38d11c04-02d3-4ad4-b098-78996723c779-dawg-64-v-mike-g40-start-round-5-russia-7.tsvg
Degrasse vs Atease
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedResearch Technology - Japanese
Japanese roll 5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
5 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Korea to Manchuria
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 3 destroyers and 2 transports
Americans defend with 1 fighter
Japanese roll dice for 3 destroyers and 2 transports in 26 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 3 destroyers and 2 transports remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield and 1 harbour
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 1 : 10/15 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 0/9 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the ANZAC , 2 cruisers owned by the Americans , 1 transport owned by the Americans and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
Japanese winJapanese win, taking Hawaiian Islands from Americans with 1 artillery and 3 infantry remaining, taking 42 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 123
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 7 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sikang, round 1 : 0/6 hits
Chinese roll dice for 3 infantry in Sikang, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in Sikang
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter and 2 tactical_bombers in Sikang, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
2 carriers moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 4 infantry placed in Japan
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Manchuria : 2 artilleries and 7 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 2 artilleries and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 3 destroyers and 2 submarines
41 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 2 transports
26 Sea Zone : 1 flag, 3 destroyers, 2 submarines and 2 transports
20 Sea Zone : 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier and 2 destroyersProduction/PUs Summary :
Germans : 46 / 63
Russians : 45 / 60
Japanese : 59 / 64
Americans : 55 / 84
Chinese : 3 / 8
British : 19 / 0
UK_Pacific : 5 / 7
Italians : 18 / 32
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.444
Median : 4.000
Variance : 0.855
Standard Deviation : 0.925
Total rolls : 63Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.119
Median : 3.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 42UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 5.000
Median : 5.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12 -
Excuse me?
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 1 : 10/15 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 0/9 hitsJesus
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hitsPurchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 4 PUs; 1 techTokens;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Northern Territory to 35 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 destroyers, 3 fighters and 1 submarine
Japanese defend with 3 destroyers, 2 submarines and 2 transports
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 3 destroyers and 3 fighters in 26 Sea Zone, round 1 : 5/7 hits
Japanese roll dice for 3 destroyers and 2 transports in 26 Sea Zone, round 1 : 0/3 hits
3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
2 transports owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Americans win, taking 26 Sea Zone from Japanese with 1 bomber, 1 carrier, 3 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 50
Casualties for Japanese: 3 destroyers, 2 submarines and 2 transports
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Cleaning up after movement phases
1 bomber moved from 35 Sea Zone to Northern Territory
1 bomber moved from 26 Sea Zone to Midway
1 bomber moved from Gibraltar to French Guiana
1 fighter moved from 26 Sea Zone to MidwayPlace Units - Americans
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,4,1,4,1,2,2,2
Americans collect 51 PUs (4 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 39Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.100
Median : 1.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10 -
Nevermind that edit… i’ll undo in Chinese turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
5 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Newfoundland Labrador to Quebec
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 72 Sea Zone to 81 Sea Zone
3 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from India to Northwest Persia
1 infantry moved from Persia to Iraq
British take Iraq from Italians
2 infantry moved from Persia to Northwest Persia
1 destroyer moved from 39 Sea Zone to 72 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry; Italians defend with 1 harbour and 1 infantry
British roll dice for 1 battleship in Egypt, round 1 : 1/1 hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 1 : 3/5 hits
Italians roll dice for 1 armour and 2 infantry in Egypt, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 1 : 2/5 hits
Italians roll dice for 3 infantry in Northwest Persia, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
This game is really weird.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Research Technology - Italians
Italians roll 3 and gets 0 hitsPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Romania, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Romania, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 2 bombers and 1 fighter
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 bombers and 1 fighter in Egypt, round 1 : 2/4 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
2 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
2 bombers moved from Egypt to Alexandria
1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 bombers and 1 fighter
Egypt : 1 flag, 1 artillery and 1 harbour
Kenya : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 2 aaGuns and 1 mech_infantry
Romania : 2 armour, 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 41 / 60
Japanese : 57 / 64
Americans : 55 / 70
Chinese : 5 / 7
British : 21 / 0
UK_Pacific : 5 / 6
Italians : 17 / 29
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.647
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Null / Other
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Politics - Germans
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 infantry moved from Poland to Eastern Poland
2 artilleries, 6 infantry and 2 mech_infantrys moved from Germany to Poland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to Scotland
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Politics - Germans
Research Technology - Germans
Germans roll 1 and gets 0 hitsPurchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 infantry moved from Poland to Eastern Poland
2 artilleries, 6 infantry and 2 mech_infantrys moved from Germany to Poland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to Scotland
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to GreeceCombat - Germans
Non Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western Germany to Egypt
1 fighter moved from Western Germany to EgyptPlace Units - Germans
1 artillery and 2 infantry placed in United Kingdom
2 artilleries and 5 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
1 destroyer and 2 transports placed in 110 Sea Zone
Germans undo move 4.
1 destroyer placed in 110 Sea Zone
2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Egypt : 2 fighters and 2 infantry
Scotland : 1 flag, 1 airfield, 1 armour and 3 infantry
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Slovakia Hungary : 3 aaGuns, 4 armour, 3 artilleries and 23 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Poland : 2 artilleries, 6 infantry and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 5 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 mech_infantry
112 Sea Zone : 2 transports
125 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 2 bombers
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 54
Russians : 41 / 60
Japanese : 57 / 64
Americans : 55 / 70
Chinese : 5 / 7
British : 21 / 0
UK_Pacific : 5 / 6
Italians : 16 / 29
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Russians
Russians buy 5 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
4 infantry moved from Norway to Finland
1 infantry moved from Novosibirsk to Kansu
3 infantry moved from Novosibirsk to Samara
6 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Baltic States to Novgorod
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
6 artilleries and 8 infantry moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 infantry moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 artillery, 7 infantry and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 9 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 9 infantry
EDIT: Turning off Edit Mode
Russians undo move 3.
Russians undo move 2.
2 artilleries and 1 tactical_bomber placed in Novgorod
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Russians collect 40 PUs (5 lost to blockades); end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 4 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 72 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
2 artilleries moved from Malaya to Shan State
5 fighters and 3 tactical_bombers moved from Yunnan to Burma
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Hawaiian Islands
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Research Technology - Japanese
Japanese roll 5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 4 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 72 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
2 artilleries moved from Malaya to Shan State
5 fighters and 3 tactical_bombers moved from Yunnan to Burma
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Hawaiian Islands
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 72 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer and 1 transport in 72 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 72 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 72 Sea Zone to 75 Sea Zone
1 aaGun moved from Yunnan to Burma
1 artillery and 2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,1,5,5,4,6,4,1
Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 artillery and 3 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 2 artilleries and 6 infantry
Yunnan : 1 flag, 2 bombers and 3 infantry
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries
Burma : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Amur : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship and 1 cruiser
6 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 2 transports
75 Sea Zone : 1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 49 / 54
Russians : 41 / 48
Japanese : 58 / 62
Americans : 55 / 70
Chinese : 5 / 7
British : 21 / 0
UK_Pacific : 5 / 6
Italians : 15 / 29
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.579
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 3,3 and gets 0 hitsPurchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 2 techTokens;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from French Guiana to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Northern Territory to IndiaCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Suiyuyan to Chahar
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter and 1 tactical_bomber moved from Belgian Congo to Iraq
2 fighters and 1 tactical_bomber moved from Persia to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea ZoneCombat - British
Non Combat Move - British
1 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; 1 techTokens;Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Southern Italy
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Romania to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Research Technology - Italians
Italians roll 3 and gets 0 hitsPurchase Units - Italians
Italians buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; 1 techTokens;Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Southern Italy
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Romania to Eastern PolandCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Alexandria to Southern Italy
1 artillery moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 airfield and 1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 3 infantry
Syria : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 1 mech_infantry
Bessarabia : 1 flag
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 54
Russians : 40 / 48
Japanese : 55 / 62
Americans : 55 / 71
Chinese : 8 / 9
British : 21 / 0
UK_Pacific : 5 / 5
Italians : 16 / 30
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6





