries
                    Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Java to Northern Territory
                2 fighters moved from Java to 42 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 103 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 103 Sea Zone to 101 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
                Americans collect 56 PUs (2 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                2 fighters and 1 tactical_bomber moved from Egypt to French Equatorial Africa
                1 bomber moved from Egypt to French Equatorial Africa
                1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                2 fighters and 1 tactical_bomber moved from Egypt to French Equatorial Africa
                1 bomber moved from Egypt to French Equatorial Africa
                1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in French Equatorial Africa
                    British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking French Equatorial Africa from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to Burma
                1 tactical_bomber moved from Shan State to Burma
                6 infantry moved from India to Burma
                2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 bomber, 2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                3 infantry placed in Persia
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,3,2,3,4,5,5,1,2,5,1,4,1,5
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov
                1 bomber moved from Southern Italy to Rostov
                2 fighters moved from Southern Italy to Rostov
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Romania to Bessarabia
                2 armour, 3 artilleries and 5 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 2 bombers and 2 fighters
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 bombers and 2 fighters in Rostov, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 bombers and 2 fighters moved from Rostov to Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Tunisia : 1 flag, 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 6 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Rostov : 1 flag, 1 armour
        Bessarabia : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters and 2 infantry
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 25 / 33
        Japanese : 47 / 47
        Americans : 58 / 83
        Chinese : 1 / 1
        British : 33 / 38
        UK_Pacific : 14 / 11
        Italians : 15 / 15
        ANZAC : 10 / 22
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Java
                2 fighters moved from Caroline Islands to Java

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
                      Germans take Belarus from Russians
                      Germans take Archangel from Russians
                17 armour, 3 artilleries, 23 infantry and 8 mech_infantrys moved from Novgorod to Archangel
                2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 fighters and 4 tactical_bombers moved from Eastern Poland to Western Germany
                2 bombers moved from Southern Italy to Western Germany
                2 infantry moved from France to Southern France
                3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 6 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Germans

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 bombers and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 52 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 4 tactical_bombers
        Germany : 1 factory_major
        Norway : 2 infantry
        Denmark : 3 aaGuns and 10 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 21 armour, 3 artilleries, 23 infantry and 12 mech_infantrys
        Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
        Ukraine : 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 23 / 33
        Japanese : 47 / 47
        Americans : 58 / 83
        Chinese : 1 / 1
        British : 33 / 38
        UK_Pacific : 14 / 11
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • This pretty much sums up my dice this game  :cry:

    Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 6 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry

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