shitty dice all around, but ok
13L G40 PGMatt (axis) vs Odonis (allies +10)
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OK! no rush.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - British
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 98 Sea Zone to 76 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - British
British buy 4 artilleries and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 98 Sea Zone to 76 Sea ZoneCombat - British
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 carrier and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 106 Sea Zone to Quebec
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter moved from Burma to India
2 infantry moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
5 infantry moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 71 Sea Zone to 80 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
4 artilleries placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 93 Sea Zone, round 1 : 2/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Morocco
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 1 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 1 : 2/4 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 2/5 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 armour moved from Albania to Northern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from Tunisia to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 11 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 3 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
92 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 42 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 12 / 18
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
5 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
3 armour moved from Yugoslavia to Greece
6 infantry moved from Bulgaria to Greece
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 cruiser and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to United Kingdom -
dog fight in the UK?
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Why not? Battle of Britain…
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Why not? Battle of Britain…
unless you must have the fighter for something else, I honestly don’t see a downside to trading 10 ipc fighters for 12 ipc bombers even up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
5 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
3 armour moved from Yugoslavia to Greece
6 infantry moved from Bulgaria to Greece
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 cruiser and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/2 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 : 3/4 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 3 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 6 infantry in Greece, round 1 : 2/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 0/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits
Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 1/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 3 infantry in Greece, round 4 : 2/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 6 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 6 armour and 2 mech_infantrys in Normandy Bordeaux, round 1 : 3/8 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Holland Belgium
4 infantry moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 93 Sea Zone
1 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
1 artillery and 4 infantry placed in Germany
Germans undo move 2.
1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
2 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 6 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 3 artilleries and 11 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Romania : 2 artilleries and 5 infantry
Poland : 1 aaGun and 3 infantry
Germany : 1 artillery, 1 factory_major and 10 infantry
Norway : 2 infantry
Denmark : 2 infantry
Holland Belgium : 1 aaGun, 2 artilleries and 2 infantry
106 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 3 infantry
82 Sea Zone : 1 submarine
Yugoslavia : 1 flag
91 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 12 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Novgorod to Bryansk
7 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 armour and 2 mech_infantrys moved from Russia to Bryansk
2 artilleries moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Vologda to Smolensk
10 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from Kiangsi to Yunnan
4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 transports moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 : 7/18 hits
Chinese roll dice for 6 infantry in Yunnan, round 1 : 2/6 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Battle in Szechwan
Japanese attack with 4 fighters and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters and 4 tactical_bombers in Szechwan, round 1 : 5/8 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 0/4 hits
4 infantry owned by the Chinese lost in Szechwan
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from Szechwan to Anhwe
2 bombers, 4 fighters and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 34 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 2 infantry
Siam : 2 infantry
Manchuria : 1 aaGun and 2 infantry
Yunnan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 artilleries and 5 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 4 fighters and 4 tactical_bombers
Amur : 1 flag, 2 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
19 Sea Zone : 2 transports
6 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 58
Russians : 36 / 37
Japanese : 34 / 49
Americans : 52 / 52
Chinese : 5 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 12 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 artilleries placed in Eastern United States
1 tactical_bomber placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 tactical_bomber moved from 81 Sea Zone to Kenya
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
1 bomber moved from Quebec to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 16 damage on 16 factory_majors; Remaining resources: 20 PUs;
British buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 tactical_bomber moved from 81 Sea Zone to Kenya
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
1 bomber moved from Quebec to 91 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 cruiser and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Iraq
British attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 tactical_bomber moved from Kenya to 81 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
5 infantry moved from Shan State to Burma
1 artillery moved from Burma to India
1 aaGun moved from India to Burma
1 bomber moved from 91 Sea Zone to British GuianaPlace Units - British
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 1 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
ANZAC defend with 2 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 2/3 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 6 infantry in Egypt, round 1 : 1/9 hits
British roll dice for 2 artilleries and 3 infantry in Egypt, round 1 : 2/5 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Egypt, round 2 : 2/7 hits
British roll dice for 2 artilleries in Egypt, round 2 : 1/2 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern France : 1 armour, 2 artilleries and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
87 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 bomber
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 46 / 58
Russians : 36 / 37
Japanese : 34 / 49
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 30
UK_Pacific : 24 / 24
Italians : 14 / 30
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total





