I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?13L G40 - Mryogen (Axis) vs Karl7 (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 5 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
4 infantry moved from Bulgaria to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
5 armour and 3 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 106 Sea Zone to 89 Sea Zone
2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Northern Italy to Libya
1 bomber moved from Northern Italy to LibyaCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 1/4 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Battle in Libya
Germans attack with 2 bombers
French defend with 1 infantry
Germans roll dice for 2 bombers in Libya, round 1 : 1/2 hits
French roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the French lost in Libya
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 bomber moved from Libya to Southern Italy
1 bomber moved from Libya to Southern Italy
1 tactical_bomber moved from Northern Italy to Germany
1 tactical_bomber moved from Northern Italy to Germany
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Holland Belgium to Germany
1 tactical_bomber moved from Normandy Bordeaux to GermanyPlace Units - Germans
7 infantry placed in Western Germany
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 armour and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Romania : 2 artilleries and 8 infantry
Germany : 10 armour, 1 factory_major, 8 mech_infantrys and 4 tactical_bombers
Norway : 2 infantry
Denmark : 3 aaGuns and 2 infantry
Holland Belgium : 2 artilleries and 1 infantry
Southern Italy : 2 bombers and 2 fighters
Baltic States : 1 flag
Eastern Poland : 1 flag, 8 armour, 3 artilleries and 14 infantry
113 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag
94 Sea Zone : 2 submarines
89 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 46 / 48
Russians : 35 / 37
Japanese : 29 / 42
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 11 / 18
ANZAC : 14 / 15
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to NovgorodCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 cruiser remaining. Battle score for attacker is 13
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Russians: 1 submarineNon Combat Move - Russians
12 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 infantry moved from Ukraine to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Belarus to Novgorod
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 6 armour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 6 infantry moved from Jehol to Chahar
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers in Shensi, round 1 : 2/2 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 5 fighters and 5 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 5 fighters and 5 tactical_bombers in Kwangtung, round 1 : 7/10 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 2/3 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 1 : 4/8 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
1 aaGun moved from Jehol to Anhwe
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from Shensi to AnhwePlace Units - Japanese
3 armour placed in Manchuria
3 armour placed in Kiangsu
2 infantry placed in Japan
Japanese undo move 1.
2 armour placed in Japan
1 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Okinawa : 1 infantry
Manchuria : 1 armour, 1 factory_minor and 4 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 2 artilleries and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 3 infantry
Chahar : 1 flag, 1 artillery and 6 infantry
Anhwe : 1 flag, 1 aaGun, 2 bombers, 5 fighters and 4 tactical_bombers
Borneo : 1 flag, 1 armour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
French Indo China : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
35 Sea Zone : 2 battleships and 2 transportsProduction/PUs Summary :
Germans : 45 / 48
Russians : 36 / 41
Japanese : 41 / 41
Americans : 50 / 53
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 17 / 21
Italians : 11 / 18
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 30 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 89 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 30 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 bomber moved from Malta to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 bomber moved from Malta to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 2 destroyers and 1 transport
British win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 2 destroyers and 1 transportNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Burma to Shan State
3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from United Kingdom to 109 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 96 Sea Zone to EgyptPlace Units - British
2 armour and 1 fighter placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4,2,6,3,4,5,1,2,5,5,3,3,3
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Tobruk to 81 Sea Zone
1 fighter moved from Tobruk to 98 Sea Zone
1 fighter moved from Tobruk to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 mech_infantry moved from Alexandria to Libya
Italians take Libya from French
2 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 cruiser
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from 81 Sea Zone to Tobruk
1 armour moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 artillery and 2 infantry
Romania : 1 artillery and 2 infantry
Tobruk : 2 armour, 3 artilleries, 1 bomber, 2 fighters and 5 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 4 infantry
Libya : 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Eastern Poland : 1 armour
97 Sea Zone : 1 flag
Yugoslavia : 2 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 45 / 48
Russians : 36 / 41
Japanese : 40 / 41
Americans : 52 / 73
Chinese : 6 / 12
British : 27 / 28
UK_Pacific : 17 / 18
Italians : 14 / 19
ANZAC : 14 / 15
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Java to India
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to Nigeria
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 8 mech_infantrys moved from Germany to Baltic States
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Baltic States
6 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to France
9 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Non Combat Move - Germans
1 fighter moved from Southern Italy to Germany
1 fighter moved from Southern Italy to Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
2 artilleries placed in Southern France
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Germany : 4 armour, 1 factory_major, 2 fighters, 4 mech_infantrys and 4 tactical_bombers
Norway : 2 infantry
Denmark : 3 aaGuns and 5 infantry
Holland Belgium : 1 infantry
Southern Italy : 2 bombers
Belarus : 1 flag
Karelia : 1 flag, 9 infantry
Baltic States : 1 flag, 17 armour, 3 artilleries, 14 infantry and 8 mech_infantrys
Eastern Poland : 1 flag, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Western Ukraine : 1 flag
106 Sea Zone : 1 flag
94 Sea Zone : 2 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 52
Russians : 31 / 41
Japanese : 40 / 41
Americans : 52 / 73
Chinese : 6 / 12
British : 27 / 28
UK_Pacific : 17 / 18
Italians : 14 / 19
ANZAC : 14 / 23
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Novgorod to Smolensk
2 fighters moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
2 aaGuns, 3 artilleries and 10 infantry moved from Novgorod to Archangel
8 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
10 infantry moved from Bryansk to Smolensk
1 aaGun, 1 armour, 2 artilleries and 20 infantry moved from Bryansk to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 6 armour and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 artilleries and 3 infantry moved from Kweichow to Szechwan
2 bombers, 5 fighters and 4 tactical_bombers moved from Anhwe to Szechwan
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
2 artilleries, 2 battleships, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
3 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 6 infantry moved from Chahar to Suiyuyan
1 armour moved from Manchuria to Chahar
4 infantry moved from Manchuria to JeholCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 cruisers in Malaya, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 1 : 5/8 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Szechwan, round 1 : 9/16 hits
Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 1 : 4/11 hits
3 infantry owned by the Japanese , 9 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in Szechwan, round 2 : 6/12 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 1 : 2/2 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 2/2 hits
2 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
2 bombers, 5 fighters and 4 tactical_bombers moved from Szechwan to Shensi
1 aaGun moved from Anhwe to Kiangsu
2 bombers, 5 fighters and 4 tactical_bombers moved from Shensi to HopeiPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Japanese collect 50 PUs (3 lost to blockades); end with 52 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 4 infantry
Okinawa : 1 infantry
Manchuria : 3 armour and 1 factory_minor
Shensi : 1 flag, 3 infantry
Suiyuyan : 1 flag, 1 artillery and 6 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Hopei : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 armour
Anhwe : 1 flag
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 infantry
Java : 1 flag, 2 artilleries
42 Sea Zone : 1 flag, 2 battleships, 1 submarine and 2 transports
37 Sea Zone : 1 flag, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 47 / 52
Russians : 34 / 39
Japanese : 53 / 52
Americans : 52 / 73
Chinese : 3 / 12
British : 27 / 28
UK_Pacific : 11 / 18
Italians : 14 / 19
ANZAC : 10 / 23
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 52
Casualties for Japanese: 2 battleships, 1 submarine and 2 transports
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to Suriname
1 destroyer moved from 89 Sea Zone to 91 Sea ZonePlace Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese





