@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 13L BombsAway (Allies+14) vs Entek (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Americans
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 2/2 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 transport
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 transport in 92 Sea Zone, round 1 : 4/5 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 1 : 4/5 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the British , 2 fighters owned by the Italians , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 1 transport in 92 Sea Zone, round 2 : 2/2 hits
British roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits
2 fighters owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 24
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Italians: 1 cruiser and 2 fighters
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern France
1 armour and 2 infantry moved from Greece to Bulgaria
1 armour moved from Bulgaria to Romania
2 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 aaGun and 1 bomber
France : 1 aaGun
Tunisia : 1 flag
Romania : 3 armour and 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Ethiopia : 1 infantry
Bulgaria : 2 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship and 1 transport
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 52
Russians : 34 / 34
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 32 / 33
UK_Pacific : 17 / 22
Italians : 14 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 109 Sea Zone to 106 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 2 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Western Germany to 96 Sea Zone
2 artilleries and 6 infantry moved from Romania to Bessarabia
3 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Baltic States to ArchangelCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber
British defend with 1 battleship
Germans roll dice for 1 bomber in 96 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 battleship in 96 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone
British win with no units remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship
Battle in Archangel
Germans attack with 1 armour
Russians defend with 1 aaGun, 1 artillery and 7 infantry
Germans roll dice for 1 armour in Archangel, round 1 : 0/1 hits
Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Archangel, round 1 : 1/8 hits
1 armour owned by the Germans lost in Archangel
Russians win with 1 aaGun, 1 artillery and 7 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Bessarabia
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Bessarabia, round 1 : 2/8 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 3 artilleries and 13 infantry moved from Baltic States to Novgorod
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Holland Belgium
2 artilleries moved from Holland Belgium to Western Germany
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 artillery moved from Southern France to Normandy BordeauxPlace Units - Germans
2 armour, 2 infantry and 3 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Poland : 1 armour
Germany : 1 aaGun, 2 armour, 1 factory_major, 1 fighter, 4 infantry and 3 mech_infantrys
Denmark : 1 aaGun and 3 infantry
Holland Belgium : 1 aaGun
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 armour and 6 mech_infantrys
Bessarabia : 1 flag, 2 artilleries and 6 infantry
Western Ukraine : 1 flag, 3 armour
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 19 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 29 / 34
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 32 / 33
UK_Pacific : 17 / 22
Italians : 14 / 19
ANZAC : 19 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 armour
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 aaGun and 10 infantry moved from Smolensk to Bryansk
1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Russia to Bryansk
1 aaGun and 6 infantry moved from Archangel to Vologda
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
2 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
6 infantry moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
3 fighters and 2 tactical_bombers moved from Japan to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
1 artillery, 1 fighter and 3 infantry moved from Kiangsi to Kwangtung
2 artilleries, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry and 1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 5 fighters, 10 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA guns fire in Manchuria : 1/6 hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 2 artilleries, 4 fighters, 10 infantry and 4 tactical_bombers in Manchuria, round 1 : 8/20 hits
Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 1 : 7/18 hits
6 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/13 hits
Chinese roll dice for 12 infantry in Manchuria, round 2 : 6/12 hits
7 infantry owned by the Russians , 3 infantry owned by the Japanese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Manchuria
Chinese win with 5 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries, 2 fighters and 10 infantry
Casualties for Russians: 2 aaGuns and 13 infantry
4 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Kwangtung, round 1 : 5/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber; Chinese defend with 10 infantry
AA guns fire in Yunnan : 1/9 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 : 9/17 hits
Chinese roll dice for 3 aaGuns, 2 fighters, 19 infantry and 1 tactical_bomber in Yunnan, round 1 : 6/22 hits
3 infantry owned by the Japanese , 6 infantry owned by the Chinese , 3 aaGuns owned by the British and 3 artilleries owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 2 fighters, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 3 artilleries, 1 fighter and 3 infantry
Casualties for British: 3 aaGuns
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kiangsi
1 fighter moved from Kwangtung to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Manchuria to Korea
1 cruiser and 2 submarines moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 airfield, 1 armour, 1 harbour and 1 mech_infantry placed in Kiangsu
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 aaGun, 1 fighter and 2 tactical_bombers
Kiangsu : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Kiangsi : 2 bombers, 5 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Okinawa : 1 infantry
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 2 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 2 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Amur : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
19 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 49 / 62
Russians : 31 / 32
Japanese : 34 / 34
Americans : 52 / 52
Chinese : 7 / 12
British : 32 / 33
UK_Pacific : 14 / 22
Italians : 14 / 19
ANZAC : 19 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 19 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 cruiser, 1 destroyer, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
Japanese win with 2 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 2 bombers
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 artillery moved from Central United States to Western United States
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer and 4 transports placed in 101 Sea Zone
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter and 2 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,2,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,4,2
Chinese collect 6 PUs (4 lost to blockades); end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
Purchase Units - British
British buy 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from Malta to 92 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 fighters, 9 infantry and 1 tactical_bomber moved from Yunnan to KweichowCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 submarine; Italians defend with 1 battleship and 1 transport
1 submarine owned by the Germans Submerged
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 battleship and 1 transport
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Kweichow
British attack with 2 fighters, 9 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kweichow to Burma
2 artilleries and 6 infantry moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
4 infantry moved from Brazil to British Guiana
1 bomber and 2 fighters moved from 92 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
3 fighters moved from Alexandria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
2 infantry placed in Union of South Africa
3 mech_infantrys placed in Persia
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 cruiser, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
3 armour moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 3 armour
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 armour in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 cruiser placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 aaGun
Algeria : 1 flag
France : 1 aaGun
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 2 infantry and 1 mech_infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Ethiopia : 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 3 armour
Greece : 1 flag
97 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 49 / 62
Russians : 27 / 32
Japanese : 30 / 34
Americans : 52 / 77
Chinese : 11 / 12
British : 32 / 37
UK_Pacific : 14 / 14
Italians : 18 / 18
ANZAC : 19 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Java
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
retreated to 92 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 106 Sea Zone to 91 Sea ZoneTurn Complete - French
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Test summary from TripleA, engine version: 1.6.1.4, time: 20:52:15
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Friendly bump.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 artilleries and 18 infantry moved from Novgorod to Belarus
1 armour moved from Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 3 artilleries and 18 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 18 infantry in Belarus, round 1 : 9/22 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 3 artilleries and 17 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
2 aaGuns moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
4 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Western Germany to Denmark
1 fighter moved from Germany to Western Germany
3 tactical_bombers moved from Western Germany to Eastern Poland
3 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Novgorod
1 destroyer placed in 93 Sea Zone
4 infantry and 3 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 51 / 61
Russians : 25 / 32
Japanese : 30 / 34
Americans : 52 / 77
Chinese : 11 / 12
British : 32 / 37
UK_Pacific : 14 / 14
Italians : 18 / 18
ANZAC : 19 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 artilleries, 1 fighter, 23 infantry and 3 mech_infantrys moved from Bryansk to Ukraine
2 armour moved from Russia to Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Manchuria to AmurCombat - Russians
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 2 artilleries, 1 fighter, 23 infantry and 3 mech_infantrys
Germans defend with 4 armour, 2 artilleries, 6 infantry and 6 mech_infantrys; Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 3 armour, 2 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 45
Casualties for Germans: 4 armour, 2 artilleries, 6 infantry and 6 mech_infantrys
Casualties for Russians: 11 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Russia
1 aaGun and 6 infantry moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Szechwan to KazakhstanPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Kiangsi to Jehol
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Manchuria from Chinese, taking Philippines from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
2 submarines moved from 19 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Korea : 1 aaGun and 1 tactical_bomber
Kiangsu : 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 armour
Manchuria : 1 infantry
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag
Hunan : 1 flag, 1 armour
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
41 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
19 Sea Zone : 3 transports
6 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 28
Japanese : 38 / 40
Americans : 50 / 77
Chinese : 5 / 12
British : 32 / 37
UK_Pacific : 14 / 14
Italians : 16 / 18
ANZAC : 19 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scramble and kamikaze in SZ 19? Scramble in SZ 6?





